Many things worry the tiny minds of the RPS team, but one of the most oft-concerning thoughts is whether Stalker: Call Of Pripyat, the third (possibly final?) instance of the games of the zone, will ultimately be the best . Can GSC make up for the misstep of Clear Sky and land a game that has the atmosphere and precision of the original, while still being different enough to be worth playing?
If nothing else, the new areas that will feature in Call Of Pripyat should give us plenty of scope for exploration: the clogged, radiation-pooled river valley, a buried and abandoned village, and finally a district of the city of Pripyat itself. All these can be glimpsed in the new trailer (I particularly like the anomaly coming out of the side of a building) which largely consists of fly-through sequences of the new environments. Go check out the spooky new bloodsucker effects.
Read the rest of this entry »