“We didn’t want to do another Doom, another Wolfenstein, but we knew that at its core it had to be a first-person experience.”
It’s a line I heard lead designer Tim Willits say twice during last week’s Rage demo, plus over a dozen variants on that theme: his lure to unsure packs of journalists who’d almost forgotten Rage existed. By id standards, it’s not been long in the making – but it’s been long enough that I can’t help but approach this latest demo with a very different mentality to those first videos back in 2007. Borderlands has been and gone, Fallout 3 has been and gone, Bioshock 1 and 2 have been and gone. This Winter, we’ll have another post-apocalyptic combat game to join those teeming end-of-the-world ranks. It’s created by id – Doom id, Wolfenstein id, Quake id. And, let’s be honest, Doom 3 id. How will they win our love back?
With prettiness and bullets, mostly.
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