Posts Tagged ‘id Software’

Quake Champions extends its free giveaway to June 25th

Quake Champions

It’s been heartening to see Quake Champions doing so well. After the likes of LawBreakers failed to draw the crowds even during free beta events, was there even room in the market for an old-school arena shooter? Apparently so, as when Bethesda announced at E3 that the game was going free-to-play early (for a limited time), the servers filled up fast, and stayed full. They reckon they’re on to a good thing, clearly, as they’re extending the giveaway for another week. Tag the game now at Bethesda.net or on Steam and keep access forever.

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Quake Champions is free if you get it now (or much later)

23quakechampions

I’ve never been a Quaker. I’ve always thought a life spent pursuing peace and friendship through a religious lens was at odds with the Quaker’s requirement that you spend 5 hours of every day playing a version of Id Software’s hyper-violent shooter, but I won’t pretend to understand such ecclesiastical matters.

I just got myself all tangled up over something that’s quite simple, now that I’ve managed to spell it out. Quake Champions is an upcoming free-to-play arena shooter, only for now it’s in paid for early access. Except for right now and up until June 18th – until which you can get free permanent access to the early access version if you download it and play at least one match. If you’re like me and have barely dipped your toes into Quake before, this seems like a good opportunity to fix that. Read the rest of this entry »

Rage 2 blasts first gameplay video

Tonight we got our first real look at Rage 2, the sequel to Id Software’s 2011 post-apocalyptic drive-o-shooter, in its first gameplay video. After Andrew WK and his chums finished rocking out on stage, anyway (a thing that happened, and I was glad to see at 2:30am?). Click on through for faceshooting, carfights, and some real fancy superpowers. Read the rest of this entry »

Quake Champions updates with bots and detailed gibs

Quake Champions

The game has hit some bumps along the way, but arena shooter revival Quake Champions has made steady, sure steps towards its goal to revitalise the genre over the past few months. Today’s update brings the game just that little bit closer to the ideal, introducing bots for practice play (and to fill empty slots if someone bails from your team), and a gratuitously detailed gore system worthy of Doom 4. Rockets, chainsaws, machineguns and more will have visibly different effects on your now-mechanically-separated opponent’s body. Squishy.

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Quake Champions adds battle bots and more specific gore

Screen Shot 2018-05-20 at 9.31.58 AM

Quake Champions is a delightful return to the origins of the arena shooter, and although the title is in Early Access at this point, there’s still a ton of DLC and other add-on content you can buy. That’s fun, right? I always find paid content in an unreleased game odd. Anyhow, there’s a lot to be actually excited about here, as the game is getting huge updates. That includes the community’s biggest request: Bots. Hell yes bots. With scalable skill levels, you can now learn to play that game on your own, or hone your expert skills, or just get some kills without having to both with the whole, you know, Other People thing.

Also: gore is coming. Not just blood and guts: really specifically engineered blood and guts. This is a game about science, after all. (Don’t… don’t double check that. Just let it sit.)

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Rage 2 gameplay trailer explodes out

Bethesda Softworks have blasted a ‘gameplay trailer’ for Rage 2, following yesterday’s terse announcement and unexpectedly colourful live-action music video doodad. This new vid is full of mutants, mechs, cars, guns, and giant throwable fidget spinners. The sequel to Id Software’s 2011 post-apocalyptic FPS is drafting help from Avalanche Studios, the mob behind Mad Max and Just Cause, which is a curious and exciting pairing. Avalanche do explosive open-world spectacle well, Id do first-person violence well, and together they’re making a game which looks a little something like this: Read the rest of this entry »

Rage 2 announced with blast of colours

Id Software’s 2011 post-apocalyptic first-person drive-o-shooter Rage is finally receiving a follow-up, publishers Bethesda announced today. They do not say much about Rage 2 beyond the fact that it exists, which was kinda already known following a spate of leaks over the past few days. But! Rage 2! That’s good. The original game’s carfights were a bit bland and the whole thing smashed into its ending like someone walking into a glass door but I really enjoyed Rage’s shootybangs. Some splendid violence. And while Rage was very serious and brown, the tone of the announcement trailer–at least–is silly and colourful. Watch this. Read the rest of this entry »

Odd heroes join Quake Champions, official and otherwise

Strogg & Peeker

Quake Champions: So nice, they made it twice. We all know about Bethesda/Id’s revival of the arena shooter franchise, but don’t go overlooking the Doom community’s impressive QC:DE project, adapting the formula of the game to a more old-school engine with its own fresh collection of playable characters. This week, both got significant updates.

On Bethesda’s side of the fence, the game now lets you be a Strogg Infiltrator from Enemy Territory: Quake Wars and wield the classic Quake 3 Plasma Gun, plus hop around a new map. On the Doom mod’s side: For the first time in any kind of playable/voiced incarnation, it’s evil AI Durandal from Marathon, plus a new set of expendable monsters for him to chew through offline. Within, character trailers and gameplay footage of both in action.

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QC:DE brings modern-style arena FPS thrills to Doom 2

Quake Champions: Doom Edition

It should almost go without saying now that Doom 2 is all things to all people, in the most literal sense. Thanks to 25 years of evolution in modding tools, it’s Donkey Kong, Resident Evil and even Heroes of Might & Magic now, among other things.

