After a decades or perhaps even centuries-long conquest, Icarus Proudbottom is finally finished teaching us how to type. He and his Native American spirit owl pal Jerry have imparted all possible knowledge unto us, filled our brains to bursting with virtuoso-level flicks of the wrist, flights of fingers. Our WPMs are godlike. We have transcended the mortal linguistic plane. We are no longer of this Earth. So what’s next? Space! Icarus Proudbottom: Starship Captain, an adventure-ish game described as “like a mix of Artemis Bridge Simulator and classic LucasArts adventure titles.” It takes place entirely on the bridge of a starship, and it’s pretty much guaranteed to be very silly.