Posts Tagged ‘HTC’

Standalone Vive Focus heading westwards later this year

Vive Focus

Hot off the heels of Vive Pro’s price announcement, HTC have now revealed that its first standalone VR headset, the Vive Focus, will also be making its way across the globe later this year. Originally limited to just shops in China, the Focus will become what HTC’s calling the first inside-out-six-degrees-of-freedom standalone VR headset to be available to regular folk like us. Uh-huh.

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How to avoid Vive’s VR subscription price hike

Viveport

For the five of you that own an HTC Vive, I’ve got some bad news for you. At the end of March, the price of HTC’s Viveport subscription service is going up. In the UK, £6.99/month will become £8.99/month on March 22nd, with a similar price increase taking place across all 60+ countries where Viveport’s available.

Fortunately, there’s an easy way to avoid it if you’ve yet to sign up to it. All you need to do is become a subscriber before March 22nd and HTC have promised you’ll be able to keep the £6.99 sub price for at least the rest of 2018. The same rule applies to all current Viveport subscribers too.

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Best of CES 2018: The top PC gizmos you’ll want to own this year

CES 2018

The Consumer Electronics Show (CES) is over for another year. It was a slightly weird show this year, marred by an embarrassing power outage, one too many pointless robots (Cloi, I’m looking at you) and the creeping feeling that the world’s biggest tech show might just be becoming a bit irrelevant.

Fortunately, PC gamers still have plenty to look forward to in 2018, from giganto gaming screens and teeny tiny powerhouse NUCs to mouse mats that can charge your phone, metal-clad motherboards, and probably yet another hike in GPU prices when EVGA unleashes its crypto mining dream machine power supply that can run something silly like 14 Nvidia GTX 1070s all at the same time (thanks, guys). But all that’s just the tip of the iceberg. Read on for what I’m officially deeming the best of CES 2018, all without a single stroppy robot in sight.

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Grab a Vive, Fallout 4 VR, Doom VFR and more for just £599 this Black Friday

Vive

Earlier in the week, we told you an HTC Vive deal was coming on Black Friday. And now it’s here! That’s right, for a mere £599, you can get a Vive headset and deluxe audio strap (the latter of which normally costs £99), free pre-order codes for Fallout 4 VR and Doom VFR, a free copy of Google’s Tilt Brush software and a month’s subscription to HTC’s Viveport service, where you get five free apps or games for free every month from Vive’s curated collection. Don’t you just love a good deal?

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What Is The Best VR Headset? Oculus Rift vs HTC Vive

Pity me. I have two different VR headsets in my house, so my PC is a mess of cables, USB hubs and strained video output adaptors. My suffering is unimaginable. I have swaddled myself in wires and made my forehead sweat for your benefit, however: to try and give you some sense of how the Oculus Rift and HTC Vive compare to each other in daily practice. While many of the baseline specs are all but identical, there are a raft of smaller differences between the two, even once the matter of the Vive’s room-scale support is discounted. I do, somewhat reluctantly, now have one headset I recommend over the other at this point in time, but with important caveats.
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Hands On: The Lab, Valve’s Portal-Themed VR Games

Our Vive hands-on experience with The Lab took place in Valve’s GDC booth. Actually, ‘booth’ isn’t the right word at all. Valve had transformed a large chunk of the Moscone North hall into a suite of sleek, white virtual reality chambers. The setting itself is a statement of intent, clean and minimalist in comparison to the usual attention-grabbing showfloor stalls, and quietly but efficiently guarded. As Pip and I sat in the waiting area on the final day of the show, the ‘Demos Full’ sign out front had two stickynotes attached: “No, really.” “Really, really, really.”

We were there to see The Lab, which I understood to be a Portal-themed collection of minigames (I suspect you’ll be reading about a lot of minigames in these early stages of VR). They turned out to be four small demos that took us back to the world of Portal and explored the possibilities of the Vive’s virtual spaces and impressive motion controls.

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Cyber Reality: HTC Vive Pre-Orders Now Open

Your new children.

Kiss your meatwife goodbye and take a photo of yourself for your meatdaughter to cherish, for you are soon to transcend the flesh and enter the cyberworld. I mean, if you have £700/$800/€900 spare, a powerful PC, and someone who’ll refill your nutrient paste tubes and empty your bucket.

The Vive – HTC and Valve’s virtual reality system which combines cybergoggles with motion controllers and sensors to track cyberusers moving around the room – has just opened pre-orders. They will start shipping on April 5th. They are expensive.

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Virtual Insanity: HTC Vive Will Cost £689/€899

When HTC announced a $799 US price tag (before sales tax) for the Vive, the virtual reality system they’ve been working on with Valve, we could only guess at how much that would convert to in real money. Well, with cybergoggle pre-orders opening later today, HTC have confirmed prices for the rest of the world. Oh my goodness a lot of money, is the answer. Folks in the UK will pay £689 and it’s €899 in Cthulhu emoticon money (both including tax), and… go check out the full list.

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Valve Time Strikes Again: No SteamVR / HTC ‘Til Spring

It wasn’t that many months ago that I had fondly but confidently dreamed I would be spending Christmas in a VR wonderland. Those tykes at Valve seem always able to convince me that this time, this time they’re going to meet a mooted release date. Of course they’re not going to! It is completely, absolutely their thing to not do it! Would they even still be Valve if they did?

In fairness, their Steam VR headset, the Vive, is a partnership with HTC, who are doing the heavy lifting in terms of manufacturing, and it’s them who’ve finally broken cover and admitted that the thing definitely won’t be with us until next year. DAMMIT.
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What I’d Like To See Happen With Virtual Reality

Using Valve and HTC’s Vive headset was one of the best experiences I’ve ever had with entertainment in any form, but that’s not to say that it’s perfect. There are obvious limitations in the hardware, obvious ways in which it will inevitably be improved in the years to come, and plenty of potential not yet realised in any of the prototypes I’ve played.

So I’ve been thinking. Here’s five (wholly serious) things I’d like to see Valve, HTC, Oculus or really anyone do with virtual reality.

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Valve’s Vive VR Prototype Is Better Than The Oculus Rift’s

I’ve used the Oculus Rift DK1, HD and DK2 for hours and hours and enjoyed my time with each of them immensely, but on each occasion, I’d feel some sense of relief upon taking the headset off. Relief that my head could cool down, relief my eyes could relax, relief that I hadn’t thrown up.

When my twenty minutes with Valve and HTC’s Vive came to an end, I felt no relief. Instead, I only felt disappointed that I couldn’t continue exploring the 3D painting demo or playing with the specially-designed Portal 2 vignette.

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