Posts Tagged ‘Hack the planet!’

Passwords, Please: Try Hacking Sim Mainlining’s Demo

Set in the glorious Windows XP era, Mainlining [official site] is a hacking simulator with a heavy focus on narrative that puts you in the shoes of the bad guys an agent working for the oh-so-fictional MI7 intelligence agency. You’ll be using your simulated desktop, some hacking tools, and ye olde Notepad to piece together evidence of crimes and arrest the culprits.

I’ve scraped the dark web and found proof of the devs’ crimes in the form of a demo. Then it’s on Kickstarter asking for £15,000 to help fund and fancy-up the full release.

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Malware Museum: Visit Retro Viruses In Your Browser

UH OH!

This Future Is Disappointing, Part #87: modern computer viruses are rubbish. Back when it were trees as far as the eye could see, a computer virus played silly noises and animations while it wiped your files. Now they silently perv on your webcam, steal your passwords, and use your PC to mine Bitcoins and knock game servers offline.

Treat yourself today to some vintage viruses with a virtual visit to The Malware Museum. It’s a collection of ’80s and ’90s viruses and malware which run safely in your browser, with loads of colourful animations, bleepy music, and ‘greets’ to ‘crews’.

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Hack The Planet! Hacknet Coming In August

Mess with the best, die like the rest.

I dig games which turn your screen into another computer, hauling you into their fiction. TIS-100, Digital: A Love Story, Her Story, and so on are grand and all but, like anyone with blue hair and a leather jacket who grew up in the nineties, what I really want is to hack the planet. Uplink and its admirers are grand, but I need more.

I’m really digging the look of Hacknet [official site], an upcoming terminal-based hack ‘em up which uses real-ish techniques and will have us typing in terminal commands ourselves. Cracking! Slip on your fingerless leather gloves (studs optional but preferred) for a peek in its trailer:

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Beglitched: When Shall We Three Hack The Planet Again?

Beglitched [official site] may be the most adorable hacking game I’ve seen. So long, scrolling green glyphs! Please stay in the ’90s with pleather trenchcoats. (Aside: oh no, when will the ’90s revival reach The Matrix? Or maybe the fashion it inspired will become more palatable with modern restyling. Anyway!) It’s an upcoming puzzle-battle game about hacking the planet as apprentice to the Glitch Witch, probing networks and battling hackers on your cutsey pink deck.

I’m seeing traces of 868-HACK, Bejeweled, and Minesweeper, all wrapped up in charm. Look:

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Run Through The Internet: Free Platformer 404Sight Out

Hack the planet!

“Auntie Alice! Auntie Alice!” the younglings cry, tugging at my skirts of badger pelts and kingfisher feathers. “Tell us again about before The Crash! Tell us again about being an Internaut.”

Ah, little ones… pure white landscapes stretched out before me, angular shapes floating in datafog, datapaths branching and merging, and I sprint down these, jumping, rolling, choosing the quickest path to deliver my precious packets while dodging and smashing The Man’s obstacles.

Well, describing free run-o-platformer 404Sight [official site] excites the younglings more than the sorry truth could. I don’t have the heart to spoil their dreams.

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Hack The Planet: Steam Cyberpunk Sale

On it.

Allow me to establish my cyberpunk credentials: I live in a dystopian megacity block, have blue hair, own two pairs of mirror shades, romanticise being a wreck, and work on the ‘net. Trust me when I say Steam’s cyberpunk sale is pretty great (though not wholly cyberpunk).

30-odd games brimming with hacking, cybernetic implants, megacities, conspiracies, dystopias, neon lighting, and The Man are going cheap. You’ll find, for example, classics like System Shock 2 and Deus Ex for pocket change, and good prices on newer cyber ‘em ups like Gemini Rue, Jazzpunk, Far Cry 3: Blood Dragon, and Transistor.

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Hack The Galaxy! Space Engineers’ Programmable Blocks

Space me good.

Even as a casual observer of the genre, I get excited when sandbox block ‘em ups add programmable bits. Some of Minecraft‘s redstone devices are staggering in their scale and mechanical complexity, and I suspect we’ll see some awfully clever things in Space Engineers. An update last week added programmable blocks which are properly programmable, running C# code, which I imagine will power all sorts of delightful devices and cruel creations for me to enjoy seeing in videos. Folks have already made virtual viruses that e.g. disable ships and arm their warheads.

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