Posts Tagged ‘Hi-Rez Studios’

Smite offers free Hercules-themed dungeon to players

Smite

I tried to wait out the Smite: Trials of King Hercules microsite loading loop by listening to the Disney Hercules soundtrack. Alas, the loading loop is indeed an eternal loop for me and I moved on to Moana before remembering I was supposed to write/finish/publish a news story. Let’s listen to Moana’s You’re Welcome and then I’ll explain Smite’s new MMO dungeon-style event: Read the rest of this entry »

Willo wisps into the Paladins lineup

Willo

A new champ is always a good reason to check back in with Hi-Rez’s free-to-play team FPS, Paladins [official site]. This time it’s Willo, of the Summer Court. As you can probably tell from the header image and the name, Willo is a nature-themed fairy creature. Skimming her kit she seems to be a mobile pain in the bum, chucking out damage and getting in the way of healing. I like how anti-heal abilities can make a character feel spiteful and that taps into the less cutesy folklore around fairy creatures. Read the rest of this entry »

Smite’s karting minigame, Apollo’s Racer Rumble

Smite [official site] has picked up a little karting mode for a limited time in the form of Apollo’s Racer Rumble. It’s pretty standard for MOBAs to offer up modes beyond the regular lane-pushing slugfest and often developers use limited time alternate modes to push the boat out a bit in terms of what you do with the characters. Where the mode you’ll see in professional tournaments is all SRSBSNS and PAYING ATTENTION, limited time modes tend to be daft/non-canonical/slightly broken/good for a bit of downtime between SRSBSNS. Read the rest of this entry »

Smite devs put spin-off Smite Rivals on hold

Barely three months after announcing Smite Rivals [official site], Hi-Rez Studios have confirmed that the game is now on indefinite hold. It’s a free-to-play spin-off from their MOBA Smite, turning the mythological action into a real-time lane-pushing card game. Don’t confuse it with Smite Tactics, their Duelyst-ish turn-based CCG, which is still rolling but a bit bum according to Brendan. Rivals did look designed around pocket telephones but a PC release was coming too. So why are Hi-Rez putting Smite Rivals on ice? Because it wasn’t that good and they’re focusing on Tactics, they say. Read the rest of this entry »

Premature Evaluation: Smite Tactics

Every Monday Brendan prays to the gods of early access for favour, power and a winning hand. This week, the collectible card game battler Smite Tactics [official site]

Being a fan of Duelyst’s card-based lunacy, I was more than happy to dip my toes into Smite Tactics at Pip’s suggestion. It’s a spin-off CCG from the makers of the same-named MOBA, using their collected gods and mythical figureheads to get you collecting cards instead of pushing mid. Sadly, it’s as skeletal as an argonaut’s worst nightmare, in dire need of some fleshing out.
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