Posts Tagged ‘Hearts of Iron IV’

Paradox giving games to customers affected by regional price rises

Paradox have started handing out games as compensation to those affected by their recent surprise regional price hikes. Prices went up by only a few percent for some people but almost doubled for others. Paradox have reverted the prices now. They had thought they might be able to give partial refunds but that’s proved unworkable.

Instead, anyone who bought Paradox products at the higher prices — which were between May 17th and July 6th — is eligible to claim a game from a list including Stellaris and Crusader Kings II, or alternatively two bits of select DLC. Read the rest of this entry »

Paradox reverting recent regional price increases

Paradox Interactive, the gang behind games including Crusader Kings and Hearts of Iron, have pledged to undo their recent increases to regional prices across much of the world. While many of the price rises were minor, others were huge. For example, the price of Stellaris in Russia went from 699₽ to 1199₽. Paradox had said the increases were “to make our prices match the purchasing power of those areas” but have since decided they communicated this poorly, so they will roll the prices back. Read the rest of this entry »

Europa Universalis IV and Hearts of Iron IV DLC looks to the East

Look at that wee tank!

Adam is away at E3 and thus someone who isn’t Adam needs to develop emotions and/or words regarding the new DLC available for two of Paradox’s grand strategy games, Europa Universalis IV [official site] and Hearts of Iron IV [official site]. That person is me so I was hoping that somehow it was an under-the-sea expansion of some kind. The fact that the DLCs are called Third Rome and Death or Dishonor respectively implies not. I’ll wear my snorkel just in case, though. Read the rest of this entry »

Hearts of Iron 4 celebrates first birthday with free DLC

It seems unconventional to celebrate what is essentially World War 2 kicking off but hey, Hearts of Iron IV [official site] launched a year ago today and Paradox are marking it with the gift of free DLC. The small ‘Anniversary Pack’ freebie brings Polish voices for Polish troops, twenty new portraits for leaders and generals, and twenty new icons for divisions. Not huge, but nice to have.

Paradox have also crunched some numbers from the past year of play, noting that the active playerbase is still growing, and sharing stats such as: 60% players use mods. Read the rest of this entry »

Paradox on the future of historical strategy, RPGs and their internal development studio

At the Paradox Convention last month, I was hoping to see something new from Paradox Development Studio, the internal team responsible for the company’s core strategy titles. There were new expansions for Europa Universalis IV [official site] and Hearts of Iron IV [official site], and the hiring of Jon Shafer is an interesting move, but no actual games were announced. I sat down with creative director Johan Andersson and CEO Fredrik Wester about the possibility of a Crusader Kings [official site] sequel, the expansion model, and what the future holds for the development side of Paradox.

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DLC double bill for Europa Universalis 4 & Hearts of Iron 4 on June 14th

Paradox have announced a historical grand strategy expansion blowout-o-rama for June 14th, when they’ll launch the Third Rome ‘immersion pack’ for Europa Universalis IV [official site] and the Death or Dishonor ‘country pack’ for Hearts of Iron IV. Yup, both on the very same day. Paradox had a similar plan in April, releasing Europa Universalis and Stellaris expansions on the same day, so I guess they’re confident a grand strategy double-header is not as odd an idea as it might seem. For players who do want both of ’em, Paradox will offer a small discount. It’s a war-o-rama. Read the rest of this entry »

Jon Shafer on designing Civilization 5, joining Paradox and making strategy games better

Jon Shafer was 21 years old when he became lead designer of Civilization V. Now working at Paradox on an unannounced project and on his own historical strategy game At The Gates in his spare time, he says he’s learning from the likes of Spelunky along with the more obvious strategic influences. We spoke about how the second half of every Civ sucks, the part the series played in his life, the perils of boredom in strategy design, how much we love maps, and what the future holds for both Shafer and Paradox.

I began by asking how he ended up sitting at the Paradox Convention, in Stockholm, the city that has now been his home for two weeks: “It’s quite a long story, actually.”

That story begins in Denver, around 2003.

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Hearts of Iron 4: Death or Dishonor announced

A mid-sized expansion for Hearts of Iron 4 [official site] will focus on expanding Hungary, Romania, Czechoslovakia, and Yugoslavia, Paradox announced today. Named ‘Death or Dishonor’, the expansion will bring unique National Focus trees to those countries Paradox say were “caught between the dueling ambitions of the Soviet Union and Nazi Germany.” They’re calling it a ‘Country Pack’ rather than a full expansion, though it will bring a new feature or two. And, in the traditional Paradox way, it’ll be accompanied by a big patch. AI and air action are both due touch-ups in that. Read the rest of this entry »

Wot I Think: Hearts Of Iron IV – Together For Victory

Playing any nation in Hearts of Iron IV [official site] beyond the big players, like Great Britain or Germany, is a lot like sitting at the kid’s table. The pace is slow, there are less complex decisions to make, and it never feels like anything that’s going on is nearly as important as what’s happening at the adult’s lavish banquet table. They’re dragging the world into a global war while you’re wondering if you’ve been completely forgotten.

