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Posts tagged “Hinterland Studio”

The Long Dark is becoming an actual survival horror game for Halloween

The Long Dark has been plenty scary for years, in my opinion, but this year Hinterland Studio are upping the horror vibes for spooky season. Escape The Darkwalker is a new in-game event that will force you to stay on the run ahead of an invisible, evil entity. Because being stalked by wolves and weather sure wasn't enough. Escape The Darkwalker will run from October…

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The Long Dark’s new event adds Canadian snacks and harsher temperatures

It may be summer in Canada now, but The Long Dark is cooling things down in July with the Winter's Embrace update to their Canadian survival simulation. From June 29th until July 31st, Hinterland Studio are dropping the temperature in The Long Dark, meaning you'll need to work harder to survive. They're also permanently adding some new treats to celebrate Canada Day.

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GeForce Now asks developers to opt-in before streaming their games

It's been a rough start for GeForce Now. Since leaving beta back in February, we've watched publisher after publisher remove their games from Nvidia's fledgeling streaming service. In an attempt to bring a bit of stability back to their shelves, Nvidia are now asking developers to opt-in before adding GeForce Now support - making their catalogue a little more reliable by only offering streaming support…

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The Long Dark developers talk episode four timeline and recommit to modding tools

Hinterland Studio's snowy Canadian survival 'em up has had a long journey indeed. The Long Dark started as a sandbox survival game yonks back in 2014 and has since added a story mode, given the entire story a redux, and continually added other updates. The work's far from done yet, and Hinterland have published a new developer update to assure players they're making progress on…

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The Long Dark and Machinarium now on Xbox Game Pass for PC

If you've not tired of winter yet, you can have it back in The Long Dark. The Canadian wilderness survival game has been added to Xbox Game Pass for PC. It's joined by ye olde mechanical adventure game Machinarium. You can now play both if you're subscribed to Microsoft's ever-evolving library of games.

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Nvidia didn’t ask permission to include The Long Dark on GeForce Now

Seems that Nvidia have gone and put their foot in it again with their cloud streaming service GeForce Now. This time, they've failed to ask Hinterland Studio to include their game The Long Dark in the library. In return, Hinterland have asked for it to be removed from the service. This follows several other games being removed from GeForce Now, with some publishers pulling their…

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Fluffy the wolf is coming back to The Long Dark in its next Survival Mode update

The time of year has arrived where I continually look out my window hoping for a permanent blanket of snow the way holiday movies always promised me there would be. As usual, it's boring and bleak out there and I look to games like The Long Dark to escape the drabness of my actual surroundings. Nothing says holiday cheer like building a fire of twigs…

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The Long Dark story mode continues in episode 3 today

The third episode of icy survival sandbox The Long Dark's story mode arrived today. Crossroads Elegy switches protagonists, putting us in the hiking boots of the doctor we were searching for in the first two episodes. Handy thing to be in the icepocalypse, a doctor. More useful than a pilot without a plane. Here, see a wee bit of Astrid Greenwood's story in the launch…

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Feature: Cold to the bone

The Long Dark – Wintermute Redux review

Sorry to make this quick, but Christmas is coming toward me at thirty thousand miles per hour, and frankly we're running out of time. I've not managed to play through both chapters of the redux version of The Long Dark's story mode, Wintermute, but I don't want to wait until the new year to tell you that - OH HOORAY - it's sooooo much better…

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The Long Dark launches its remastered first two episodes

The Long Dark's frozen apocalypse is just a little bit nicer to survive through this week, as Hinterland Studio have launched their 'Wintermute Redux' update for the game. After putting plans for a third episode of its story-driven main campaign on hold, they opted to overhaul what was already there. As detailed here, the story now plays out entirely in first-person with fully voiced and…

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The Long Dark episode 3 delayed

The third episode of survive 'em up The Long Dark's story mode Wintermute will not arrive in December as planned, developers Hinterland have announced, though the revamped 'Redux' versions of the first two should hit next month. The reason for the delay is good news, really: they've picked up new team members and a 36-camera motion capture setup from recently-closed studio Capcom Vancouver and want…

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Feature: There's something behind you

The eeriest places in games are the ones where the environment is the monster

Whilst raw forms of horror work through shock and disgust, the eerie is felt more as a threat. Perhaps something seems to hover over or follow you -- there’s a rustling just behind you, or a shimmering in your peripheral vision. Usually eeriness pertains to places rather than people. Places that seem to move, shift or even act when they really should lie still. This…

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The Long Dark episode 3 howling into December

The third episode of snowy survival sandbox The Long Dark's story campaign is due to launch in December, developers Hinterland Studio announced last night, alongside revamped versions of its first two. Hinterland are making the opening chapters less linear, see, to reflect the planned structure of episode 3 - and address some criticism. Our episode 2 review in particular took issue with the linear quest…

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Feature: Snow hope

The Long Dark’s Vigilante Flame update sees the splendid survival game better than ever before

The thing I thought I wanted most from The Long Dark proved to be the thing I wanted least. For the many years I've been returning to this truly brilliant and most brutal of survival sims, I so wanted them to deliver on the Story Mode the title screen would always promise. To have a narrative motivation to persist against the odds and the elements…

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The Long Dark adds new wilderness to explore, manual cooking and haunted computers

Frostbitten survival adventure The Long Dark is one of the best in the genre, so says our boy Adam. On top of offering its own uncompromising vision of humanity pushed to the brink (all without a single zombie, alien or robot), it now has a steadily evolving main story arc that's being released one episode at a time. While today's free Vigilant Flame update doesn't…

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Feature: The eerie beauty of the aurora

State of the Art: The Long Dark’s aurora

The coloured lights flaring across the night sky in the frozen Canadian wilderness were one of the most anticipated elements of Hinterland's survival game, The Long Dark [official site]. Since the Kickstarter we've known they would do more than brighten the night, playing a key part in the game's episodic story mode, but now they're in the game I find myself braving the uptick in…

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Feature: Barefoot versus the bear

The Long Dark’s Story Mode – Wintermute Episode 2 review

After a save game mishap I've tagged in for the WIT of The Long Dark's [official site] second story mode episode. Don't worry – the save game thing was a review build issue, not a thing for regular game owners to fret over! But it's meant I've needed to try to marshal my frustrations and pleasures with the game into something approaching coherence. Stay with…

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Feature: Listen now or feel discomfort

Podcast: The Electronic Wireless Show talks Tacoma, The Shrouded Isle and comfort games

You look tired, traveller. Come in, sit by the fire and listen to the RPS podcast with us, the Electronic Wireless Show. It's about comfort gaming this week - the things we play when we feel down in the dumps or ill with the flu or just a little cold and tired. Here, drink it all up with your ears, like a nourishing audio broth.…

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The Long Dark gets fixes aplenty in string of patches

Before Pip sashayed down the RPS treehouse ladder (it can be done, trust me - she's magnificent) and into the weekend, she left a series of Post-it® notes highlighting a string of patches released for The Long Dark [official site] since the singleplayer survive 'em up left early access and launched this week. Having licked the spilt jam off the notes and removed the Derek…

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