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Posts tagged “Haemimont Games”

Surviving Mars: Space Race expansion blasts off next week

After launching small DLC without the game exploding on the pad, Surviving Mars developers Haemimont Games are just about ready for their colony-management sim's first expansion. Space Race is its name and, publishers Paradox confirmed today, launching on November 15th is its aim. The expansion will introduce rival colonies competing with you for the contracts, support, and parent-like approval of sponsors (including two new sponsors,…

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Surviving Mars’s Space Race expansion brings rivalries to the red planet

Surviving Mars's initial foray into off-world colonisation is bearing fruit, as developers Haemimont have announced Space Race, its first expansion grown on Martian soil. While the original game was purely a story of mankind struggling against a hostile environment, the Space Race expansion sounds a little more realistic - this time you've got AI-controlled corporate and national rivals. While you won't be declaring war on…

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Surviving Mars’s Da Vinci update lets you build without gasping for breath

As well-liked as Surviving Mars is for its uncompromising look at offworld resource management (you can't order some next-day delivery oxygen if you're running low), it's not unreasonable to wish that there was an option to have it ease up a little. Now players can get a feel for its many spinning plates without your doom feeling quite so inevitable. The Da Vinci update, released…

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Feature: The endless march of time

The bestest and most top PC games of 2018 so far

We're just about halfway through 2018 (which has somehow taken both too long and no time at all). As is tradition, we've shaken our our brains around to see which games from the last six months still make our neurons fizzle with delight. Then we wrote about them here, in this big list feature that you're reading right now this second. And what games they…

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Amazon sold pirate copies of Frostpunk and Surviving Mars, among others

That big shop on the internet, Amazon, has been selling pirated copies of PC games, some do-gooders have discovered (or rather, sellers using Amazon as a storefront have been selling the pirate goods). The dodgy games include icy societal survival game Frostpunk and dusty martian city-builder Surviving Mars, which were being sold for the suspiciously cheapo prices of $3 and $4. If you bought one…

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A few updates later, Surviving Mars is quietly a much better game

We've diligently posted about DLC and similar gubbins for Surviving Mars, Haemimont and Paradox's good-ish space colony management game, over the past few months, but one thing we've not done is dip a finger into its red soil to check whether or not it's ready for new life to grow. Along with the DLC - most of it free - there've been a few major…

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Surviving Mars’ new, free DLC tries harder to stop you surviving

You can go a whole game of Surviving Mars without triggering one of its 'Mysteries', though that's as much to do with a slightly dodgy interface as it is personal choice. But when you do the flip the switch and welcome uncertainty into your citizens' delicate lives, everything gets upended. I won't soon forget the legion of floating orbs that sucked all the heat out…

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Surviving Mars ‘Curiosity’ update teaches old domes new tricks

Red planet colonisation sim Surviving Mars did a mostly stand-up job of transplanting Sim City tropes to a hostile new world, but a slightly iffy interface and an inflexible aesthetic perhaps meant that its high-stakes potato-farming wasn't always as epic as hoped. As is increasingly tradition for Paradox-published games - hey-o, Stellaris and Cities: Skylines - it seems long-term refinement is very much plan. We've…

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Surviving Mars patched, now contains fewer idiots

There are too many idiots on Mars but that's about to change. Colony-building sim Surviving Mars, which pleased our Alec well enough when it launched last month, has received its first major patch. The update notes are a treat - not quite Crusader Kings, The Sims or Dwarf Fortress quality, but there's some solid stuff in there. "Colonists will no longer try to walk kilometers…

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Feature: Sim City amongst the stars

Surviving Mars review

I shed a surprising amount of tears during the founding of my first red planet colony in Surviving Mars. None of those tears had anything to do with the pipe leak that killed 58 people, I hasten to add. For those, I just swore at my repair drones and made more colonists work gruelling night-shifts at the polymer factory so we could patch up the…

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Feature: Attack the Block

Surviving Mars is stranger than it seems

The cubes are black, and shiny, and mobile. They hover in a neat, impossible stack outside one of my colony's larger domes, clicking delicately about one another, always returning to the same overall shape, harming nobody. My robot rovers form a cautious circle around them while my scientists scratch their heads and bicker. I look at the cubes, one of the many Mysteries of Haemimont's…

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Feature: Dome, Sweet Dome

Red means danger: how to survive in Surviving Mars

The people living in my new habitat dome have jobs to do, that's what brought them to Mars in the first place, but when they finish work they have two choices: they can either go to the casino or the bar. I could have built a gym or some other kind of leisure facility, but I went with the casino and bar combo. It's what…

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Meteors rain on the Red Planet in Surviving Mars trailer

Surviving Mars [official site] looks like it's shaping up nicely, if you ask me. Made by Tropico 3 developers Haemimont, it's a base-building game set on the Red Planet in which you hunt for resources to power settlements housed in giant glass domes. Judging by the new trailer, featuring the first in-game footage, it's one to keep an eye on: there's the snappy animations of…

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Feature: Not a god-awful small affair

Surviving Mars brings hard science to colony-building

During the opening hours, you won't see a single person in Surviving Mars [official site]. It's a bold choice, having impersonal robots out there laying the groundwork of a colony, but the benefits are immediately obvious when watching the game in action. There's a certain Factorium-like mechanical satisfaction to the flow of metal, creating supply chains that stud the surface with structures. The great advantage…

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Paradox and Tropico devs announce colonial management game Surviving Mars

In a new partnership with Tropico developers Haemimont Games, Paradox have announced a Matt Damon simulator / colonial-management-city-builder Surviving Mars [official site]. It's a "hardcore management game" about the colonisation of Mars and if the short trailer is anything to go by, it'll be leaning toward the EVERYTHING GOES WRONG end of the management spectrum. One for Brendan, then, who does like to put poor…

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Killed By Death: Victor Vran Meets Motörhead

Victor Vran [official site] is an unspectacular but fun action-RPG, says our John. Motörhead are a bitchin' cool rock band, says me. What happens if you combine the two? I stare at my inbox muttering "Huh? Is that... huh?" that's what. Then I sit down at my telegraph machine to compose a missive to RPS explaining that a Motörhead-themed add-on is coming to Victor Vran.…

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Sharing Is Friendship: Tropico 5 Adds Editor

Good news for you out there in the Republic of RPS: Tropico 5 [official site] has been updated with a map and mission editor packing Steam Workshop support, which means you can now take directly to the comments section to give your best laboured Communism + Collective Land Improvement + Map Sharing gag. It's only for the Windows Steam version, though.

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Scream, Dracula, Scream! Victor Vran Out Of Early Access

When our John wanted to click on monsters until they exploded in showers of pennies, blades, and garments, Adam pointed him towards Victor Vran [official site]. The demon-hunting action-RPG had only just launched into Steam Early Access, but John dug it. Unhelpfully, he didn't leave snappy soundbites like "it blew me away" or "it murdered its way into my heart" - would it kill you,…

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