Posts Tagged ‘Halo’

“Plenty Of Chance” For Halo 5 On PC

There’s also plenty of chance that 343 Industries’ Frank O’Connor was speaking purely theoretically when he claimed that the Xbox-exclusive shooty-bang sequel might head Windowswards, so don’t get your powersuited knickers in a twist just yet. But! It’s an unusual thing to say about a series which is usually locked inescapably within Xbox’s walled garden.

Given that there is a certain amount of Windows 10/Xbox crossover, and we’ve had recently had some of Microsoft’s bi-annual ‘no honestly we do care about PC gaming’ blather, maybe there is something to this.

Read the rest of this entry »

Are Platform Exclusives THE VERY DEVIL Or Kinda OK?

Once a week most weeks, team RPS gathers, eyes itself warily across the table then debates. Sometimes it’s about SCANDAL, like slow-motion Batman or No Man’s Sky hype, other times it’s about perennials, like best levels ever or if Early Access means the end times.

This week, we’re discussing the pitfalls and merits of platform exclusives, in the wake of Everybody’s Gone To The Rapture being PS4-only, despite its devs making their name with the PC-only Dear Esther. In recent months similar has happened with Tomb Raider, and of course there’s a long history of this sort of thing, from your Marios to your Halos. Is this right? Is it sensible? And what about the other side of the coin, with XCOM 2 being PC-only? Not so grumbly then, are we? Let’s see if we can figure this one out, eh?
Read the rest of this entry »

Stick It To The Convenant: Halo Spartan Strike Out Now

The Micro Chief

Ask me to name a game in which I particularly like the guns, and I’ll look panicky for a moment, presuming you want me to confidently say the M-something upgraded with the thingamy-ma-death something from Call of Duty something, then intone something about recoil. I presume you will kill me with an actual gun if I fail to do this, what with your clearly caring an awful lot about guns. If my ers and ums don’t result in my sudden death, I’ll regain my composure after a few seconds and say ‘Halo, I guess. Like, everything has a purpose, and everything works particularly well in tandem with a different weapon type, and it all feels like a real strategy and a real choice, even though it’s all made up.’

This is why I’ve played every Halo game even when their self-fellating space magic nonsense-plots made me want to scream (hello, 2 and 3). This is why is why I thought ‘ooh, that’ll do’ when I saw twin-stick spin-off Spartan Strike was out today.
Read the rest of this entry »

Halo There! Spartan Strike Announced

I realise it's meant to be about the struggle of the common man, but I prefer Master Chef: The Professionals myself.

“Everywhere I’m looking now / I’m surrounded by your embrace,” sang BeyoncĂ©. “Baby, I can see your Halo / You know you’re my saving grace.” The idea that one can fix and understood another’s intent is of course absurd, but I still can’t help but feel she’s referring to love rather than Microsoft’s mega-franchise. Halo is flipping everywhere, though. It’s going to be on PC a bit more too, though not in any substantial way.

Microsoft yesterday announced Halo: Spartan Strike, a follow-up to twin-stick shooter Spartan Assault. It’s got more things to shoot, and more things to shoot them with.

Read the rest of this entry »

Halo Studio ‘Listening’ To PC Fans, But Focused On Xbox

staring visors

I’m beginning to worry that John Halo, main character of Halo: The Adventures of Halo Main Character John Halo, doesn’t love us anymore. Once upon a time PC gamers got Halo 1 and Halo 2 – and once upon a more recent time, the middling Halo: Spartan Assault – but we haven’t seen a real Halo game in eons. “Pretty please?” we plea, imaginations running wild with green armor men prancing about, pirouetting like cybernetic teenage mutant ninja turtles. And yet, even with Halo: The Master Chief Collection on the way to theoretically get everybody all caught up before Halo 5, developer 343 replies with a noncommittal, “Eh, maybe someday.” Le sad.

Read the rest of this entry »

Is It Bungie You’re Looking For? Halo Patch Drops GameSpy

They can't tear you apart, space marines.

Halo may be cock of the walk on Xbox but though the first two games were ported to PC, the series never really took off round our way. The ports were wonky and, well, the idea of an enjoyable first-person shooter was less of a novelty on PC. Still, the first Halo has spawned a small but devoted fanbase on PC who were less than thrilled that its online multiplayer was facing the chop in the GameSpy server shutdown. Third-party tool GameRanger stepped in with a stopgap, but now creators Bungie have released an official patch ditching GameSpy.

It seems someone at Bungie was itching for an excuse to patch Halo, as that’s not all it changes.

Read the rest of this entry »

Don’t Know Why You Say Goodbye: Halo’s Multiplayer Saved

The tank won the shooting competition against Master Chief, but only just

Everyone, buckle up. It’s time to feel old. Here’s some history for you: Halo: Combat Evolved for PC has been up and running for nearly 11 years. Also, I had totally forgotten that it was handled by none other than Borderlands creator Gearbox back when they almost exclusively developed ports of games like Half-Life and, er, Tony Hawk’s Pro Skater 3. THESE ARE ALL TRUTHS, incontrovertible building blocks of the life you snooze your way through, blissfully unaware. Halo, however, was all set to get a halo of its own, courtesy of GameSpy’s impending closure. Fortunately, an Australia-based service called GameRanger has stepped in to save its online multiplayer at the last second.

Read the rest of this entry »