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Posts tagged “id Software”

Doom Eternal’s first story expansion is out now

It's not Halloween until you're knee-deep in the dead, so here comes Doom Eternal with the start of its two-part story expansion. The Ancient Gods sends the angry fella back into the Maykr's dimension to resume ripping and tearing, this time with some new enemies in the mix too. Curiously, the expansion is also a standalone game, not requiring you to own Doom Eternal to…

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Pour one out for Quake’s cancelled 300ft zombie

Have you played Quake? If you have you'll, like me, probably have wondered why Episodes 2 and 3 don't end with a boss fight. This week, former Id designer Sandy Petersen explained some of the hacks he and American McGee tried bashing together to fill those boss-shaped holes, from a tower-block sized rotter to a giant grotesque spiderthing wot would've chased you around the entire…

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This Quake mod lets you fight Sif from Dark Souls

Quake's a gritty fast-paced shooter where you dance around enemies and splatter them with beefy guns. Modder "Redfield" clearly thought, "But what if I inject some Bloodborne into it?", and so Raven Keep was born. It's a mod which throws players into a gothic castle where "Old Ones" (sound familiar?) have left some spooky chalices behind. To uncover their mystery, we'll have to blast knights,…

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John Carmack says Microsoft buying Id Software could let him “reengage” with old titles

Microsoft are buying Bethesda, or rather their parent company ZeniMax Media. Like a nesting doll, Bethesda themselves are the parents of yet other game studios that Microsoft will also own. What of, say, Id Software? One of Id's co-founders John Carmack reckons that the Bethesda buyout is a good thing. He says that the new Microsoft ownership could allow him to "reengage" with his old…

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Microsoft have bought Bethesda

Update: Microsoft say they'll "keep the commitment" to bring Bethesda's Deathloop and Ghostwire: Tokyo to PS5 as timed exclusives. More below.Microsoft just announced they've bought ZeniMax Media, the parent company of Bethesda. The developers of games such as Skyrim, Fallout, Dishonored, Prey, Doom, Quake and all those classics are now technically Xbox Game Studios. Xbox boss Phil Spencer made a post welcoming the developers, in…

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Quake’s soundtrack by Nine Inch Nails is out on vinyl now

If you fancy rocking out to a little bit of Quake, the game's original soundtrack by Nine Inch Nails is available to buy on vinyl now. It's the hot record for 2020, featuring aptly named tracks like "Life", "Damnation" and "Aftermath". Oh and "Quake Theme", I guess.When the listing for the record went up yesterday, a cheeky note said that it was supposed to come…

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Doom Eternal’s Ancient Gods DLC won’t require the base game

Doom Eternal's upcoming DLC might take place in the immediate wake of the base campaign, but that doesn't mean you'll need to have actually played it. Arriving this October, Id Software this weekend confirmed that you'll be able to pick up the first bit of two-part romp The Ancient Gods without having actually bought the base game, letting you jump straight into the deicidal carnage.

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Doom Eternal: The Ancient Gods continues the slaughter in October

You've ripped and tore your way through Doom Eternal, and now you're looking for more. Well, young slayer, you'll be glad to know Id Software are continuing the fight against hell, heaven and everywhere in between when it's first DLC, The Ancient Gods - Part One, arrives on October 20th.

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Doom Eternal’s first DLC is bringing bloodshed to The Ancient Gods

What's a bit of deicide, anyway? Announced as part of QuakeCon At Home's opening ceremony, Doom Eternal's first campaign expansion is The Ancient Gods: Part 1. Doomguy's first real post-release outing wants to ask if all that supernatural murder was worth the trouble it caused in the heavens. It's Doom, so I reckon the answer is yes - and any follow-up concerns should be easily…

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Grab a whole lotta Quake for free this weekend

Have you played Quake? The eldritch lords at RPS HQ don't let me write HYP posts, of course, but I thought I'd ask anyway. See, it's QuakeCon At Home this weekend, and Bethesda are giving away a seminal piece of shooter history - and every character in its arena-blasting descendant Quake Champions - for free 'til the end of tomorrow.

