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Posts tagged “horror”

Perception: Former Irrational Folks Crowdfunding Horror

You'll play a blind girl called Cassie who must use echolocation to explore a haunted mansion in Perception, a first-person horror game just launched on Kickstarter by former Irrational members. It looks to be a refreshing take on the scary house trope, with noise 'illuminating' areas so that you can 'see'. Cassie's ability to detect her surroundings are not dissimilar to those of Marvel's Daredevil,…

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Housebond Horror: Abstention

Abstention is a horror game but the trailer looks more like a video interpretation of a glossy real estate brochure. The attractive lake house that the camera pokes around is the game's setting - one exquisitely crafted location that changes as time passes. Or fails to pass. There's a twist, you see. A twist in time. The game doesn't just take place in a single…

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Feature: White Light/White Sheet

White Night review

White Night [official site] is an eye-catching game and no mistake. I've been attracted to it since the first screenshots appeared but I always feared that the remarkable graphics might be a beautifully crafted shroud on top of a mouldy corpse. Not so. This is a slight but satisfying horror game built around a consistently impressive monochrome lighting technique.

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Feature: watching and waiting to die

Jack In The Box: Five Nights At Freddy’s 3

Will I never learn?RPS Towers, two days agoPip: Oh look, a new Five Nights At Freddy's game [official site]*.Adam: There are so many. I can't play them all. There isn't enough liquor in the world.Pip: This isn't one for Alice's Encyclopædia Animatronica. It's Five Nights At Freddy's 3.Adam: OK. I'm going in.I shouldn't have gone in.

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A Twisted Family Tree: Albino Lullaby

Albino Lullaby [official site] could be 2015's smartest horror game. In the trailer below, developers Ape Law set out their stall with three statements that I can't help but read as a reaction against popular notions as to what horror is, or can be.No blood. No gore. No Jump Scares.This is fear that skitters across the nerves, plucking away like a delirious harpist rather than…

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Shambles: Resident Evil Revelations 2 Lacks Local Co-op

The Steam Store page for Resident Evil Revelations 2 [official site] has listed offline co-op as a feature since preorders began and continues to do so at the time of writing. But the game, now released, doesn't support local co-op and, according to a statement Capcom have made to VgG24/7, it probably never will.The PC version of Resident Evil Revelations 2 supports a variety of…

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Feature: Grandmother loves you

First Look: Albino Lullaby

Oh, what a rare treat moments like this are. Until this morning I'd never heard of Albino Lullaby. Now it's the game I'm most looking forward to playing in 2015. An exploration horror, with a gleeful sense of mischief, comparisons with The Stanley Parable are inevitable, and perhaps even deserved. This is a haunted house game that's, incredibly, bursting with originality, phenomenal moments of level…

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Clocktower Successor Clocking On To PC: Night Cry

Did you know that every time you hid in a closet while you were playing Alien: Isolation or Amnesia, you were doing a little homage to Clock Tower? Sure, you might have been doing a little whimper or wee at the same time, but the act of hiding instead of hunting and killing is SO Clock Tower. Sure, Clock Tower may not have been the…

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Feature: Derelict?

Deadnaut review

There was one very good Alien game this year and in Deadnaut, we almost had another. While Isolation acts as a straight sequel, pitting a Ripley against a familiar creature in a familiar place, Deadnaut is about the horror of the unknown. With no license and no restraints, it is free to populate its derelict vessels with randomised beasties, ranging from the possessed corpses of…

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Feature: Freddy, Steady - No

Behind The Mask: Five Nights At Freddy’s

I hadn't played Five Nights At Freddy's until Saturday night and when I finally got around to it, the game made me angry. I stomped around my flat, complained loudly about how much I hate jump scares and screamers, and told anyone who would listen that the whole thing is terribly designed.Stress can make liars of us all.

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Forget Me Not: Lethe Is Physics Plus Horror

Lethe is Psi Ops meets Amnesia, as I have already established. A new dollop of alpha footage confirms my previous thinking, showing a first-person horror game in which the protagonist mostly runs away from monsters, but occasionally gestures toward them in the hope that they'll fall down. He emit gusts, you see, which is apparently some type of superpower if your hands are involved, but…

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Freeware Garden: The Deepest Sleep

The Deepest Sleep is a first person, horror point-and-click adventure; the last installment in a trilogy of adventures involving sleeping rather deeply. Happily, never having played its two prequels didn't spoil my enjoyment. The Deepest Sleep has you diving deep into your nightmares and fighting to find a way out, while avoiding the scary creatures that want you to never wake up again.

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Ready, Steady, Poe: The Last Door

The Last Door is a neat point and click horror game that flirts with Lovecraftian cosmic horror but is in a long-term relationship with the weird fiction of Edgar Allan Poe. Released episodically, it has just entered its second season, following a four chapter debut, and despite a couple of logical leaps in the puzzle department, it's well worth playing. The price helps with the…

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Freeware Garden: Hill 160

Very few games attempt to convey the complete and utter terror of war, to avoid any sort of jingoism, and to still create a sense of desperate excitement. Even fewer succeed. Hill 160, rather impressively, is one of the latter. What's more, as one 2014's more traditional IFComp entries, it accomplishes that using nothing more than text.Glorious, evocative text that paints an atmosphere of complete dread.

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