Posts Tagged ‘Hardware’

How To Build A PC

The PC is brilliant. It’s brilliant for all the things you can do with it. But it’s also brilliant for being something you can build yourself. Yes, you at the back. You too can build a PC. Almost anyone can. And it’s not just easy. It’s fun. Once you get the knack, you won’t want to turn back. You’ll also be much more confident in future whenever you have to crack open the case. So here’s the RPS guide to the basics of building a PC.

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PS VR vs PC VR, And Why It All Depends On Sony

The bloom has slowly been coming off VR’s rose on PC, as expensive hardware, floor space requirements, image quality issues, cabling woes, the delay to Oculus Touch controllers and too many underwhelming, bite-size launch titles transformed this from beautiful dream to compromised reality. The show’s not over, of course: this is but generation one, from both a software and hardware perspective, but it needs a new fire lit under it.

Meanwhile, on PlayStation, the excitement is on the rise rather than the wane.

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AMD’s New $200/£175 VR-Friendly Gaming Graphics

It’s not quite the full disclosure I’ve been hoping for, but AMD semi-announced its new AMD Radeon RX 480 graphics card at the Computex trade show, t’other day. Yep, it’s that new Polaris graphics tech we’ve mentioned previously and as predicted the new board isn’t a mega money irrelevance, like Nvidia’s GeForce GTX 1080. It’s affordable and, among other things, claims to deliver 3D rendering performance for virtually reality headsets that’s comparable to $500 GPUs. VR for the masses, in other words. Sounds promising, but also strangely familiar… Read the rest of this entry »

I Have A Mouse Problem

I suppose I am a bit of a mouse enthusiast. Not in the ‘5000000 dots per inch sensor, engraved LED skull and crossbones design” sort of way, because I am neither a competitive gamer or a 14-year-old boy. It’s more of a wider interest in how the same essential concept – a plastic lump we move around on a desk in order to move a cursor – can be evolved, occasionally with a side order of aesthetic interest. I see something I like the shape of, or, sometimes, buy the marketing BS of, and suddenly I become obsessed with owning it, and certain that it is the answer to any number of imagined control and comfort woes.

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Nvidia’s New GeForce GTX 1080 Graphics

Hate to say I told you so. Or rather, I don’t and so I’m going to gloat. Contrary to numerous comment protestations, Nvidia’s 2016 graphics awesomeness has begun in the shape of its new GeForce GTX 1080 and 1070 cards. Based on the new Pascal architecture and teensy 16nm transistors, the new GPUs are exactly as expected. And yet also quite different. Meanwhile, AMD has dropped some hints regards the shape of Radeons to come. It all adds up to an exciting summer for PC graphics and a very good reason to put your GPU purchases on temporary hold, especially if VR is your bag… Read the rest of this entry »

Why Intel Quitting Smartphones Matters For PC Gaming

And lo it came to pass on the 29th day of the fourth month (or thereabouts) in the year of some or other lord from antiquity 2016 that Intel did verily smite the Atom processor. Well, mostly. More specifically, what Intel has announced is effectively the end of its ambitions to get into smartphones. It has cancelled a number of future chips designed to achieve that end. You might very well wonder what this has to do with PC gaming. Immediately and directly, naff all. But in the longer term it could be critical and it involves the very meaning of PC gaming. Allow me to explain.

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