Posts Tagged ‘Hannibal’

The Player Tapestry: Hannibal


Looks like Vin Diesel isn’t the only person for whom a game about Hannibal is a dream subject, because the amusingly-named Forced March Games have also made game on that theme. Uniquely, the visual style of Hannibal is somewhere between a tapestry from the middle ages and the kind of scrawlings you might see on Roman frescoes, as you can see in the image above. The game itself is a turned base strategy which seems to have a needlessly opaque interface, but is nevertheless interesting in a not-quite-Total-War-campaign way. There’s a demo on the site, which I can’t link to directly for some reason. Get it! (Tim Stone linked us to this. He is a God among men.)