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Posts tagged “Hinterland Studio”

The Long Dark Adds Cabin Fever & Sandbox Challenges

One of the most wonderful things about The Long Dark [official site] is that it seems to affect different people in different ways. Take John, for example. He loves it, and has written about why on more than a few occasions. Alice, on the other hand, found she'd taken its harsh survival sandbox as far as she could pretty quickly. I fall somewhere in between…

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The Long Dark Story Mode Delayed By Further Additions

Our John is real into the sandbox mode of Early Access survive 'em up The Long Dark [official site], but while I dig its frozen setting I'm not really into surviving for survival's sake myself. So I was jazzed about December's news that The Long Dark's story mode would be coming in spring. Alas, I have to let myself down easy - breathe, Alice, and…

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The Long Dark’s Story Mode Gets First Trailer

The Long Dark [official site] is one of our favourite survival games. John has been playing it on a regular basis and enjoying his treks through the cold wilderness a great deal, despite the daft difficulty levels, which either see him starving to death within minutes of a gargantuan feast, or present no real challenge at all. That he has returned to the game so…

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Longer, Darker: The Long Dark’s New Region And More

I played The Long Dark [official site] for eighteen minutes then uninstalled it and will not return. My character skirted the shores of a frozen lake, scavenged supplies from huts, dodged wolves on the frozen ice, admired the views, then settled down in a cabin on an island to, I assumed, get smashed then top themselves. It seemed a natural conclusion in such a wonked…

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The Long Dark Update Doubles Terrain Size Again

Survival games can offer thrilling anecdotes when their systems coalesce, and feel like searching for meaning in a random number generator when they don't. When developed via Early Access, that's both they're strength and their weakness: they can feel empty on some playthroughs when incomplete, but each new addition can have exciting consequences that ripple through the entire design. Today's ripple is to be found…

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The Long Dark Update Makes Game Longer, Darker

Life is just swings and roundabouts, innit? The Long Dark's early access just got an enormous update so it's playable area is twice the size it was before, but the downside is that starvation now causes you to become fatigued more quickly making it harder to cross that territory. Your carrying capacity now decreases according to your fatigue, which is bad, but the game now…

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Feature: Cold Mountain

The Lost Cartographer: Surviving The Long Dark

It's grim up north. The northern parts of Canada portrayed in early-access survival adventure The Long Dark, that is. We sent Duncan Geere to explore its icy landscapes for Survival Week, and he came back with a tale of a single day in the life of a lost cartographer, trying to map the wilderness as it slowly kills him. The first sensation is one of…

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Feature: Us Among The Wolf

The Long Dark Impres… Oh I’m Being Eaten By A Wolf

The Long Dark has arrived on Early Access, with a bunch of new features since we first looked at it, including a choice between a male or female protagonist, a lot more variation in loot - clothes, food, equipment - as well as some new locations to discover. One thing they haven't done is made it any easier to play. In fact, I'm pretty sure…

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Teatime Of The Soul: The Long Dark Early Access

I'd somehow entirely forgotten the startlingly beautiful The Long Dark in the glut of survival games that have made the rounds recently. It's rarely my genre, offering too much freedom with too little to do, never mind the endless promises their development cycles present. The Long Dark looks to have a precise mix though, an exquisite cocktail of post-apocalyptic backstory, incredible art style, and actual…

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The Long Dark’s Staggering Beauty

It's not often you'll get a phwoar out of me, but: phwoar. As if the oncoming no-technology apocalypse wasn't enough to get my juices flowing, The Long Dark devs Hinterland Games have only gone and posted the most incredible looking series of screenshots. While there had been mock-ups, renders and concept art before these are the first taken from inside the engine to be released.…

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Daylight: Hinterland’s Long Dark Funded And Then Some

Kickstarter can rattle your faith in humanity a little sometimes. The Long Dark, for instance, seemingly had everything. An intriguing premise, wild ambition, and the legacy triple-A chops to pull it off. And yet, despite all that, potential backers passed it by for weeks, leaving it cold, starving, and alone. It just wanted a hug, you guys. Well, that and $200,000. Fortunately, with only a…

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First Long Dark Gameplay Footage Fills Me With Longing

We know that Hinterland's bone-chilling survivor The Long Dark sounds great, and we even know that it looks quite nice in concept art form, but there is still uncertainty. We have yet to see it move. What if, for instance, the final game is just still images with developers mouthing "woooosh" sounds as a camera pans across them? Or maybe there aren't any graphics at all.…

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Feature: The Un-Undead

Interview: Hinterland On Going Indie, Avoiding Zombies

There’s a lot that can be said for the life of a successful triple-A developer. Job security, financial stability, and having your name in the credits of a game that sells millions of copies are all nice to have. So why would someone in the enviable position of being one of those big-name developers decide to quit their job and make an indie game with…

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Weather Or Not: The Long Dark

Hinterland Studio send word of their forthcoming game, The Long Dark, which is an episodic survival series set in a post-apocalyptic future. They explain: "The Long Dark is a first-person post-disaster survival simulation, set in the aftermath of a geomagnetic super storm that has destroyed North America’s technology infrastructure." Sounds fancy! There's more: "Gameplay emphasizes exploration to gather resources and knowledge about the world, while…

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