Posts Tagged ‘Hazelight Studios’

Podcast: Good game, bad story

farc02

“I love to shoot the men!” you shout, as you pump 100 bullets into the prostrate torso of a dead soldier in Far Cry 5. “I’m so glad there are no cutscenes to–

THWOCK.

“Oh no.”

And lo, the lord delivered unto ye a sermon of the highest tedium, and the Four Ubisoft Writers of the Apocalypse rode over the earth and reaped the souls of all humanity with pointless exposition and dull characterisation. It was a bad time. But it’s not the only strong game let down by a bad tale. The latest episode of the RPS podcast, the Electronic Wireless Show, is unable to discuss all the offenders, but we can take a punt.

Read the rest of this entry »

Wot I Think: A Way Out

awayoutreview3

At its very best, two player co-op game A Way Out explores a counterintuitive truth: that conflict is a necessary step towards good teamwork. It’s a prison break game about two men, Vincent and Leo, incarcerated in an American prison. Vincent is a cool-headed strategist who solves problems using his words rather than his fists, while Leo is a young hothead who would rather strike first and ask questions later.

The most remarkable thing about this second game from Josef Fares, writer/director of Brothers: A Tale of Two Sons, is how it encourages both participants to roleplay as those strong personalities. Vincent and Leo are set in stone; unlike in games such as Telltale’s The Walking Dead, you cannot affect their character through in-game choices. You and another player surrender to the narrative, while the game aims to involve you through action rather than intent. It’s a game that sacrifices freedom for character work. Here’s wot I think.

Read the rest of this entry »

A Way Out’s online co-op is playable with just one copy of the game

Webp.net-resizeimage

There’s good news for those anticipating the upcoming cooperative prison break A Way Out – you only need one copy of the game to play online co-op with a friend.

A Way Out is coming from the creators of Brothers: A Tale of Two Sons, and tells the tale of two prisoners (Leo and Vincent) making their daring escape from prison. However, the game must be played cooperatively, with one player taking on the role of Leo and the other as Vincent. As a pair, you must work together to make your great escape. Read the rest of this entry »

A Way Out is a co-op prison break game from Brothers: A Tale of Two Sons dev

Brothers: A Tale of Two Sons is one of the best co-op games I’ve ever played, which is remarkable because it’s a singleplayer game. One of its creators, film-maker Josef Fares, has announced a new game as part of Electronic Arts’ EA Originals indie label. A Way Out [official site] is a split-screen two-player prison break game, so naturally I’m calling it Brothers: A Tale of Two Cons. Take a look.

Read the rest of this entry »

Brothers Creator Now Riding The Rails At Hazelight

Please be a train-riding simulator.

Single-player co-op tearjerker Brothers: A Tale of Two Sons was an unexpectedly touching game from Starbreeze, the Swedish lot best known for fine games about shooting men in the face. Might it be the first of many sappy games from Starbreeze? Well, probably not.

Brothers creator Josef Fares has formed a new studio, Hazelight, with several members of the Brothers team. Their first game is a bit of a mystery for now, but a teaser trailer shows two chaps riding in a rail car and if this is a train hopping game simply about watching scenery going by I will scream with delight until I spit blood with delight. It probably won’t be, but I can dream.

Read the rest of this entry »