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Posts tagged “Hide&Seek”

Feature: Walk And Talk

A Psychogeography Of Games #2: Holly Gramazio

She is 25 years old. She stands in an airport in dusty cold air pushed through air conditioning units, a suitcase checked in half an hour before. 3 archive-style boxes, twice the size of a large shoebox, will follow. It’s 1991 and she is 10. A legionnaire’s hat hides her head from the Adelaide sun. Blue and white checked dress, a windcheater with the school…

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Feature: Beyond The Joystick

Of Mice And Gamepads: The Future Of Controllers

If I’m going to be dull and reductive about it, playing videogames works like this: we tell a game something through an input device – say, a gamepad, motion contoller, touch screen or keyboard – and get a response back in the form of images or sound. It’s like a conversation, but it’s shaped by the devices we use to talk. Without the Wiimote, there…

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Here Is A Natural Language James Bond Text Adventure

The British Intelligence Officers Exam is technically an advergame. It's also among the more authentic James Bond experiences I've ever had. Oh, and it's a text adventure - a startlingly unique one, too. Then again, considering its pedigree - it heralds from Hide&Seek, the folks who put together this wild "playful experience" festival Kieron wrote about before he became a ghost - that's not as…

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