Posts Tagged ‘Headup Games’

Blackjack meets Street Fighter 2 in Super Blackjack Battle 2 Turbo Edition

It’s exciting to realise that we are living through blackjack’s greatest resurgence since the golden days of Vegas and Monaco. 21 is back, baby, with some 2017 twists. Last month, that Resident Evil 7 DLC filtered blackjack through our desire to be dismembered by cannibals. Now, a fondness for remembering things from the ’90s (do you remember the ’90s?) sees blackjack meet Street Fighter 2 in Super Blackjack Battle 2 Turbo Edition – The Card Warriors [Steam page]. Actual game. No joke. It’s blackjack with the trappings of Street Fighter, and it is now out. Look at this trailer: Read the rest of this entry »

Subsiege tournament weekend offers aquatic RTS

Subsiege

Subsiege [official site] just caught my eye. It looks to be a kind of underwater real-time strategy/MOBA project with esports aspirations (it’s having a tournament this coming weekend which seems to equate to “open servers but with some prizes if you play well). Given “underwater” and “MOBA” is kind of My Whole Deal I’m looking at diving in to see what’s what, but until then I’ll just be sifting through trailers and press releases. Read the rest of this entry »

John-Approved Adventuring: Inner World Sequel In 2017

“It’s obvious that a great deal of love has gone into The Inner World,” our John said in reviewing the adventure game, “because a great deal of it comes back out again as you play.” He really liked it, see. Good news, Johnno!

As there’s no better time or place to announce an adventure game than Gamescom, publishers Headup Games today announced a sequel. It’s named The Inner World: The Last Wind Monk [official site] and it’s due in 2017. For now, a wee teaser trailer:

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Run Like Hell! Seum: Speedrunners From Hell Released

Having spent a chunk of my youth in Quake II mastering strafe-jumping and practising tricks and routes on maps until I could do them backwards, I’m up for a time trial first-person platformer. That’s the idea of Seum: Speedrunners from Hell [official site], which launched today. It’s a string of short zippy levels with platforms to leap between, buzzsaws to dodge, walls to blast, and secrets to find. It’s got a demo too so you can try it yourself. I had a quick bash myself.

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Drollest Dungeon: Pixel Heroes – Byte And Magic

Pixel Heroes: Byte and Magic does a spot of wordplay right there in its title, as if imitating the kind of journalistic rag that lets a pun in the headline do ninety percent of the work so that it can duck out of the office early and head to The Butcher’s Elbow for a tankard of remedial stout. It’s an RPG, with magical weapons, wizards, skellingtons and all the rest, but everything is played for laughs. Not content with a bout of A Wizard’s Staff Has a Knob on the End, Pixel Heroes blends its comedy with randomised dungeon crawling It’s rather like playing Darkest Dungeon [official site] lite.

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Demo Forces Us To Accept Meridian: New World Is Real

John and Nathan both exclaimed the seeming impossibility of Meridian: New World, the one-man built fully-featured single-player RTS, last year. I’ve got some unfortunate news for them (which the easiest way to deliver seemed like a post on their website) as not only is it available on Steam, but there’s now a demo. It accompanies the release of the Phase 3 update introducing two new missions and a new level cap on the player character, allowing for more abilities. The demo itself is roughly equal in content to the first Early Access release, containing a few scenarios and the beginnings of the plot. I had a play and you can find what I thought below.

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Still Should Be Impossible – Meridian: New World In Action

As Nathan pointed out a couple of days ago, it’s ridiculous that one man is capable of making Meridian: New World. A fully fledged sci-fi RTS, claiming meaningful choices, relatable companions, and traditional complex strategy. But if you were doubtful of the stationary pictures, below is the first trailer showing the game running. It’s for real.

