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Posts tagged “history”

Feature: Where abstraction meets accuracy

How Unity Of Command 2 balances game design with military history

The first Unity Of Command was designed for the open steppes of the Eastern Front. There, the major battles were about manoeuvre, with tank units chasing and covering miles of ground for their objectives, and lines of infantry moving to counter and support. The steppes were perfect for UoC’s unique focus on maintaining your army’s supply lines. So, when designer Tomislav Uzelac began thinking about…

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Marx, Darwin, And Queen Vic Walk Into A Video Game…

Question: what do you imagine Alexander Graham Bell, Charles Darwin, Karl Marx, Florence Nightingale, Charles Dickens, and Queen Victoria herself would do in the kooky Dan Brown historyfucking world of Assassin's Creed: Syndicate [official site]? I ask because I laughed when I saw they're all your pals in the next AssCreed, but I can now leak a few details about their roles. Four words: Charles…

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Steppe Into History: Pleasuredromes Of Kubla Khan

"Very important, historical Khan game", thecatamites writes, introducing his latest jolly hockysticks adventure, The Pleasuredromes of Kubla Khan. It's experimental learning, an explorable history lesson with a life of its own that has a rant at Edward Said and then almost literally vanishes up its own backside. There are probably all kinds of gloriously detailed and accurate details to discover but it's possible to rush…

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