Posts Tagged ‘Hangar 13’

Ken Levineless Bioshock in development at secret 2K studio

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After Irrational Games was dismantled in 2014, the future of the Bioshock IP was left twisting in the wind. It certainly wasn’t going to fall on former studio head Ken Levine, as he departed to run a smaller studio called Ghost Story Games which would have nothing near the production scale required to take on a new time-period magic-potion exercise in the violence of political ideologies and/or golf. But as part of a much larger 2K expose written this week over at Kotaku, it appears news has leaked regarding a Bioshock title in development at a super secret 2K studio. Or at least, you know, previously super secret.

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Have You Played… Mafia 3?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

I was put off from playing Mafia 3 [official site] by John’s thorough review, which told tales of bugs, bad AI, repetitive mission design and more design flaws. But then a few people I respect kept praising it, for its supposedly exciting combat and its more-ish missions. I finally gave it a try a few weeks ago. Read the rest of this entry »

Mafia 3’s third story DLC now meddling with a cult

A kooky cult is now causing trouble in Mafia III [official site] with Sign of the Times, the third of its three big story DLCs. I’m told the Ensanglante are a blood-worshipping cult into drugs and human sacrifice, which sounds like a wild time. Sadly, Lincoln Clay is out to shut them down, investigating their crime scenes using new detective skills then, I imagine, shooting their faces off. The DLC also lets Lincoln rebuild his murdered dad’s bar, which is sweet. Given that Mafia III has gone down poorly, I’d expect this to be the last bit of it. Read the rest of this entry »

Mafia 3 demo out today, as is first story DLC

A demo for Mafia 3 [official site] has arrived, letting all and sundry in to poke around a Nu Orleans. John’s Wot I Think praised the city and was none too pleased with most of the rest so hey, I’ll welcome a demo to have a look myself.

The first paid story DLC is out today too, for folks who’ve already bought in. Faster, Baby! will send players into a small town to deal with a corrupt sheriff. Antics ensue. Read the rest of this entry »

Mafia 3 revs up races and car customisation

Given its pretty open-crimeworld shininess but blah reception, Mafia 3 [official site] seems likely to fall in the category of ‘games to maybe pick up cheap on sale and pootle around over Winterval while clutching our bellies and groaning ‘I should never have drunk all that eggnog”. In which case, you might be interested to know that an update yesterday added races and car customisation. This update comes a month after an update added dressing up, another feature I’d sorta expect to see in a sandbox. But hey, now players can design super cool radcars. Read the rest of this entry »

Wot I Think: Mafia III

Here, at last, is our Mafia III [official site] review. Having published two reviews-in-progress over the last week, this is the final version. I’ve still not finished it, because the game is apparently infinity hours long. And it’s a fascinating mess. A vast, seemingly unfinished, calamity, incredible amounts of work routed by its AI, bloated plot and lack of ambition. Here’s wot I think:

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Mafia 3 Review In Progress Part 2

For reasons that are increasingly apparent, 2K chose not to share review code with the press for Mafia III [official site], instead choosing for everyone to be able to buy it before critics could potentially warn them off. Having played the game for many, many hours, here is a second incarnation of my review-in-progress of the crime caper, in a revised and much extended version of my previous coverage. The final review will be later this week.

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Mafia III PC Patch Coming This Weekend, Unlocking FPS

What's the true crime here, Ian K? Is it murder or the state of the PC port? It's murder, isn't it. Definitely murder. Murder's the worse one.

No sooner had Mafia III [official site] launched last night than publishers 2K threw up their hands and admitted problems with the PC port. They said they were working on a patch adding options like removing the lock keeping framerates at 30fps, and have since followed up saying that’ll be coming sooner than we perhaps expected: this weekend. They don’t say if it’ll fix other problems like crashes, mind. Our John has experienced one crash during three hours of crimes, which he’s currently committing so he can tell us Wot He Thinks of Mafia III, but some players report more.

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Commence Your Criming: Mafia III Released

Bang! Vroom! Pow! Thwock! Cuss! Crime! Those sounds and more are now echoing across ’60s not-New Orleans in Mafia III [official site], which has just come out – in the UK, at least. It’s an open-crimeworld third-person shooter about gangs, the mob, and other naughty people, with crimes to commit, men to shoot, and a criminal empire to build. Our John has put on his crimehat to do crimes and tell us all Wot He Thinks but it’ll be a while before he’s fully crimed-up. So for now, hey look it’s out!

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Mafia III PC System Requirements Announced

Arkham Fright: Spiteful Ian Bros. ORDERED Devs To Create MORE Bugs

Milohh No: Molyneux Trapped REAL CHILD In Xbox

Illubinati: Ian Ubisoft Turns EVERYTHING YOU LOVE Into Assassin’s Creed

Those are the sorts of (untrue, I should stress) sensational headlines some games writers long for: sexy headlines of danger, mystery, and excitement. They’d be a lark, sure, but I’m still happy telling you something helpful and maybe giving you a wee smile then being on my way with a twinkle in my eye. So here, 2K have announced the PC system requirements for Mafia III [official site]. Perhaps you’ll find that info useful.

