Posts Tagged ‘high moon studios’

Wot I Think: Deadpool

I don’t know how far through Deadpool I got. I do know I don’t much care. And it seems fairly evident the game doesn’t care either. I’ve hit a bug, the thought of replaying the level through to see if it doesn’t happen again is too much, and so we’ll call it a day.

Read the rest of this entry »

Deadpool Is A Videogame With All The Things In It

Something about the phrase 'giant Cable' is a little distressing

My Laugh-o-Tron 3000 calculates that this launch trailer for High Moon’s superhero manthumper Deadpool is 30% funny and 70% slightly annoying. I know, I know, the Laugh-o-Tron 4000 is supposed to be far more accurate, but I still stand by my old 3000 even though it once determined that Call of Duty: Black Ops was surely written by Gilbert & Sullivan.

Deadpool, which stars the titular fourth-wall-breaking, boundlessly trash-talking Marvel anti-hero, is out now in North America but is of course held hostage until Friday in the UK. It’s from the studio who brought us the most recent pair of Transformers games, and it includes flying rainbow tigers, Wolverine, dubstep, tacos, jet-powered bicycles, casual chauvinism and retro platforming.
Read the rest of this entry »

Merc With A Release Date: Deadpool

The last time we mentioned the Deadpool game, we weren’t even sure that it was going to come out on anything other than soon-to-be previous generation consoles, but the recent announcement of a release date also confirmed a PC release. The game is out on June 25th or 28th – the exact time you can play it is dependent on your geographic position. Deadpool can saunter across the fourth wall with ease but it takes him ages to cross an ocean. He’s probably riding an inflatable rubber duck and using his own severed arm as an oar. It’s a third-person action game and I’ve popped a couple of videos below, one of which is a ‘gameplay trailer’, except it isn’t, because haHAHAHAHHA.

Read the rest of this entry »

Wot I Think: Transformers Fall of Cybertron

Might have to submit that one to Viz

Third-person shooter Transformers: Fall of Cybertron was released yesterday in North America, but due to a last-minute bait and switch is still a couple of days off in the UK. I’ve cannoned my way through the singleplayer campaign, which I can tell you about below. A multiplayer report will follow, by the way – at the moment, the staggered release date and attendant timezone issues are styming me from being able to get any games in, but that will change very soon.
Read the rest of this entry »

Mouthing Off: Deadpool Game Announced

Deadpool, shatterer of skulls, gonads and fourth walls, will be the wisecracking star of a game from Transformers developer High Moon. The absurd violence and self-referential nature of Deadpool has made him a “fan favourite”, which often means “popular but not particularly commercially viable”. It’s pleasing to see him enjoying life beyond the page, although I reckon there’s a danger that the game, like the trailer, will be a series of murders, boobs and jokes about murders and boobs that uses irony as a flimsy veil. There’s also no guarantee that it’ll come to PC, with no platforms announced yet.

Read the rest of this entry »

Fall Of Cybertron Trailer Reveals Metroplex, Dinobots

Big robot!
The latest trailer for Transformers: Fall Of Cybertron is the one most likely to set giddy hearts racing, for it shows both dinobots and the enormous Metroplex in action, fighting and punching. There’s an inspirational voice-over from Optimus Prime, too, which is something everyone needs to listen to when they’re eating their wheaty breakfast. No illusions about this game being a big dumb firework display, but sometimes exploding robots of updated nostalgia is enough.

The game arrives in August.
Read the rest of this entry »

Transformers: Fall Of Cybertron Rolling On PC After All

And then everyone lived happily ever after.
So I haven’t actually played Transformers: War For Cybertron, but Alec liked “the bit where the robot punched the other robot.” If there is a more ringing endorsement – aside from, hypothetically, “it let me punch, kick, crush, blast, boil, mash, blend, throw the sun at, and gravely insult Shia Labeouf” – I’ve yet to hear it. For the longest time, however, its upcoming sequel was confined to the robo-space-planet of Consoletropolistopiatron, because developer High Moon Studios felt it wasn’t capable of delivering an up-to-par port. Fair enough – given that War’s port was a bit shoddy. Still though, nothing isn’t generally better than something. So now, High Moon’s passing the baton that turns into a fully featured kitchen off to the aptly named Mercenary Technology.

Read the rest of this entry »