Posts Tagged ‘IGF Factor 2014’

IGF Factor 2014: Don’t Starve

The 2014 IGF Awards have finished and the winners have been announced, but we still have insights to share. Before reading on, you should relive John’s liveblogging of the IGF Awards ceremony so that you can see if Klei’s Jamie Cheng left the event happy. Don’t Starve received a nomination for the Grand Prize but Cheng was backing a different game – a game that he describes as ‘a masterpiece.

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IGF Factor 2014: Crypt Of The Necrodancer

Er. We didn’t entirely plan that well, did we? The IGF Awards have been and gone, but our series of interviews with the finalists in the 2014 version of the world’s premier indie competition continue. Moonwalking excitedly up to the plinth this time is Brace Yourself’s appealingly mad roguelike/rhythm action mash-up, Crypt of the Necrodancer . Read on for how to play the bally thing, if people without rhythm can cope, lead dev Ryan Clark’s take on the bastardisation of the term ‘roguelike’ and the importance of Michael Jackson’s Thriller to the whole endeavour.
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IGF Factor 2014: Dominique Pamplemousse

Dominique Pamplemousse in “It’s All Over Once The Fat Lady Sings!” is a stop motion animated musical detective adventure game about gender. “Another one,” you wail, and yet it’s nominated for thousands of IGF awards, including Narrative, Audio, Nuovo and the Grand Prize. Today’s IGF Factor sits down with the game’s writing, programming, musicing creator, Deirdra Kiai, to pick over the creation of the game.
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IGF Factor 2014: Michael Brough’s 868-HACK and Corrypt

Next in our series of firesideless chats with the developers of PC games nominated for an award at this year’s Independent Games Festival, it’s Michael ‘Smestorp’ Brough talking about his signature, haunting ‘glitch’ style, why he will continue to resist convention, his mixed feelings about the nomination and which of his two nominated games, Corrypt and 868-HACK, he’s most interested in.
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IGF Factor 2014 – Save The Date

I’m somewhat glad this interview with Chris Cornell of Paper Dino, creators of multiple choice romance/fatality adventure Save The Date, is happening remotely. Frankly, if we were doing it over drinks or lunch, I’d fear for my life. If you’ve yet to play Save The Date a) you should, because it’s funny, thoughtful and surprising, and free and b) the preceding sentence will make a lot more sense if you do.

Save The Date’s nominated for the Nuovo award at this year’s Independent Games Festival. Here, I talk to Cornell about burgers, breaking the fourth wall, player habits and the IGF.
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IGF Factor 2014 – Towerfall: Ascension

Horace is larger than all game characters.

The IGF Factor 2014 rumbles on. Today’s homing arrow of investigation makes Matt Thorson its victim. When this interview was conducted, the creator of Towerfall: Ascension was days away from releasing the game on PC and the interviewer had not yet discovered how good it was. What insight might fall out?
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IGF Factor 2014: Jazzpunk

Today’s investigation into the hopes and dreams of the IGF Award finalists takes us deep into the cold war caper of Jazzpunk. We settled onto a whoopee cushion and called Luis Hernandez (graphics/sound) and Jess Brouse (programmer/animator) to discuss comedy, lounge music and pizza.

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