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Posts tagged “horror”

Feature: So little has changed...

The Forest review

I've loved The Forest when I've played it in the past. I first took a look in 2014, finding it limited but a lot of fun. I then went back in 2015 to discover it was hugely improved and far more involved. I even videoed half an hour of my inept ambling. I have been back since then, but not written any more, but it's…

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Powerdrill into my heart by supporting these murder games to help a Good Pupper

Here's a mega-bummer. The video game creators behind a small indie horror game called FAITH have gone through a hard time. They made a very MS-DOS based spooky scare game that would be a real fun experience for you to engage with right now, and they bundled it with some other retro horror titles. Unfortunately, they had to do so quickly as a fundraiser because…

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Paratopic is some fine low-fi vignette-y horror

My favourite sections of Paratopic are the road trip, driving through the quiet city towards the sunset and into strange lands beyond. After some of the things I'd seen in other parts of the vignette 'em up, the shadowy figures and cursed VHS tapes, it was comforting to flick the radio on to semisensical chat and lazily snake my car across lanes. Released overnight, Paratopic…

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Five Nights at Freddy’s movie coming from Home Alone director Chris Columbus

Horror is one of my great obsessions. Comics, movies, literature, I don’t care what form it comes in as long as it has a chance of scaring me half to death. But what about films based on games? At this point, those of us who occupy the obscure section of the Venn diagram of life that includes fans of horror game-to-movie conversions are so artistically…

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Feature: The long arm of the maw

How Little Nightmares’ horrible characters were animated

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Little Nightmares [official site]. The figures you encounter in Little Nightmares are grotesque. Disproportioned and baggy in places they shouldn’t be, the way they look is one thing, but it’s the way they move that really clinches the deal. Their staggering, shuffling and lumbering captures the…

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Outlast 2 patch dials down the difficulty

Horror splatterfest Outlast 2 [official site] has been patched to reduce the difficulty and boost the measly battery life of the player’s night vision camera – two issues that Adam flagged up in his review. The camera is your main tool for seeing the game's over-the-top gore through the shadows, and worrying about how much juice it has left can get in the way of exploring what…

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Feature: It isn't safe to back into the water

Subnautica is secretly a brilliant horror game

Subnautica [official site] seems like a nautical holiday wrapped inside a survival game. Swim around a gentle ocean and meet lots of colourful fish, chill out in an underwater forest, sunbathe on top of a little escape pod – it all sounds very relaxing. Don’t be fooled. Subnautica is, in fact, absolutely terrifying. I can’t quite remember when I realised that the sea was actually…

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Feature: What's he building in there?

Home Invasion Inverted: Hello Neighbor

You can play Hello Neighbor [official site] right now, for free, and I strongly suggest that you do. Not because of any great qualities in the design, but rather because some of my favourite things about it might get 'fixed'. I'm thinking of the time the chase music began while I was in my own home and the neighbour's face pressed against the window suddenly…

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A Haunted Operating System: Archimedes

I like playing games that are about a character sitting in front of a screen, using an operating system or playing a game. Essentially, if the window onto the world is a computer's screen, I enjoy the sense of being in front of my own screen and pretending it's the fictional one that the character is interacting with. Uplink is still my favourite example of…

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Horror Fans: Outlast 2 Demo Is Out Now, Has Corn

“The horror,” said famous army colonel Walter Kurtz. “The survival horror.” Outlast 2 [official site] will have some of that, by the looks of things, and good news for impatient people who like to be scared: it has a demo out today. It’s a short one at 10-15 minutes and will be familiar to anyone who saw the footage from PAX. But for those of…

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Asemblance: First-Person Horror Announced

Besides being misspelled, Asemblance [official site] is an upcoming first-person psychological horror game from Nilo Studios - a newish crew of ex-Bungie, Monolith and Visceral bodies - that's set to launch its first episode next month. As far as I can gather, its story is centered around a memory simulating machine that you're trapped inside/forced to view the world through without immediately obvious reason. "What do…

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Running The Arkham Press: Daily Chthonicle

Reports of horrors lurking in the shadows reach the newsdesk and one reporter returns from an assignment with a haunted expression and bloodied fists. He asks if he can head back to the streets to follow up on a lead, and slips a holy relic and a revolver into his satchel when he thinks nobody's looking. One junior editor has been carted off to the…

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Feature: You're not alone

Grim, Gruesome And Grotesque: 2Dark Could Be A Stealth-Horror Triumph

2Dark [official site], the new stealth horror game from the creator of the original Alone in the Dark, is a grim, gruesome and thoroughly unpleasant affair. The story begins in flashback – a family on a camping trip meet with violence and death, the children abducted, their mother murdered, and the father set on a path of grief, hard liquor and eventual blood-soaked revenge. From…

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2015’s Best Horror Game Returns: Sylvio Remastered

I love Sylvio [official site]. It's a psychological horror game about exploring a sprawling abandoned park, searching for EVP recordings, and it scared me so much that I couldn't play it at night with my headphones on. Manipulating audio files - here presented as tapes that you can play backwards and forwards at various speeds - focuses your attention on every scratch and pop. You're…

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Turn Back The Clock Tower: NightCry Released

NightCry [official site], which arrived on PC yesterday, is a spiritual sequel to the Clock Tower games, created by a team with original series creator Kono Hifumi at its head. Although it looks like a 3d survival horror game, it apparently hews closer to Clock Tower's point and click origins rather than the slightly more action-heavy Clock Tower 3 and Haunting Ground. Reviews on Steam…

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Feature: Self Portr-hate

Layers Of Fear review

Every corridor and room in Layers of Fear [official site] has something frightening hiding in its recesses. It might be an apparition, head rattling like an escapee from Jacob's Ladder, or a piece of furniture that is preparing to launch itself across the room like the toy thrown from a poltergeist's pram. The story of a painter attempting to overcome a creative block as he…

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Feature: It's behind you

Digital Horror: IMSCARED Breaks All The Rules

If you're at all interested in horror games and haven't already played IMSCARED [Steam Page], you should go and play it right now. The version released on Steam just over a week ago is longer than the free version that you can play on Game Jolt, and I'd be tempted to jump straight into the main course, but the 2012 release is still a beauty.…

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Sea Change: SOMA Mod Makes All Entities Non-Violent

What if you could talk to the monsters? The Wuss Mode: Monsters Won't Attack mod for SOMA [official site] doesn't quite allow you to hold conversations with the denizens of Frictional's latest creation but it does prevent them from chasing you around the place until you die. I'm excited to try this because it might just improve the game significantly, simply by focusing on the…

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Lucid Screaming: DARQ

DARQ [official site] is "a unique psychological horror game set in a zero-gravity lucid dream". My lucid dreams tend to begin with a sense of drifting away from my own body, which could account for that 'zero-gravity' sensation, which seemed like an odd addition to the game's description when I First saw it. Weightlessness and a lack of being. Judging by the trailer DARQ has…

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