The Silent Hill HD remake for consoles is one of the most famous muck-ups in gaming history. Konami rushed the project out the door, despite not telling consumers that they’d outsourced the up-rez’ing and — most upsetting of all — worked from incomplete files. Somehow, Konami misplaced the finished code for the original games, so it was left up to an understaffed team to replace art assets for two of the most beloved survival horror titles of all time; with a fandom that really, really notices when things aren’t done right. Mistakes like… forgetting to include fog in Silent Hill 2.
Our friends over at Rely on Horror have an interview they published today with an anonymous source about what went wrong in the HD remake. We also have some links to resources for HDifying the PC versions, if you want to do Silent Hill right.
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