Posts Tagged ‘Hitman’

Hitman 2 is out this November, bigger, bolder, murderier

Hitman 2

Much like Agent 47, Hitman 2‘s approach wasn’t nearly as stealthy as it hoped to be, but the end results aren’t to be sniffed at. Eagle-eyed internet people spotted its logo a few days back, but today Io Interactive officially announced the sequel to 2016’s episodic murder-sandbox. Unlike the previous game, this one will be released all in one go (with plans for later expansions) and is available for pre-order, with the deal sweetened by immediate access to the Sniper Assassin co-op mode.

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Hitman 2 revealed by logo on Warner Bros website

hitman2

Welcome to leak week, those pre-E3 days more leaky than a colander of leek soup. This time, it’s Warner Brothers. They’ve only accidentally left a logo for Hitman 2 sitting around in the innards of their website, the big sillies. It’s gone now but was there long enough to be spotted by Twitter persons RobotBrush and Wario64. Hitman developers IO Interactive had been teasing an announcement on June 7 and it looks like this is it. We already knew the bald murderer was going on another set of homicidal holidays when IO confirmed they were working on a new entry last year. But now we know Warner Bros is officially involved too. Read the rest of this entry »

Hitman’s second episode is free for keepsies right now

The second episode of the fab sneak-o-murder sandbox Hitman is free right now, yours for keepsies if you grab it by April 3rd. This is Ian Hitman’s holiday to the sunny Italian seaside town of Sapienza, a colourful maze leading down to beautiful white sands. If you’ve tried earlier free bits of Hitman but weren’t sure about it, do give this a go as Sapienza is so much of an improvement over them. Read the rest of this entry »

HDR for PC games is a hot mess (but it’s nice when it works)

assassins-creed-hdr

A few of the things I have had to do in order to get a workable version of HDR (also known as high dynamic range), the new-ish display technology that significantly ramps up brightness, darkness and vibrancy, on my PC (not including the acquisition of a fancy monitor):

– Try four different display cables
– Adjust as many as seven different brightness/contrast/colour etc shaders per game. (I have spent long, unhappy hours doing this to date)
– Manually turn on HDR on the monitor, manually turn HDR on in Windows then manually turn on HDR in the game settings. Or sometimes HDR off in Windows but on in the game then alt-tab back to Windows and turn HDR on, and off, and on, and off. Or sometimes alt-tab and alt-tab and alt-tab and alt-tab and alt-tab until HDR suddenly, randomly kicks in. When I exit the game, I have to manually turn it all back off again or Windows is unusable.
– Install an unfinished preview build of Windows 10 whose HDR isn’t totally broken on Nvidia cards.
– Almost completely lose my sense of whether anything is actually different after all of this.

The egg yolks in Final Fantasy XV were a bit shinier, though.
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These are the top 100 Steam games of 2017

Another year over, a new one just begun, which means, impossibly, even more games. But what about last year? Which were the games that most people were buying and, more importantly, playing? As is now something of a tradition, Valve have let slip a big ol’ breakdown of the most successful titles released on Steam over the past twelve months.

Below is the full, hundred-strong roster, complete with links to our coverage if you want to find out more about any of the games, or simply to marvel at how much seemed to happen in the space of 52 short weeks.

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Square Enix share their reasons for dropping Hitman studio Io

Hitman

Although they now seem to have landed on their feet, there was a few weeks where we weren’t sure what would become of Io Interactive and their revitalised Hitman series after they were cut loose by publisher Square Enix. Now that the dust has settled and everything seems to have resolved itself in the best possible way, Square Enix are ready to talk about what happened behind the scenes. In an interview with Gameindustry.biz, CEO Yosuke Matsuda laid out the facts, at least so far as the company was free to reveal.

In summary: blame Disney. I’m only half joking.

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Best PC games of all time

best-pc-games-ever

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it’s important that you spend your time as wisely as possible. Thankfully, we’re here to help. What follows are our picks for the best PC games ever made. Read the rest of this entry »

Hitman’s Elusive Targets start repeating today

The ‘Elusive Target’ missions of Hitman, those one-off murders only available for a brief period of actual real time before they vanish forever, return today. That makes them two-off murders, I suppose. The original run of Elusive Targets will start a second run today, offering people who missed them another opportunity. People who tried and failed to kill a target the first time don’t get another go and must live with that shame forever, mind. Read the rest of this entry »

IO definitively confirm they’re making a new Hitman

Amidst the fuss over Hitman’s Game of the Year Edition launching yesterday, developers IO Interactive also said a little about something unsurprising but quite welcome: a new Hitman game. Last year’s episodic game was a fine return to form for the sandbox stealth-o-murder simulator so I’m certainly glad to see IO continue. Read the rest of this entry »

Hitman’s Game of the Year Edition sneaks out

Wonderful murder simulator Hitman today launched its ‘Game of the Year’ edition, bundling the game’s original episodes together with new outfits, weapons, and contracts plus a new bonus campaign. These new bits will be sold separately for people who already own the original game. For all hitmen, whether they get this new package or not, developers IO Interactive have updated the base game with fancy newness including a redesigned UI and improvements to the lighting in levels. Oh and, for hitmen who missed them the first time, the one-off Elusive Contracts will return. Read the rest of this entry »

Hitman’s GOTY edition brings four new missions, elusive encores and more

Hitman GOTY

More Hitman is always nice, especially now that Io Interactive are a fully independent studio, no longer shackled to monolithic publishers. Starting their journey into independence, Io are reconfirming their ownership of the license by re-launching 2016’s once-episodic murder simulator as the Game Of The Year edition, detailed here, adding a slew of new content including missions and escalation contracts.

