Posts Tagged ‘Hearthstone’

Artifact feels like Valve’s solution to post-Hearthstone card games

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Collectible card games have been around for decades, but they’ve really been running hot ever since Blizzard unleashed Hearthstone four years ago. Since then, we’ve seen Shadowverse, Gwent, The Elder Scrolls: Legends, Duelyst, Faeria – there are a lot of these things, if you haven’t heard. They all put their own spin on rectangles with numbers on ’em, but they also universally take cues from Hearthstone and, just as often, each other, and as a result they regularly run into similar problems, the biggest two being how to balance a competitive system and how to price card packs fairly.

Artifact, Valve’s upcoming Dota-inspired card game, is definitely using some pages from the same books, but it’s also doing enough things differently that it has the potential to solve a lot of those problems. Read the rest of this entry »

Spawn Point: a guide to collectible card games

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Welcome to Spawn Point, where we take something wonderful from the world of gaming and explain what it is, why it’s worth your time and how to get involved. This time: collectible card games (or at least, the videogame kind).

Hello, I would like to collect some cards please. Of course, friend. We have a wide variety of fantasy themed cards, ranging from hostile dragon to raving ghoul to –

Hang on, what are these numbers? Oh, ignore those, they’re nothing to worry about. Look at this wizard! Read the rest of this entry »

Looks like Blizzard is making a new shooter

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Back in 2016, Blizzard started hiring for a new first person game, by grabbing a couple of artists and moving Dustin Browder (the director of StarCraft 2) from his role on Heroes of the Storm to work as the director for the unannounced project. A new job post on Blizzard’s career site shines more light on what is probably not Overwatch 2. The listing says that Blizzard are “looking for a talented and experienced Senior or Principal Designer” to develop weapons and abilities “in action or first-person shooter games.” They also want a hire that has a passion for playing and creating PvP game experiences. So strap in for StarCraft: Galaxy Royale. Or not. But we can all speculate wildly. And we will!

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Hearthstone launches singleplayer Monster Hunts

The recent craze for hunting beasties may peak with Monster Hunter: World, but I do worry that once hunters have scoured the land of wurms, wights, barghests, boggarts, and boobries, they’ll turn on our beloved Horace, the Endless Bear. Should we be encouraging this? Hmm. The latest game to join in the hunt is Hearthstone, which last night launched its new Monster Hunt mode. It brings singleplayer missions sending four different hunters against a run of bosses, powering up their deck as they go. And yup, these are free to play. Read the rest of this entry »

Hearthstone game director Ben Brode leaves Blizzard

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Hearthstone director Ben Brode has made the surprise announcement to depart Blizzard Entertainment. The guy that served as the card game’s lead both behind-the-scenes and in-front-of-the-scenes made the announcement in a post on the Battle.net forums explaining what a difficult choice it was and, vaguely, where he’s headed now.

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Hearthstone’s spooky Witchwood expansion is out now

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We like to joke about Valve Time, but Blizzard don’t seem to care about temporal flow as a concept. First an overhaul for Warcraft III just yesterday, and now a clearly Halloween-themed expansion for Hearthstone in the middle of April. Still, The Witchwood seems a good enough excuse as any to sling some cards, splat some monsters and delve some dungeons, as it’s out now… mostly.

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Fan ’em up: BlizzCon 2018 tickets go on sale in May

This year’s BlizzCon will run November 2-3, Blizzard have confirmed, and the first round of tickets will go on sale on May 9th. BlizzCon is their annual fan convention in California, with panels, tournaments, and events for all their big games. It always brings some big announcements too, setting up the year of Blizzard to come. For people who can’t get there, Blizzard will also sell ‘Virtual Tickets’ to access livestreams of anything as well as the customary in-game goodies, and the main presentation livestreams tend to be to everyone for free. Read the rest of this entry »

Hearthstone enters The Witchwood next week

If you go down to the woods today, you’re sure of a big surprise: daffodils should still be flowering. Highly recommended. But if you want to go down to The Witchwood, you’ll need to wait until Thursday, because Blizzard have announced that’s when they’ll launch that new Hearthstone expansion. Venturing into the spooky ooky forest outside the Worgen city of Gilneas, The Witchwood will add 135 new cards. Expect witches, wolfmen, wisps, and other weird and alliterative woodlife. Read the rest of this entry »

Hearthstone’s next expansion is off to The Witchwood

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If you go down to the woods tonight, you’re sure of a big surprise. Spoilers: the surprise is the announcement of Hearthstone‘s Witchwood expansion, which will add 135 new cards and a new singleplayer adventure mode with a similar format to Dungeon Run from Kobolds and Catacombs. Monster Hunt mode will have you hunting monsters in the titular Witchwood, choosing new cards as you go along.

More details await below, along with a video of the devs romping around a real life spooky forest.

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Blizzard are handing out freebies to celebrate StarCraft turning 20

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If you’ve ever looked at your pet in Diablo III and thought “it’s a shame that’s not a miniature version of a high-tech flying battleship”, then I’ve got some good news. To celebrate the 20th anniversary of StarCraft‘s release, Blizzard are giving out some free bits and bobs for StarCraft: Remastered, StarCraft II, Diablo, Overwatch, World of Warcraft, Heroes of the Storm and Hearthstone. You play at least one of those games, right?

I find something undeniably icky about the phrase “cross-franchise celebration”, despite having no real objections to what it entails. Maybe it’s just that in whatever context it crops up, I can’t help but recoil at the f-word.