The latest game to be swallowed by the all-consuming vortex of creativity that is the GZDoom-powered mod scene is Quake Champions. The arena FPS reboot may still be in public testing, but it’s already been systematically disassembled, stripped for parts, and launched today as Quake Champions: Doom Edition (or QC:DE for short), a mod for possibly the most enduring game in PC history.

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Room-deep in the dead: DOOM VFR out today

doom-vfr

Lest 2017 didn’t already feel like the year in which everything happened all the time constantly, also joining the fray is Bethesda’s three-pronged attempt to adapt their biggest games into virtual reality. Skyrim VR is PS4 exclusive for now, Fallout VR arrives on Steam in a fortnight, and DOOM VFR – well, that’s today. Prepare for Cacovision.
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Quake Champions buffs (almost) everyone except Sorlag

Quake Champions

Thursday was patch-day for early access arena shooter Quake Champions [official site]. Tons of changes in this update, but there’s something for everyone as it’s raining buffs: BJ Blazkowicz gets a buff! Clutch gets a buff! Doom Guy gets a buff! And everyone’s favourite scary alien lizard-lady Sorlag gets… a nerf. Two, in fact.

Poor Sorlag. At least there’s a Double XP event running this weekend. That’s something, right?

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Have You Played… Commander Keen?

commanderkeen

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

The year: 1994. Me: a teenage goth who had never seen anything more amazing than the chainsaws and demons hellscape of Doom.

Imagine, then, my reaction when I found that the people who made Doom hadn’t been forging dark arts made of infernal code since they first discovered computers. They had made a series of games about a kid who builds a space rocket in his back garden and then bounces around on a pogo stick collecting soda. His name is Commander Keen.

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Quake Champions rocketjumps into early access

Get grunting, gibfiends, as Quake Champions [official site] is now in early access. This is id Software taking the vintage mega-fast arena FPS into slightly more modern lands by making it a bit of a ‘hero shooter’ where everyone has special abilities and different stats. (A ‘hero shooter’ is a class-based shooter where character classes have names rather than descriptions and they don’t wear similar uniforms. THAT IS ALL, OKAY.)

While Qamps will be free-to-play when it launches properly, making money by selling access to characters, for now it costs cash. Technically that’s buying the ‘Champions Pack’ pass, which includes access to all current and future characters. Read the rest of this entry »

Quake Champions enters early access arena next week

Something about putting the words ‘Quake’ and ‘early access’ into the same sentence makes me dizzy. We’re in another world these days, but back in the day Quakes were games that arrived so fully-formed, so absolute and monumental, that the idea of being able to buy an unfinished one makes the damn fool old man who sits at the back of my head wave his walking stick around furiously.

But there it is: id Software’s multiplayer-only shooter Quake Champions [official site] is strafing into the rough’n’readier part of Steam in just five days.

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All DOOM multiplayer DLC is now free

doom666

There’s plenty of gloom to go around, even at the best of times, but can we ever have enough DOOM [official site] in our lives? Well, this weekend there will be DOOM for all as last year’s unexpectedly brill reboot is free on Steam from 6pm UK time (1pm EST) today. You can play the first two campaign levels, and tear about in multiplayer and on the Snapmap custom level tools as much as you like. If you buy the game over the weekend, progress in the trial carries across, and there’s a meaty discount ($14.99 (US) / £11.99 (UK) / $17.99 (AUS)).

Not all the news is for newcomers though. With update 6.66, Bethesda have “retired the DOOM season pass”, which means all multiplayer content is now available to everyone who owns the game, forever. Full details below.

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John Romero wants you to buy his Doom 2 floppies

Would you like a $3,000 copy of Doom 2? Sure, that’s a little bit more expensive than the £5.99/$4.99 Steam version, but you’d be getting five whole floppy disks! When the world ends, that plastic might be valuable. Still not convinced? Well then, I guess John Romero will have to sell his copy to someone else.

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Quake Champions will bunny hop onto Steam too

Quake Champions

I’m eagerly following the progress of free-to-play shooter Quake Champions [official site]. I spent a good year of my life in the browser-based Quake Live bunny hopping, insta-gibbing and failing to rocket jump over the smallest of obstacles (seriously, I can’t rocket jump in any game), and had a blast. I haven’t had the chance to play the beta yet but I’ve watched a few streams and the feedback seems to be positive, including from Rick Lane, who was pleasantly surprised with it.

Currently the beta is only available through the Bethesda.net launcher, but Bethesda have now confirmed that it will come to Steam too when it launches properly later this year.

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Bethesda jack in for Doom VFR and Fallout 4 VR this year

The promised VR version of Fallout 4 [official site] will arrive in October for Vive cybergoggs, Bethesda announced during last night’s E3-o-rama. Curiously, Fallout 4 VR [official site] is a separate game rather than an update or add-on – one which will cost twice as much as regular Fallout 4 does.

Bethesda also formally announced Doom VFR [official site], a standalone Doom game made expressly for VR. This is a new game rather than a refit of 2016’s game, a new Doom first-person monster-mash. Have a look in this trailer: Read the rest of this entry »

Have You Played… Doom II: Hell on Earth?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I change my mind whenever anyone asks me (important: no-one ever asks me) whether Doom or Doom II is the best Doom game, but one thing that was always certain was that Doom II was the best Doom sequel. Nowadays, I’m not so sure. Read the rest of this entry »