Posts Tagged ‘Guild Wars 2’

Guild Wars 2 announcing second expansion next week

Almost five years since Guild Wars 2 [official site] launched and two years since the MMORPG’s first expansion kicked off, developers Arenanet are winding up a second. They’ve announced plans to announce the second GW2 expansion on August 1st. Yes, this is one of those irksome announcements of announcements but we have our own local Guild Wars mob in Rock, Paper, Signet so this is, as the youths say, “pertinent to our interests.” Read the rest of this entry »

State of the Art: Guild Wars 2’s art passes from father to son

Horia Dociu various concept art for Guild Wars 2

Recently I had the chance to talk to ArenaNet (and thus Guild Wars 2) art director Horia Dociu about his work at the studio. One of the interesting things about his promotion to the role is that he succeeds his father, Daniel. As a result there’s a lot in our Q&A which is actually just a touching account of a partnership/mentor/mentee relationship across two generations of a family which was nice to read. I particularly love the point about making sure people have a place where it’s safe to try and to fail. Beyond that we talked via the email questions and answers about the art of the game which has been the most personally satisfying for Dociu The Younger, how to keep an art style from looking dated in a living game and the relationship of concept art to in-game assets… Read the rest of this entry »

Adventure with the RPS community in Guild Wars 2 on Saturday

A group of RPS readers are embarking upon a merry tour of Guild Wars 2 this weekend, and you’re all invited – no purchase necessary. The folks of Rock, Paper, Signet are visiting the American servers for the first time for a whistlestop ‘Fresh Start’ tour of each race’s starting zone. Expect adventure, action, and plenty of larking about. Focusing on the starting zones means all and sundry can join in with only the free version of Guild Wars 2. Here, see some of there adventures from the last tour in this trailer by community member ‘Ravbek’: Read the rest of this entry »

The power of gaming communities

For three years, many of my evenings and weekends have been spent online with the Rock, Paper, Shotgun community – posting announcements, managing servers, and hosting events. By doing this I’ve met hundreds of people and have developed some great friendships. I’ve enhanced the experience of playing games for myself and others, and in the process I’ve gained skills to progress my career in ‘real life’.

My experience is not unique. I’m here to convince you of the power of getting involved in gaming communities – and that game developers should take more responsibility for fostering and highlighting what their community is doing.

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The RPG Scrollbars: Size Matters

Even by Blizzard’s standards, The Mean Streets of Gadgetzan is taking the piss. In case you missed it, which I know you didn’t, but work with me here, it’s the newest Hearthstone expansion. The trailer is wonderful. The setting is a corrupt crime-town full of gangsters, hoodlums and mugs, all fighting for cash and control in a tongue-in-cheek mix of Lord of the Rings and Bugsy Malone. I’d love to play a full adventure/RPG/heck even shooter set in that world, not just play with a new set of cards using it as a theme. In just a minute of charismatic art and a fun song, Blizzard fleshed out Gadgetzan with more love and more detail than some games manage in their entire runs.

But, uh, here’s the thing. This is what Gadgetzan actually looks like.

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Who’s Boo In Halloween Video Game Events

The Big Spooky isn’t until Monday but plenty of games are already celebrating Halloween with special events for people with nerves of steel and eyes in the back of their head. If you’re feeling extra brave, check out our collection of spookyspoos going on this weekend. This isn’t a definitive list, mind, just a fair spread of things you might fancy trying. Do share your favourites too! Read the rest of this entry »

The RPG Scrollbars: MMO Jails And Virtual Porridge

Backstage areas have always fascinated me. Behind the scenes in theatres, where all the glitz and glamour dies instantly the moment you step where the public isn’t meant to see – down lethal staircases and in filthy preparation rooms. The tunnels in places like Walt Disney World, where cast members travel to avoid ruining the magic, and tough security guards probably not wearing mouse ears emerge to haul off trouble-makers. And in games, especially online ones, there’s often parts that we’re just not meant to see, from developer tricks to places for the GM team to hang out.

Quite often, these include prisons. For the really naughty players to go.

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The RPG Scrollbars: Invasion – Azeroth (And Others)

As many hours as I’ve spent playing them over the years, MMORPGs always fill me with a touch of sadness for what they could have been. I’m thinking of the original optimistic dreams of people like Richard Garriott, talking of his world where players accidentally killing too many sheep would draw the wrath of a nearby, now hungry dragon, back in that innocent time before it was accepted that players would not only kill the sheep, but the dragon, and any other living creature within murder range. There’s many reasons why the modern theme park style ended up being dominant, but as stories from games like Eve regularly demonstrate, we definitely lost a lot in that philosophical and pragmatic shift towards PvE content and fixed interactions.

At least we’ve still got world events. I love world events.

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Guild Wars 2: Living World Returning For Season 3, Brings Own Vortex

Living World Season 3

The third season of Guild Wars 2‘s [official site] Living World time-limited storytelling adventure doodad is arriving on 26 July and thus has a trailer. A trailer you can watch after the jump (as well as discovering what Living World is if you haven’t encountered it before):

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Love And Games: Long Distance Wizard-Killing

I was in a long distance relationship for over two years and gaming was incredibly useful for keeping in touch with my partner*. But not every game was a good fit, either because of relative game experience or temperament or any number of other things. So here are some of the games which worked and some of the games which didn’t. I’m going to explain them from my point-of-view because I don’t want to presume to know exactly what his experience was!