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Hearthstone’s Ranked play is back, but here are some better CCGs

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A bug with Hearthstone‘s ranked play recently brought the mode crashing to its CC-knees, but it’s now back on its feet again thanks to a hotfix from Blizzard. When the new competitive season rolled round on March 1st, something awry with the tweaks to the progression system meant that players rank stopped updating altogether. Blizzard disabled the mode while they worked on the problem, and they didn’t get everything back up and running until 12pm today.

So, the joys of the Hearthstone ladder are once again available to all. Before you log back in though, why not keep reading for a minute or two more. I’m not saying you should stop playing Hearthstone. I’m just saying your life might be better if you tried one of these superior CCGs instead.

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Hearthstone preparing for the Year of the Raven

So long, Year of the Mammoth! Blizzard are flipping the Hearthstone calendar over to a new year, and this time we’re going goth for the Year of the Raven. Blizzard laid out their free-to-play card game’s plans for the next year on their DeadJournal, which include launching another three expansions while rotating others out of the Standard format, freshening Standard up further by shifting several powerful Classic cards (including Ice Block) to the Wild Format, making Quests quicker, and adding in-game support for running your own tournaments. Read the rest of this entry »

Netrunner online is rough but worth the click

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Android: Netrunner is a two-player card game set in a cyberpunk world where a hacker and a corporation angrily click their mouse buttons at each other until one of the following things happens:

1. The corporation researches a bunch of terrifying technology.

2. The hacker steals all the files the CEO accidentally left on his desktop.

3. The corporation runs out of ideas, and just sits there going: “Uhhh.”

4. The hacker dies from too much internet.

We have a much better explanation below. For now, let’s say it’s a good game. The downside, however, is that it’s not a PC game. You can only play it in meatspace, with real, germ-spreading cards bought from fleshy human vendors of physical antiquities. At least, that’s how it seems. Turns out there’s an unofficial website called Jinteki.net that lets you play online for free. But is it worth the click? Matt and Brendan take a look.

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Hearthstone update 10.2 is out, plus Tavern Brawls are about to get Wild

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Strap on your sturdiest pair of Hearthstone boots, because things are about to get Wild. That ‘Wild’ refers to Hearthstone’s format that includes all the cards that have since been struck from the standard set, not to any form of crazy debauchery. I mean come on, there’s an upper bound on how wild a digital card game can get.

To celebrate their annual shuffling of cards out of Standard play and into the anything-goes Wild format, Blizzard are putting on a few events. As part of “Wildfest“, from February 19 to March 11 the Arena draft will feature cards exclusive to Wild, and two Wild Tavern Brawls are on their way too.

If you prefer your CCG’s to be a little more tame (i.e. balanced), then I’ve also got some details on the changes that landed with yesterday’s 10.2 update.

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Hearthstone’s new Tavern Brawl features World Championship-winning decks

The latest week-long Tavern Brawl event mode in Hearthstone is an interesting one, letting players use decks that have won previous Hearthstone World Championships – in their original, unnerfed forms. Some of the cards in these decks have been rebalanced, see, but here they’re fighting at full strength. Say hallo again to Knife Juggler, Azure Drake, Undertaker, Leper Gnome, and their overpowered pals. The decks span the 2014, 2015, and 2016 Championships so it’s a neat chance to pit different eras of Hearthstone against each other too. Read the rest of this entry »

Overwatch is off to Blizzard World next week

The next Overwatch map will launch on January 23rd, Blizzard World have confirmed. It’s taking the gang to the magical kingdom of Blizzard World, a theme park based on Blizzard’s other games, from the StarCraft rollercoaster ‘Journey to Aiur’ to the ‘Snaxxramas’ restaurant. Us, nah we’re not having fun, we’re going there to shove a payload around. After a stretch on the test servers, Blizzard are now confident that they’ve jacked the saltiness of fries high enough that people will become parched and need to buy a drink but not high enough to vomit, so they’ll set the map live on the main servers next Tuesday. New costumes based on characters from other Blizzard games are coming too. Read the rest of this entry »

Hearthstone: Kobolds & Catacombs out December 7th

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If you’re kobold enough to catacome down into the depths of Hearthstone’s latest 135 card expansion, you’ll be pleased to hear that it’s catacombing out on December 7th. The Kobolds & Catacombs expansion will bring nine new class legendary weapons and cards bearing a new ‘Recruit’ keyword, but that’s kobold news. I cata wait to tell you about the new stuff we’ve learned since we last posted about it.

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Hearthstone: Kobolds & Catacombs expansion coming in December

Blizzard, this isn’t right. Fighting dinosaurs, liches, crime syndicates, and old gods is fine, but now you’re going too far. Blizzard today announced Kobolds & Catacombs, a new Hearthstone expansion that send merciless card-collectors down to beat up on those lovely little creatures who only want a stub candle and maybe a little gold. Appalling. Coming in December, the expansion will bring 135 new cards and a new singleplayer dungeon crawl mode. But look at these sweethearts and tell me you’d kick ’em for a few measly gems: Read the rest of this entry »

Three key basic Hearthstone cards rejigged, Hex gets more… HEXPENSIVE!

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Now, I could have just dropped the mic/keyboard after that amazing title pun, but apparently news posts need “words”.

Hearthstone [official site] is rebalancing some of its most common/easily obtainable/neutral cards as part of an upcoming update. It’s partly about rebalancing the game and particular playstyles, but there’s also an element of wanting to keep those cards in check specifically so decks don’t end up with too many spaces taken up with basic cards. Allow me, a Hearthstone expert (HEXpert) to walk you through… Read the rest of this entry »