Together for Victory promises to change that, at least for the Commonwealth countries: Canada, Australia, South Africa, India and New Zealand. The expansion gives these five nations a serious makeover, and they now sport unique national focus trees, historical and speculative events, and more freedom even while they remain stuck to Britain.

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Hearts of Iron IV deploys first expansion, big patch

Hearts of Iron IV [official site] has today launched its first expansion, Together for Victory, but just as importantly has released a big patch fixing a lot. While the expansion focuses on the British Dominions and Commonwealth and introduces an autonomy system, while the update in theory does a fair bit to improve the AI. Some players are reporting the game has started crashing for them but, for now, a workaround is helping with that. Read the rest of this entry »

Hearts of Iron 4: Together for Victory invading next week

The first expansion for Hearts of Iron 4 [official site] will hit next Thursday, December 15th, developers Paradox announced today. ‘Together for Victory’ focuses on the British Dominions and Commonwealth states, making them more unique and interesting with new alternate histories, new unique art, new National Focuses and so on. The base game is a bit lacking so it’ll be interesting to see what direction Paradox are taking it in with expansions. Read the rest of this entry »

The 50 best strategy games on PC

An entirely objective ranking of the 50 best PC strategy games ever made, now brought up to date with the riches of the last two years. From intricate wargames to soothing peacegames, the broad expanse of the genre contains something for everyone, and we’ve gathered the best of the best. The vast majority are available to buy digitally, a few are free to download and play forever. They’re all brilliant.

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Together For Victory: Hearts Of Iron IV’s First Expansion

As the remains of the British Empire crumble into the sea, here comes the first Hearts of Iron IV [official site] expansion to, er, in Paradox’s words, “[shine] a bright light on the British dominions and colonies that rallied around the flag in England’s darkest hour.” Hash tag topical. Hash tag good luck with that now pal. Mash tag two veggie sausages and beans, thanks. Paradox don’t say when Together for Victory will come out or how much it’ll cost but hey, they have whipped together a wee trailer to set the mood: Read the rest of this entry »

Hearts Of Iron IV Drops The Bomb (A New Patch)

Like Fred Durst and the Nazi war machine, Hearts of Iron IV [official site] patches keep rollin’ rollin’ rollin’. Paradox today launched Patch 1.2, codenamed Sunflower, which focuses on improving the WW2 grand strategy game’s AI and user interface but also fiddles with balance and… history? That doesn’t seem safe.

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Making The UK Communist in Hearts of Iron IV – Part 2

This is the second and final part of Fraser’s attempts to paint the world red in Hearts of Iron IV [official site]. You can read part one here.

It’s a new dawn for Britain. As WWII gets ever closer, the glorious Union of Britain, now a communist superpower, is enjoying its liberation from the shackles of capitalism and democracy. Ignore the tears in the fabric of space time – it’s a small price to pay for setting history right.

There’s little time to settle into this new communist groove, however. The majority of the world is still crying out for a saviour, from our pals across the Irish Sea and the Atlantic, to our continental buddies. The biggest problem is picking which country to save first.

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Making The UK Communist In Hearts Of Iron IV

What if the UK was communist, I wondered as I munched on a gruesome burger from McDonalds while browsing for a new pair of Converses on my oversized smartphone. Would I finally have the confidence to pull off a bushy, Stalinesque moustache? Would those red trousers which I bought on a day I lost all sense, but never wore, suddenly look good on me?

To give direction to my aimless pondering I fired up Paradox’s grand strategy-wargame hybrid, Hearts of Iron IV [official site]. Not just a World War II simulator, it’s a What If scenario generator, answering the big questions like: how can Germany win the war? Can Argentina take over South America? And, of course, what if the UK was communist? Let’s find out.

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Steel Yourself: Hearts Of Iron IV’s First Big Patch Out

Paradox release some cracking games, but they often need a patch or two to start to shine. If you’ve been waiting for Hearts of Iron IV [official site] fixes, good news: Paradox today launched the first major patch for their new WW2 grand strategy game. Along with the usual bug fixes, crash fixes, and balance tweaks, update 1.1 gets stuck into improving the game’s AI.

This also means we can start enjoying more of the weird fun patch notes Paradox’s complex sims often bring, such as “King George V only dies once, now.”

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Steam Charts: Killer Hits

Like a man dancing to Belle & Sebastian, last week’s best-selling Steam games saw some shaking at the top but not a lot of movement below. IS YOUR FAVOURITE GAME HERE AND WHAT DOES IT SAY ABOUT YOU AS A PERSON IF IT’S NOT?
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Mega Total War To The Max: Hearts of Iron IV Released

Paradox today released Hearts of Iron IV [official site], the latest in their awfully serious grand strategy series. It’s a World War II game, sure, but it’s unlikely to play out the way you’ve seen in so many games before. As is the grand strategy way, Hearts of Iron IV puts players in command of any nation in the world, rewriting history as they try to survive the turbulent time – and onwards. Yeah, good luck pal.

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