Posts Tagged ‘headup games’

John-Approved Adventuring: Inner World Sequel In 2017

“It’s obvious that a great deal of love has gone into The Inner World,” our John said in reviewing the adventure game, “because a great deal of it comes back out again as you play.” He really liked it, see. Good news, Johnno!

As there’s no better time or place to announce an adventure game than Gamescom, publishers Headup Games today announced a sequel. It’s named The Inner World: The Last Wind Monk [official site] and it’s due in 2017. For now, a wee teaser trailer:

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Run Like Hell! Seum: Speedrunners From Hell Released

Having spent a chunk of my youth in Quake II mastering strafe-jumping and practising tricks and routes on maps until I could do them backwards, I’m up for a time trial first-person platformer. That’s the idea of Seum: Speedrunners from Hell [official site], which launched today. It’s a string of short zippy levels with platforms to leap between, buzzsaws to dodge, walls to blast, and secrets to find. It’s got a demo too so you can try it yourself. I had a quick bash myself.

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Drollest Dungeon: Pixel Heroes – Byte And Magic

Pixel Heroes: Byte and Magic does a spot of wordplay right there in its title, as if imitating the kind of journalistic rag that lets a pun in the headline do ninety percent of the work so that it can duck out of the office early and head to The Butcher’s Elbow for a tankard of remedial stout. It’s an RPG, with magical weapons, wizards, skellingtons and all the rest, but everything is played for laughs. Not content with a bout of A Wizard’s Staff Has a Knob on the End, Pixel Heroes blends its comedy with randomised dungeon crawling It’s rather like playing Darkest Dungeon [official site] lite.

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Demo Forces Us To Accept Meridian: New World Is Real

John and Nathan both exclaimed the seeming impossibility of Meridian: New World, the one-man built fully-featured single-player RTS, last year. I’ve got some unfortunate news for them (which the easiest way to deliver seemed like a post on their website) as not only is it available on Steam, but there’s now a demo. It accompanies the release of the Phase 3 update introducing two new missions and a new level cap on the player character, allowing for more abilities. The demo itself is roughly equal in content to the first Early Access release, containing a few scenarios and the beginnings of the plot. I had a play and you can find what I thought below.

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Still Should Be Impossible – Meridian: New World In Action

As Nathan pointed out a couple of days ago, it’s ridiculous that one man is capable of making Meridian: New World. A fully fledged sci-fi RTS, claiming meaningful choices, relatable companions, and traditional complex strategy. But if you were doubtful of the stationary pictures, below is the first trailer showing the game running. It’s for real.

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Get Bridge Constructor Free (For A Positive Click)


Headup Games are trying an interesting tactic to get more Steam Greenlight up votes for their game, Bridge Constructor: they’re giving it away for free. Expressing their frustration at not getting into the Greenlight top 100, the company have suggested that people might like to vote them up in exchange for getting the game entirely for no pennies (and DRM free). It’s a bold and brave move, and you can see from it just how important getting on to Steam is for companies like Headup, that they’ll give their product away to Greenlight voters in order to get noticed. It’ll be interesting to see whether anyone else employs similar tactics to get those vital upvotes as competition hots up.

After all, Steam is continuing to grow as a market, and recent peaked with six million concurrent users over Thanksgiving weekend. PC Gaming/Dead, etc.