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Posts tagged “id Software”

Feature: Hell on earth

Doom Eternal new release date, gameplay, trailer, multiplayer

So Doom Eternal has been put back a few months into an already busy March period. Not the best of things to have to report, but at the very least, those who will be getting the game via a pre-order are now getting a port of Doom 64 as an apology. Below is an updated version of everything you need to know about Doom Eternal.

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Doom Eternal is delayed into 2020, but at least Doom 64 is coming to PC

If you've been looking forward to Doom Eternal as respite from the hustle and bustle of the holiday season, I come bearing bad news: it's been delayed. Previously due on November 22nd, Doom Eternal is now due on March 20th, 2020. Id Software say they want more time to, y'know, make it proper good. To balance out the bad news, Id also announced that 1997's…

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Doom Eternal details its multiplayer Battlemode

Id Software have given some more details about Doom Eternal’s multiplayer experience, Battlemode, at its QuakeCon presentation. It’ll be based on an asymmetrical structure, putting one Slayer up against two demons. There’ll be five different classes of demons to choose from, so you can mix up how you play. Or, you know, play Doom like you would in the singleplayer campaign as the Slayer, except…

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Rage 2 update brings New Game+ and some bloody hard new modes

Do you remember Rage 2? It had this whole wacky pink-neon punk vibe going on before launch. For a hot second, I was pumped to become some mad blue-haired lass battering the wasteland with a baseball bat. Turns out, nah, you're some future cop called Walker (who in a cruel twist, drives around more than they walk) out to ruin the party for everyone. Rubbish.…

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Tim Willits leaving Id Software after 24 years

One of the last of the Id Software old guard is parting company with the studio soon. Tim Willits wasn't part of the original team of founders, but was there early enough to be credited as level designer on 1995's Ultimate Doom and have a credit in almost everything since. After working as a designer and creative director on the likes of Quake, Doom 3…

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Feature:

E3 2019 games – every game confirmed

They just keep coming don't they? A lot of games were announced at E3 2019, things that we didn't know about, as well as stuff that's previously announced, or expansions to already released games. Now, to the casual outsider, what we're doing might seem absolutely nuts, but we thought we'd put together an alphabetical list of all the PC games that have been confirmed to…

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Doom Eternal brings veiny vistas and violence to November

I'm sure the chainsaws and shotguns and evisceration of Doom Eternal are grand and all but tonight when watching the trailer announcing its release date, I could only think "Ooh that's a lovely landscape." Hellish gates opening to reveal a Bosch-esque, Babel-y spire is a good view. A wee snippet of pure red figures bowing in synchronised worship is grand. I like that the smooth…

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Sigil, John Romero’s fifth episode for Doom, is out now for free

Nearly a quarter-century after The Ultimate Doom added episode four -- Thy Flesh Consumed -- to the genre-defining FPS, original Id developer John Romero gives us a fifth for free; Sigil. Nine new levels for the original Doom, so no super shotguns or (thankfully) Revenants. It's pointedly old-school demon-slaughter, claustrophobic and dark, with a look that never strays too far from the original game. While free…

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Feature: "Tarty Manymango"

Rage 2 review

Watson Whoopinkoff and Flitwick Mcdimbledick are in an altercation. They're wearing the same (mostly lack of) clothes, and have both taken affront to this. We're in a particularly scummy part of a particularly scummy town, where nobody around pays them much mind. Except me. I stop and watch as insults escalate, until Mcdimble suggests Whoopy stick the robot hand he's holding somewhere untoward. Whoopy knocks…

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Feature: No need to rage against the machine here

Rage 2 graphics performance: How to get the best settings on PC

Welcome back to the wasteland, you raving bunch of lunatics, because today's the day that Rage 2 finally blasts its way onto PC. Filled to the brim with tongue-waggling goons and mohawked, tattooed hoodlums with very itchy trigger fingers, the successor to id Software's 2011 post-apocalyptic shooter is now bigger and boomier than ever, thanks in no small part to their collaboration with Just Cause…

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Grrr! Rage 2 released

Rage comics may be so over by now but Id Software remain committed to their FPS adaptation of the Internet meme, this morning releasing Rage 2. Their open-world drive-o-shooter imagines a world where everyone raged so much that human civilisation collapsed, turning into a Mad Max-ian wasteland where people drive angry and murder angrier. For the sequel Id have collaborated with Avalanche Studios, the mob…

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We need to talk about Rage 2’s keyboard controls

Rage 2 is very almost here on PC, but for a game half-developed by Doom maestros id Software, there is something really quite rotten about the state of Rage 2's default keyboard controls. For as well as having an arsenal of mildly ridiculous guns at your disposal, you also have various special abilities to help you in the heat of battle, such as the sonic…

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Danny Dyer ‘aving it large in Rage 2 voice pack

Cheeky cockney sparrow and beloved minor UK television celebrity Danny Dyer will 'ave it large in Rage 2 with a voiceover pack, Bethesda have announced. Which sure is a thing that's happening. God knows how they found out about the star of shows including EastEnders, Danny Dyer's Deadliest Men, and I Believe in UFOS, but I'm glad they did. The world should know. He's going…

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Feature: Causing a ruckus.

Rage 2 release date, gameplay trailer, pre-order bonuses

Rage 2 just had a brand new trailer that showed a good nine minutes of mayhem and destruction. This collaboration between id Software and Avalanche Studios looks to be quite utterly mad, with plenty of new gadgets and vehicles to create a spectacle with. Our guide hub includes all the known information about the game, such as the release date, trailers, and details on the special…

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Nine minutes of Rage 2 packs in a mechload of explosions

It's not going to tug on any heartstrings or change the world, but I like what I've seen of Rage 2. Bethesda have just released nine fresh minutes of lightly-cut footage from the Avalanche/Id collaboration shooter, and it's reminding me a lot of both Avalanche's Mad Max and Bulletstorm. We get to see the player acquiring (and tutorial-ing) a new super-power, getting sidetracked on a…

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Doom II mod Eviternity teaches everything to know about demon slaying

Doom 2 is more than just Doom these days. Some modern levels for the 90s classic FPS feature thousands of enemies, fiendish traps and difficulty beyond anything Id Software dreamt of. Eviternity, released yesterday, runs the gamut. It's a 32-level campaign split up into six five-map episodes, each with a fresh look and some new monsters. You'll start out in gloomy gothic tunnels, plinking away at…

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Now I’ve tried raytraced Quake II, and it’s a dark delight

The other week, I got my y-fronts in a bunch about how some clever fella had added raytracing to Quake II. A 22-year-old first-person shooter had effectively beaten everyone else to the punch when it came to the new*, more naturalistic form of game lighting currently only available (at least without calamitous performance) on the most recent [block id="640017" title="Nvidia RTX"] cards. (You can do…

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Quake 1.5 refreshes an FPS classic with new maps, monsters and mayhem

A raytraced Quake 2 might be a fun retro showcase of shiny new hardware, but Quake 1.5 is what you really want to be playing right now. Assembled by modder "bloodshot12" (although its full credits are extensive), it's a cocktail of mods for Id's original Quake that aims to retain its aesthetic, but upgrade everything else. That means new, detailed weapon models, monsters (some from…

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Raytraced Quake II makes me want to buy a ludicrously expensive new graphics card

"Daddy, why are you cross?" "Because, my little one, someone's just added some lovely-looking raytraced lighting to seminal 90s first-person shooter Quake II, but I am unable to experience it myself because I don't own an RTX-series graphics card. Now repeat what I just said back to me flawlessly, or you're sleeping in the shed again tonight."

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