Posts Tagged ‘Halcyon 6: Starbase Commander’

Wot I Think: Halcyon 6 – Starbase Commander

One minute, Halcyon 6 [official site] reminds me of XCOM, but with spaceships as well as people, and the next it reminds me of every JRPG I’ve ever abandoned. Every now and again I think everything is clicking into place, and there’s a little bit of Star Control flavouring, but before long I find another piece of busywork to take up my time.

I keep asking myself whether the good side of Starbase Commanding outweighs the occasional bout of tedium. Here’s wot I think.

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Halcyon 6 Is Deep Space Nine To FTL’s Voyager

Yesssss, thiiiiiis

Allow me to stop you mid-headline-scoff to go no, really. Halcyon 6: Starbase Commander [official site] puts you in control of a space station, able to build modules, train officers and construct ships to fight, trade and diplomise in an intergalactic war that’s going poorly for humanity. It’s a bit XCOM, limited resources making you choose between this upgrade or that, praying that every scouting operation and away mission won’t lead to a thoroughly bisected crew. Unfortunately, what it doesn’t share with FTL is being out or fully funded. It’s on Kickstarter after $40,000 Canadian (Just over 31k USD or £21k) but that does mean you can at least see it explained and in action below.

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