Among the juicy extras will be a re-run of the one-time Elusive Targets for anyone who missed them first time round. Hitman will officially be returning on November 7th, and while a full retail price hasn’t been announced, existing owners of the game will be able to upgrade to the new edition for $20. Check out the trailer as well as some extra details after the jump.

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“Brand new content” coming to Hitman

hitman

IO continue to keep Agent 47 in work, despite the final Elusive Contract for Hitman [official site] finishing earlier in the year, and also despite being dumped by Square Enix. This month will see the big baldy assassin hunt down marks in more player-created ‘featured contracts’, a new challenge pack, and a new set of featured contracts chosen by Hatch, a Hitman speedrunner. Also expect to hear about some “brand new content” near the end of the month.

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Podcast: The Electronic Wireless Show talks Divinity: Original Sin 2, Heat Signature and things going wrong

"Hello dad, yeah it's all gone a bit murdery"

Oh no, you’ve tripped the alarm. Now the terrifying RPS podcast, the Electronic Wireless Show, knows you’re here. It’s going to hunt you down and force you to listen to it. Quick! Think of a way out of this, before you hear all about Adam becoming an accidental mass murderer in Dishonored, or John obsessively re-loading his way out of a bad situation. If you don’t escape, I’ll have to tell you about the time I threw a gun at someone’s head in Heat Signature, to absolutely no effect. This week, you see, we’re talking about Things Going Wrong. Read the rest of this entry »

Cheap Thief and Deus Ex: it’s Square Enix week at GOG

squaresale

GOG is having itself a Square Enix sale this week, which means a whole lot more than just Hitman and Tomb Raider for once. In fact, if you were to ask me, some of the most interesting things in this sale are the games you may have completely forgotten existed – like Gex, the gecko with attitude, Pandemonium, in which a lady runs to the right alongside a terrifying jester thing, and Omikron: The Nomad Soul which features a virtual David Bowie.

Oh, and you can get Deus Ex for a couple of quid, and it’s the same for any of the original Thief trilogy. The vast majority of the titles are dirt cheap, and you’ll be getting the lovely DRM-free versions of the games as is the GOG way.

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Hitman introducing player-curated Featured Contracts

The final Elusive Target of Hitman Season One [official site] has now been offed but developers IO Interactive are introducing new ‘live content’ as we hold our collective breath hoping they’ll announce a second season. IO have started drafting players to curate playlists of Featured Contracts, which could prove pretty interesting. More live bits are coming this month too, but IO say not to expect a game update in August or September. “That relative calm will give us time to prepare for some exciting announcements,” they tease. Is one Hitman Season Two? Please be Season Two. Read the rest of this entry »

Hitman Season One’s final Elusive Target arrives today

Ha ha ha!

Ian Hitman today gets to kill Mr Giggles 🡱 as the final one-off ‘Elusive Target’ of his episodic killing spree in Hitman [official site]. He has ten days to murder the cheery fella before he vanishes forever. IO do explictly call this “the final Elusive Target for Season One”, which would suggest that they’re still planning a second season now they have split from former owner Square Enix. They’ve never said they weren’t, mind, but it is comforting to hear IO repeat this after the uncertainty when Squeenix dumped them. Read the rest of this entry »

Steam summer sale: our giant recommendations list

The Steam summer sale is in full blaze. For a while it even blazed so hot that the servers went on fire and all the price stickers peeled off the games. Either that or the store just got swamped with cheapskates looking for the best bargains. Cheapskates like you! Well, don’t worry. We’ve rounded up some recommendations – both general tips and some newly added staff choices.

Here are the things you should consider owning in your endless consumeristic lust for a happiness which always seems beyond reach. You’re welcome.

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Hitman hits Mac, man

Ooh it’s all go for Ian Hitman these days. Developers IO Interactive have kept the rights to their stealthy murder series and become an independent studio after former owners Square Enix ditched ’em, a demo of the recent episodic Hitman [official site] arrived yesterday as its prologue chapter became free, and oh! the game is now playable on Mac too. The Mac port by porting house Feral Interactive has launched. If you have Hitman, you already have the Mac version sitting in your Steam library. Easy peasey. Yup, that prologue demo is on Mac too. Read the rest of this entry »

Hitman’s prologue chapter goes free today

The good news keeps on rolling for murder’s favourite slaphead. After establishing themselves as an independent company and securing the rights to Hitman, developers IO Interactive have released the prologue chapter of the recent episodic Hitman [official site] for free. Consider it a demonstration. I did think it strange that Square Enix didn’t release a demo of the stealth ’em up back before they ditched IO but hey, one’s here now. Thanks, independent IO Interactive. Thaioi. Read the rest of this entry »

IO Interactive is now independent, keeps Hitman

Hitman studio IO Interactive is now independent again, after thirteen years of being owned by Eidos then Square Enix, and they’re getting to keep Hitman. The fate of both the Danish studio and their flagship series has been in question since May, when Square Enix announced they were cutting IO loose. While we’d heard that IO might be able to continue Hitman, things looked a bit grim when they laid off some staff shortly after. Now it’s a bit more sunshine, lollipops, and rainbows. Read the rest of this entry »