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Here’s some QuakeCon At Home highlights to tune in to

QuakeCon At Home is live this weekend on Twitch, though it really should be called BethFest when you look at the schedule. The event has moved wholly online thanks to the Covid-19 pandemic, and the rescheduled celebration of id’s and Bethesda’s games has an intriguing schedule. Here are a few of the highlights.

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QuakeCon 2020 is going fully digital for its 25th annual event

QuakeCon is an entire quarter-century old this year, and no pandemic will stop Id Software and Bethesda from celebrating it. While the in-person event was cancelled back in March due to Covid-19, QuakeCon will now be joining the raft of gaming events being taken online. Aptly named QuakeCon At Home, it's set to feature esports tournaments, charity initiatives, and loads of "round-the-clock" live streams. It…

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Doom Eternal to be purged of controversial anti-cheat software

As you may or may not have noticed, there is a bit of a hoo-ha going down about kernel-level anti-cheat software. This is software that peeps at what Windows is up to using administrator privileges, which some people are understandably unhappy about. Happily, then, Doom Eternal developers Id Software are going to rid their game of Denuvo Anti-Cheat. The purge will come in an update…

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Doom Eternal’s next update summons trans-dimensional Empowered Demons

For most of Doom Eternal's demonic foes, the best they can expect is to make a nice corpse. A particularly pleasing splash of gore on the Doom Slayer's boot. But for those lucky few that manage to take down our man in green, a special reward will soon be in store. Doom Eternal's first major update will add Empowered Demons to the shooter, turning plucky…

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Id Software explain what happened to Doom Eternal’s OST and why they won’t be working with Mick Gordon on their DLC

After the official soundtrack for Doom Eternal was released on April 18th to Collector's Edition owners, players quickly noticed that something sounded off. It turned out that there was a marked difference between the tracks Eternal's composer Mick Gorden had mixed himself and those done internally by Id Software. At the time, it was unclear why, though Gordon seemed displeased with the disparity. Id's executive…

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Feature: Beginners tips and tricks

Doom Eternal guide: top 20 tips for demon slaying, how to kill Marauders

Doom Eternal still is a very, very good shooter, though there are some key differences between this one and the one that came out in 2016. If you're still getting to grips with the game, I've listed my top tips for shooting all the demons and some stuff on exploring levels.

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Feature: All weapon mod challenges

Doom Eternal weapons: how to master all the gun types

Early on in Doom Eternal, you'll pick up your first weapon mod. These are secondary fire effects and there are a maximum of two per weapon. You can swap them on the fly if you've unlocked both of them, so they can make a standard shotgun either throw sticky bombs or turn into a fully automatic shotgun. But there is a way to make them…

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A demonic face-off from Doom’s past is sealed inside Doom Eternal’s soundtrack

There's more than a bit of metal in Doom Eternal. The rhythmic bass blasts of super-shotguns, tinny chaingun power solos, verses punctuated by gory breaks and technical fingerwork. It's only natural that Doom's soundtrack contains a little bit of hell in kind. But beyond all the blood and bass and demonic incantations, audiophiles have found Doom 2's cover art embedded in the very roots of…

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Doom Eternal’s composer doesn’t approve of the soundtrack album’s mixing

Blood, guts, and chainsaws are integral parts of Doom, but so are its bangin' metal soundtracks. Australian game sounds man Mick Gordon was the composer for both Doom (the 2016 one) and Doom Eternal's soundtracks, winning multiple awards for the former back when it released. The Doom Eternal OST launched over the weekend and apparently something sounded off to those with an ear for it.…

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Doom Eternal devs watching a speedrun ask “What just happened?” a whole lot

A standard run of Doom Eternal might take 15-20 hours, but you can cut that down to under half an hour with a few cheeky glitches and a whole lot of skill. IGN sat four of Doom Eternal's lead developers down in front of a 27-minute world record speedrun to record their reactions and, well, it involves a whole lot of asking "What just happened?"…

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