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Get Bridge Constructor Free (For A Positive Click)


Headup Games are trying an interesting tactic to get more Steam Greenlight up votes for their game, Bridge Constructor: they’re giving it away for free. Expressing their frustration at not getting into the Greenlight top 100, the company have suggested that people might like to vote them up in exchange for getting the game entirely for no pennies (and DRM free). It’s a bold and brave move, and you can see from it just how important getting on to Steam is for companies like Headup, that they’ll give their product away to Greenlight voters in order to get noticed. It’ll be interesting to see whether anyone else employs similar tactics to get those vital upvotes as competition hots up.

After all, Steam is continuing to grow as a market, and recent peaked with six million concurrent users over Thanksgiving weekend. PC Gaming/Dead, etc.

Trapped Dead Reveals Noisy Game Footage


Headup Games have sent over a link to their new trailer for “zombie” survival RTS Trapped Dead. The isometric action game pits your team of survivors against people who – somehow! – are dead and yet STILL ABLE TO MOVE. The concept has me terrified. Yep. There’s also some terrifying music, as you will see when you…
CLICK FOR TERROR >>

Coffin Up: Trapped Dead


A tactical zombie game might usually slide past my twitchy reptilian attention, but this one is called TRAPPED DEAD, which I am not sure makes any sense, and it also boasts that locations that include “the church, cementary and crematory.” Hmm! I probably shouldn’t make fun of the language wobbles, because I can only just about ask my way to the train station in German. A “making of” piece of the game, entirely in German, but with a snippet of game footage, can be found below. And the full website has a smattering of details over here.

No release date on this yet, and it looks kind of interesting! Although not quite as ambitious looking as Dead State’s full-on survival RPG, it could provide some tactical amusements. (Possibly a Freedom Force vibe to it?)
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Danger Wideautoload: Geargrinder Demo

There would be some manner of truck pun I could do here, I dare say.

This demo accelerated out of – er – wherever demos accelerate from in – er – the recent past (“Yesterday”). It’s a truck-based racing-with-guns chaos thing and is out in a couple of days time. Is it any good? Well, that’s why they released this 600Mb-or-so demo. Go have a nose. To get a taste, you’ll find the trailer Jim linked to (and was mean about) beneath the cut…
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Twin Sector Demonstration Module


This morning I’ve been playing the demo of first-person physics puzzler, Twin Sector. Here’s a mirror list – it’s about 800mb – and all the installers would appear to have multiple language options. I’d usually link to the GamersHell mirrors, but the file seems to be corrupted in this instance. Also, turn the subtitles off before you start playing, they’re totally out of sync with the voice acting, which is more than enough. Anyway, more thoughts on the game below.
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And Then There Were Physics: Twin Sector


With Portal being so successful I had rather expected there to be a load of first-person puzzlers to come along in its wake. We’ve had few glimpses of its influence here and there, but I do wonder whether Twin Sector is the next game that could truly be seen as a first-person puzzler in the style of Valve’s comedy space-bender. Set inside a cryogenic containment facility where things have gone rather wrong, Twin Sector tasks you with using the power of physics to enable your female protagonist to fix a wonky reactor. You will, naturally, need to figure out what else is down there in the techno-tombs with you, and why it wishes to foil your efforts. Happily the guiding voice of a helpful AI is there to help you jump through the hoops.

Assuming independent German devs Headup can pull off the physics puzzles satisfactorily, this could be a great game, as well as a splendid tech-demo for the Havok physics systems on which it is based. Twin Sector is reportedly out next month, and the trailer is entombed below.
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Pimp My Ride: GearGrinder


Truth be told, GearGrinder from Headup Games looks a bit rubbish. That said, we’d be remiss not to report on a game which features transforming jet-propelled trucks armed with flamethrowers, missiles, and anti-aircraft cannons. Yes, it’s one of those driving-with-guns games, only this time more ludicrous that previous variations on that idea. It’s probably not going to be any good, and we’re probably not going to care… It’s best if you go look at the trailer, and see what I mean. (And today might be a bit heavy on the trailers, as GamesCom is in full swing, and a load of PC stuff is spilling out.)
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