Posts Tagged ‘Hyper Light Drifter’

Steam summer sale: our giant recommendations list

The Steam summer sale is in full blaze. For a while it even blazed so hot that the servers went on fire and all the price stickers peeled off the games. Either that or the store just got swamped with cheapskates looking for the best bargains. Cheapskates like you! Well, don’t worry. We’ve rounded up some recommendations.

Here are the things you should consider owning in your endless consumeristic lust for a happiness which always seems beyond reach. You’re welcome.
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In their haste to make “soulslikes”, devs have forgotten what makes Dark Souls unique – its level design

I finally completed Dark Souls III [official site] last week, a world that I have been dipping in and out of between bouts of listlessness since its release in April last year. It didn’t grip me like the first revered Dark Souls, but it still made me sad to know it was all over. Where could I go now for my Souls fix? The answer, it turns out, is loads of places. The games industry is quietly reverberating with the series’ influence. From small games boasting “souls-like” combat, to bigger games doing weird things with death and player messages. Meanwhile, our PlayStation brethren got Nioh, which took the “pocket full o’ souls” idea and simply renamed them “Amrita”. There is a popular complaint that everything in the industry is now being compared to Dark Souls, and it’s easy to forget that games embraced difficulty and strangeness long before the Bed of Chaos made you weep with frustration. Nevertheless, the mechanics and the tone of Miyazaki’s magnum opus is leaking into games everywhere.

That there’s an influx of Soulsian disciples out there isn’t a problem to me. My problem is that they are learning all the wrong lessons. At least, they are neglecting the most important one. But first let’s look at what sly tricks are being lifted from the series, and who is lifting them. Read the rest of this entry »

The Electronic Wireless Show – IGF Special #4: Visual Storytelling

Podcast klaxon. The Electronic Wireless Show has recently awoken from the depths and has been going on a rampage, talking to developers like Tim Keenan of Duskers about science-fiction and Christine Love of Ladykiller in a Bind about sex, among many other industry sorts. We’re like real radio journalists!

In the final episode of this special run, we are talking to the makers of hack ‘n’ dash explorer Hyper Light Drifter and dreamlike detective adventure Virginia, and how both games aim to tell a story without using a single line of dialogue. Show offs.
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Quadrilateral Cowboy scoops IGF Grand Prize

Hacking heist ’em up Quadrilateral Cowboy has won the Grand Prize at the 2017 Independent Games Festival awards, taking home $30,000 (and another $3,000 for winning the Excellence in Design award). The ceremony went down last at the Game Developers Conference, with other winners including Ladykiller in a Bind and Hyper Light Drifter. The IGFs may no longer turn up many huge surprises but they are a handy pointer for some good games you might have missed. As luck would have it, Brendan’s first IGF episode of the RPS Electronic Wireless Show went up only last night, chatting with Quadlatcowbo creator Brendon Chung.

The Game Developers Choice Awards were also last night, right after the IGFs, but tch! you don’t need them to tell you about the existence of games like Overwatch, Firewatch, and presumably other things suffixed ‘watch’. Pokéwatch Go etc. Read the rest of this entry »

IGF finalists include Stardew Valley, Inside and Event[0]

And so this cosmic dance begins anew. The finalists for the Independent Games Festival awards 2017 have been announced. Out of 650 games examined by the giant gang of 340 judges, a final 30 have been selected for a bunch of categories. There’s plenty of familiar names among them, including Inside, Stardew Valley, Virginia, Hyper Light Drifter and Event[0]. But also some other boyos worth giving some attention. Come on over here and let’s take a look at them all.
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Zoomo: Hyper Light Drifter’s Boss Rush, 60fps Support

I hardly see 60fps support as essential in games but I won’t say no to it. So coo, look, gorgeous fight-o-explorer Hyper Light Drifter [official site] can now run at 60fps, thanks to a new update in public beta. This also boshes in a Boss Rush mode, for people who simply want to duff up big monsters. Good things!

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I Like Big Gods: No Place For Bravery Announced

I do like a fantasy landscape with ridiculous unearthly scale, and I very much like the look of the ones in the newly-announced No Place for Bravery [official site]. An eerie colossus looms behind distant snowy mountains. A skeletal giant is buried up to its hips in the desert sand, hand still resting on its sword. A huge shadow of a dragon casts your party in darkness. That’s the good stuff. Beyond the pretties, mind, No Place for Bravery is a roguelikelike action-RPG with inspirations including Hyper Light Drifter and the time travel trickery of Super Time Force. Here, watch this trailer:

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