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Posts tagged “Id”

Feature: Update Night

Has Quake Champions been improved by its updates?

Update Night is a fortnightly column in which Rich McCormick revisits games to find out whether they've been changed for better or worse. If, for some reason, you needed reminding of Quake Champions’ 90s heritage, then you need look no further than Anarki. One of Quake Champions’ 12 playable characters, Anarki (1) rides a hovering skateboard, (2) has a pink-dyed mohawk, (3) sports a pair of…

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Feature: Decades of Strafe

Doom Isn’t About Chainsaws, Guns And Gore, It’s About Moving Sideways

Doom [official site] came to the Dolby Theatre as E3 began. Bethesda's showcase event included an in-depth look at a game we already knew about, the announcement of a game that we already knew about and the blood-spattered reveal of a game we've been playing (in various forms) for most of our adult lives. Doom is back. Nathan Ditum was on-site for the live demonstration,…

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Mein Gott: Wolfenstein Preorders Secure DOOM Beta Access

DOOM is coming but it might well not be called DOOM 4 anymore. I think DOOM 3 was a reboot but perhaps it's not too early for another. Bethesda send word that preordering the new and spectacularly ridiculous Wolfenstein game will secure access to the beta for the next game in id's aged series. Presumably that's DOOM 4, or the artist formerly known as Doom…

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210 Minutes of Direct Access To Carmack’s Brain

It says something about John Carmack's status in the gaming industry that he can hold a talk that lasts for three and a half hours and the majority of watchers are simply delighted. So, if you've got nothing else on for the next 210 minutes, here is said relaxed, cheerful, full-throttle, ad-libbed and fascinating QuakeCon speech in full. id's brain o'brains chats about the problems…

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Resurrection of Resurrection of Evil: Doom 3 BFG Date

Aha, I was a bit worried this might not see a PC release. Weird on both counts, given PC was originally its lead platform and, well, it's a pretty boring game so it's strange that I'd care. Absent makes the heart grow less exasperated, I suppose. Yes, Doom 3 BFG, complete with new sections, improved levels, tuned controls, added checkpoints and sweet mother of God…

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Pinky: Doom 3 Gets “BFG Edition”, Mounted Flashlight

Bethesda send word that they're re-releasing Doom 3, with a few changes. It'll release with Doom 3 itself and expansion Resurrection of Evil, but there will be seven new levels - constituting "The Lost Mission" - and the feature we were all crying out for the first time around: the "armour-mounted flashlight." Now you'll be able to illuminate stuff and shoot at the same time!…

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MEIN LEBEN! Wolfenstein 3D In Your Browser, Free

Good heavens, Saturday was the 20th anniversary of Wolfenstein 3D. That makes us all older than the oldest oak tree. The classic robo-Nazi-shooting FPS is credited with having made the first-person shooter a thing that people knew existed, and if you've played it recently, you'll know it's still brilliant. You haven't played it recently? Oh, well now you can.

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The Free To Play Quake III Is Now Slightly More Free

I entirely forgot about Quake Live, which is a strange to do. There's often lamention around these parts that id's Quakes and Dooms haven't been entirely well-treated in recent years, and yet there is browser-based Quake III re-release Quake Live alive and well and I believe relatively popular. And free to play. If you've held off exploring the not-free elements until now, you have a…

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Squee: Spider Crossings On Quake Live

You might just recollect my rantings about my favourite Quake III map, Q3WCP9, back in the mists of time. I had sort of resigned myself to the idea that it would never appear on Quake Live. Until now! The Quake Live Christmas premium update has it! Depressingly this means that the maps were only available to free players for a week, a week which ends…

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Free* Doom 3 Source Code Available

Do you know, it was probably to me that John Carmack first revealed he was intending to release the Doom 3 source code. I'm pretty sure. During an interview for PC Gamer in late 2008, I asked him if he'd be continuing his practice of making previous code available once the next big engine was out, and he explained that with Bethesda now owning id…

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Doom 3: The Sourcening Approaches

So on the ball is RPS that the first post even slightly related to spooky goings-on we've run this week comes a full day after Hallowe'en. That's just our shtick - spurning pagan festivals is what we do, as is being too lazy/non-cynical to compile 'TOP TEN SCARIEST NOSES IN VIDEOGAMES' posts to farm traffic. Spooky this really isn't, but it does concern aged, ultra-darkened,…

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Damnation: Doom 4 Delayed Indefinitely?

Happy update: Bethesda's Pete Hines says this rumour is "complete bollocks." Hooray! Plus, additional denial. This is pure rumour, but the Big K are reporting that a source inside Bethesda told them the company has made the decision to "indefinitely postpone" development of Doom 4. This move, made at a recent meeting in Dallas, apparently comes as a response to general disappointment with Rage, which…

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Rage: Surprises And Miseries

Question to the floor: how's everyone doing with Rage at the moment? There seem to be mixed reports as to the efficacy of the recent patch - for some it did the trick, for others (especially on ATI cards - our own John Walker claims the game is still more or less unplayable on his 5850) it didn't help the glitching and texture pop-in, and…

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Rage: Settings Patch/Carmack On PC Probs

id's legendary robo-brain John Carmack has broken the developer's rather inadvisable silence about the mucky state of Rage at launch on PC last week. Apology? Nah? Accepting blame? Nah. It's all ATI's fault that id released a game designed for future rather than existent drivers, he says. Oh, and the reason the game, once working, is still not as super-shiny as we might have hoped…

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Feature: Happy to be angry

Rage review

Rage, the first id game since - careful now - Doom 3 - came out on Tuesday in American climes, and is due in the retailer-oppressed UK tomorrow. After initially losing a day to the PC version's notorious technical problems, which ultimately led to picking up a different graphics card and manually tweaking configuration files, I've since been haring my way through its wastelands and…

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Sweet Desert: Fixing Rage’s Texture Problems

Alec and myself are busy playing Rage, and rather enjoying it, actually. That said, we had to do quite a bit of tweaking to get the damned thing working ok. We both used the fix detailed here in combination with enabling the GPU transcoding thing, while also updating drivers (particularly important for ATi cards). This seems to address most of the texture pop-in issues, and…

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Working Rage ATI Fix Now Out

Why, that's the most boring headline I've ever written here. Still, it's late, I'm tired, I've spent half the day unsuccessfully trying to track down an NVIDIA card so I can play Rage without feeling nauseous, but now I don't have to because ATI have put out a fix for the unhappy state of the game on Radeons. Unlike the first supposed fix, this makes…

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Raging About Rage PC

Good news! Rage is now on my PC, and I have begun to play it. I am excited to be doing so, based on what I've played of the game previously. Bad news! I'm seeing quite a few technical problems on my PC. To the point where I'm not sure I can keep playing. Sounds like I'm not alone either.

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Rage: Two Barrels Is A Commercial Incentive

Yeah, all this malarky about pre-order bonuses leaves me a bit uninterested, and I tend to gloss over such news. This one, however, had me say "Aw." And also "C'mon." You know in that imploring, almost disbelieving way? The double barrel shotgun in Rage is only (so far) available if you pre-order, and therefore get the Anarchy edition. So a post-apocalypse game, by Id, where…

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