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Cheese It: Mafia III’s Post-Launch DLC Plans Detailed

I remain puzzled by big publishers announcing DLC for games before they’re even released. “Here are cool things that won’t be in the game you’re paying £35 for,” they proudly announce. “Here’s what will cost you an extra £26.” We haven’t even got to play the game and see if we like it yet they’re trying to upsell us on extras – which makes me want the game less. Baffling. Welp, with Mafia III [official site] just over a month from launch – October 7th – 2K have detailed the paid and free extras coming to their open-world crimes ’em up after launch.

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Mob Time: Come See 20 Minutes Of Mafia 3 In Action

It’s no secret that I quite fancy the look of third-person crime-a-thon Mafia 3 [official site], and, with each passing trailer, it’s fast becoming one of my most anticipated games of the year. Now, as this is E3 week, it’s not unusual to see upcoming games treated to shiny new trailers, and Mafia 3’s only gone and got itself two – its official scene-setting E3 vid, and another which gives us an action-heavy 20-minute dive into the cut-throat criminal underworld of New Bordeaux. Catch them both after the drop.

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Some Racket: Mafia 3 Trailer Explores Criminal Ecology

I’ve watched The Sopranos from start to finish four times – partly because I’m a bit sad, and partly because it’s a great TV show. Now, I know nothing about organised crime beyond what I’ve gleaned from documentaries and popular culture, but part of what draws me back to David Chase’s seminal work is that it’s believable, even if it’s otherwise sugar-coated or occasionally Hollywood-ised.

What’s struck me so far about Mafia 3 [official site] is that it too is believable, and the latest trailer gives a brief glimpse at the research that’s gone into crafting its criminal underworld, rackets and missions, and also how they all tie together.

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Mafia 3 Trailer Showcases The Lovely New Bordeaux

The other day I sat down to clear out an old bills basket and realised The Godfather trilogy was on the telly. “I’ll stick it on in the background,” I naively thought to myself and, needless to say, I didn’t get as much done as I’d first planned. Until part 3. Because no matter how much I want to like it, it’s garbage compared to its forerunners.

Luckily, third-person crime fest Mafia 3 [official site] doesn’t appear to be suffering from the same tri-entry tedium if the latest trailer is anything to go by. Visiting its fictionalised slant on New Orleans, New Bordeaux’s alligator infested swamp area, industrialised docklands, and jazz-touting wharf district suggest number 3 is shaping up rather nicely. Look, see:

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Mafia III’s Driving Drifts By In New Developer Video

One of the great pleasures of the original Mafia was flicking on the speed limiter and cruising around 1930s New Heaven, obeying the traffic laws. I remember people complaining about its slow, period-appropriate cars at the time, but now it seems to be a fondly recalled part of the experience.

Mafia 3 seems to be going for something more traditional for driving in 1968 New Bordeaux, in that its motoring is inspired by Steve McQueen movies like Bullitt. So says the developer video below.

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Mafia III Yoinks October 7th Release Date

The open-world crime empire antics of Mafia III [official site] will kick off on October 7th, publishers 2K announced today. The time, the third-person crime ’em up is in the hands of a different studio, Hangar 13, and doesn’t focus on the Cosa Nostra as much as a chap trying to take them down, as it visits a New Orleans-y city in 1968 through a new protagonist building his own empire. Here, a new trailer tells a little of the story:

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Mafia III, Doom, Homefront Release Dates Leaked

The year 2016 is slowly spinning up and retailers just can’t wait to tell you when you’ll be able to give them $60 for video games. Amazon France, Best Buy, Target—they care not a whit for carefully-crafted marketing plans or poorly-kept secrets.

Which is to say the release dates for Doom [official site], Homefront: The Revolution [official site], and Mafia 3 [official site] maybe (probably) leaked.

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Crime World: Watch 12 Minutes Of Mafia III

A life of crime flashed before Adam’s eyes when he saw a demo of Mafia III [official site] a few months back, then he hurried back to tell us all he saw on the other side. Now you can speculate about Mafia III yourself, as a new 12-minute gameplay vid shows the combat-heavy demo slice from Gamescom. A dev’s on hand to gas with the IGN lot about what’s going on in the demo and what’s different in Mafia III, including chat about multiple endings and more stuff to do in the open world.

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Mafia 3’s Move To Sixties New Orleans Is Risky But Potentially Rewarding

The Mafia 3 [official site] presentation at Gamescom felt very much like an attempt to hammer home several important changes to the series rather than an accurate representation of the minute-by-minute experience of playing. Given that this was the first public showing of the game, which probably won’t see release until the second half of 2016, that’s to be expected. The vertical slice shown had a lot to cover: a new city, a new time period, a new protagonist, and a new take on open world criminal conquest. Perhaps it’s understandable that the “new” was hammered home with all the subtlety of a blow from Mjolnir, but it’s fair to say that the road to New Orleans looks rather treacherous.

And that brings us to item number one…

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Cosa Norleanstra: Mafia III Announced

2K seemed pretty clear that they were working on a Mafia III [official site], what with the images they released saying “Mafia III” and all, but no, that was just a teaser. Now it’s official: 2K are – surprise surprise! – working on a third game in the open-world organised crime ’em up.

Leaving the fictional cities Lost Heaven and Empire bay, Mafia III is set in New Orleans of 1968. It’s moved developers too, going from series creators 2K Czech/Illusion Softworks to Hangar 13, 2K’s new studio. Come meet its new star, Lincoln Clay, and his pals in the announcement trailer:

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