Posts Tagged ‘I Am Bread’

Kooky Ooky: I Am Bread & Goat Simulator Team Up

Dang, I would kill for a Brick Lane sesame seed beigel. At 3am. After being dumped unceremoniously by the night bus still a mile from home. Drunk, obvs. I do miss London a bit.

The twin fads of zany physics-based games and Joke Simulator Game Simulator 2013 have mostly passed us by now, so I wonder what’ll be the not oh-so-random joke genre to strike it big? Frag montage parody FPSs have been too small for too long to take off, and Sanic Hegehog games have never been fun enough. Maybe I’m out of touch.

Well, while we await the next big thing in zaniness, we can return to two giants in the field, who are slowly raising themselves from their meme-shaped thrones (resembling the severed head of Richard Dawkins frozen in eternal fury). You see, Goat Simulator [official site] and I Am Bread [official site] are teaming up for crossover free DLC.

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Bready Steady Go: I Am Bread Pops Out Of Early Access

Your Morning Mate, they call it. Johnny Foamguts. Hedgehog Hell. Cleopatra’s Sponge. Whatever you call bread – Jam’s Friend, Billy. The Sticky Trick – you can now become bread – A Touch of the Brown. Grainbrick – proper real fully-baked bread – Hollywood’s Trickshot – as I Am Bread [official site] has left the Early Access oven to sit on the shelves with the rest of Botham’s Bane.

It’s another difficult-to-control wacky physics game from Surgeon Simulator 2013 developers Bossa, this time starring a floppy slice of bread that’s exploring levels on a mission to accrue exotic new toppings and become tastier.

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Space! Race! I Am Bread Adds New Game Modes

I am Bread... in space

Two new game modes have been added to Bossa Studios’ hyper-realistic staple food simulator I Am Bread [official site]: Zero G, which takes our plucky sliced hero into the final frontier, and Bagel Race, which stars an all-new fresh baked good.

Here’s a lovely 2001: A Space Odyssey tribute trailer to celebrate the updates: Read the rest of this entry »

Wacky Physics Sandwichbox: I Am Bread Released

Toasty!

I’m sure your emoji are nice and all, but what’d really enrich my written communication is sound effects. Take this post: what I have to do is explain that the company behind Surgeon Simulator yesterday released onto Steam Early Access I Am Bread, a zany physics sandbox where you control a sentient slice of bread roaming a house trying to become tastier. And how am I to do that without all the wacky cartoon bongs, boings, bings, pings, pops, plops, twangs, gongs, horns, and slide whistles that such a post demands? Tch. I guess we’ll find out.

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Toast In The Machine: I Am Bread

I Am Bread’s trailer trundled onto the internet in a miniature clown car, putt-putting toward the big top of YouTube, coughing smoke rings from its tiny exhaust pipe. How the crowds guffawed when the doors clattered to the ground and a lanky harlequin struggled out of the driver’s seat, his oversized shoes flip-flopping against the steering wheel and sending gasping honks out into the atmosphere. And tears streamed down the cheeks of every man, woman and child as they collapsed in hysterics when the passengers spilled out onto the sawdust scattered across the floor. THEY WERE SLICES OF BREAD! THE PASSENGERS WERE SLICES OF BREAD!

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