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NCsoft’s MOBA Master X Master Coming Our Way

Blizzard’s MOBA Heroes of the Storm is a big crossover between all their games, and NCsoft think that’s a grand idea. The Korean publishers have announced a western release for Master X Master [official site], a MOBA whose lineup includes characters from their other games. As with gin & tonics, no MOBA is complete without a twist. MXM’s is that players pick two characters and can ‘tag’ between them mid-combat.

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Guild Wars 2 Free As A Bird Soon, AND THIS BIR- Ok, Ok

If I could skateboard (I gave up trying to learn after clumsily busting a board) I’d skate everywhere. When rolling is an option, walking is surely pedestrian. Beyond the bounds of the skatepark, I’d insist upon skating down to the shops, over hills, through bogs, and up the stairs in my building. Walking be damned! And yet MMOs keep adding fancy new modes of locomotion which are restricted to certain zones.

Good news on that front for Guild Wars 2: Heart of Thorns [official site], as the expansion’s gliding is coming to the rest of Tyria.

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Come Play With Us In Clicker Heroes, Guild Wars 2, PlanetSide 2 And Lots More

It’s been a while! Over November and December, the RPS community have indulged in tonnes of different games. Read on to find out what we’ve been up to in Clicker Heroes [official site], Guild Wars 2 [official site], PlanetSide 2 [official site], Terraria [official site] and more.

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Guild Wars 2: Heart Of Thorns Now Raiding In Spirit Vale

Free-to-play MMO Guild Wars 2 [official site] launched its first paid expansion last month, and now the first raid from Heart of Thorns has started opening up for would-be heroes. Spirit Vale is the first wing of the raid, offering a ten-person challenge with nasty monsters to pummel and the chance to gain… such prizes.

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Guild Wars 2: Heart Of Thorns Expansion Released

Guild Wars 2 was always subscription-free, but since August you don’t even need to buy it to play. That’s kinda free-to-play, but sorta not, since the base game hasn’t been filled with loads of extra microtransaction bits to squeeze players. What won’t be free is its expansions, and today the first of those arrived. Guild Wars 2: Heart of Thorns [official site] launched this morning. Doing all the usual expansion things – new areas, a new class, new enemies, new items, and so on – Heart of Thorns costs £35.

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The RPG Scrollbars: Oktoberquest

This month, it seems like just about every major RPG out there is getting a major update. Divinity: Original Sin. Wasteland 2. Guild Wars 2. Even Deus Ex! All we need is for someone to announce that they’ve secretly been upgrading Darklands on the sly and we’ll have the whole set. Here’s a quick look at what’s taking a level up on a PC near you.

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RPS Community Update: What You Did in Dirt Rally, Europa Universalis, Terraria, Trove and More!

September was absolutely packed full of games in the RPS community, with events taking place in Dirt Rally [official site], Europa Universalis [official site], Guild Wars 2 [official site], Terraria [official site], Trove [official site] and more!

Want to know what happened and how you can get involved? Read on!

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The RPG Scrollbars: The Best Punishments For Cheaters

Over in Everquest II, they’re trying an experiment at the moment – what’s that? Yes, Everquest II. People are still playing it. The original as well. I know, I’m surprised too, but never mind. Specifically, they’ve created a prison server called Drunder. The idea is that instead of banning trolls, griefers and cheaters (presumably up to a certain point), they can simply throw all the troublemakers in server jail and let them play together with no possibility of escape. Nothing can possibly go wrong! If you want to indulge in the anarchy then you can request to be sent there, but again, it’s a one way trip for your account. Has Daybreak finally discovered the ultimate fix for bad online behaviour, though? Let’s ask our special ethics correspondent, a snowball in Hell.

Well, while we wait, I thought it’d be fun to take a look at how a few other RPGs have decided to have a little fun with their dodgier elements, both online and off.

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Guild Wars 2 Is Going Free

Guild Wars 2 is going free. That’s free, not free-to-play. “We’re not using the words free-to-play with Guild Wars 2,” says ArenaNet president and co-founder Mike O’Brien when I talk to him about the changes via email. “We believe in buy to play, and we know that when people describe something as free-to-play that comes with expectations.” Those expectations are that free-to-play games require heavy microtransactions, but O’Brien say that Guild Wars 2 will remain the same as it always was – and the expansion, Heart of Thorns, will still have an entry fee when it releases later this year.

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RPS Community Update: What You Did in Arma 3, Europa Universalis, Guild Wars 2 and Terraria

Image from Eagle_Eye on the Folk ARPS forum

July is for lazy mornings in the sunshine, lounging around beer gardens with family in the afternoon, and tackling gaming challenges with friends in the evening. Despite the height of summer, the RPS community has continued to soar, with action in Arma 3 [official site], Europa Universalis [official site], Guild Wars 2 [official site] and Terraria [official site].

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