Posts Tagged ‘igf’

IGF 2016 Finalists Announced

The Independent Games Festival turns up few surprises these days, and that’s okay. The term ‘indie games’ is banned by my hypothetical RPS Style Guide as they’re now so ubiquitous that they’re just, well, video games [two words -hypothetical ed.], y’know? Heck, we ourselves have already implored you to play most of this year’s IGF Finalists and Honorable Mentions, which were announced today. The IGF might not uncover a previously-unknown Next Big Thing, but it’s a fine reminder of fine games.

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Small Names Take Big Prizes: 2015 IGF Winners

don't let it go to your head, Outer Wilds

Winners have won, partiers have partied, and another year’s Independent Game Festival awards are done. It was a less predictable list of finalists this year than in recent times, and in turn the winners weren’t ones you could spot a mile off or who’d already won in years past. I’m happy about that, though it does leave me in the mildly awkward situation of not having played most of the winners yet.

Sci-fi exploration title Outer Wilds (which we’ve only ever mentioned here, more fool us) proved to be the festival darling of 2015, taking home both the Grand Prize and the Excellence In Design award. while This War Of Mine also wandered off with a gong. The full list is below, you’ll be unsurprised to hear.
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IGF 2015 Finalists Led By Talos, Invisible Inc, War Of Mine

Finalists for the 2015 Independent Games Festival awards have been announced, and it’s a good-lookin’ list full of many-splendoured things. Croteam’s The Talos Principle, Klei’s Invisible Inc and 11 Bit’s This War Of Mine are the most recurrent PC games (that we’re all able to play already) in the list, but there are quite a few other splendid titles you might have seen on RPS over the last few months in there too. A whole bunch I really need to check out myself, too. I hear particularly good things about Grand Prize finalist Outer Wilds, which is perhaps the most outsiderish contender in there. Anyway: everything in the running is below. What do you make of the line-up this year?
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IGF Factor 2014: Don’t Starve

The 2014 IGF Awards have finished and the winners have been announced, but we still have insights to share. Before reading on, you should relive John’s liveblogging of the IGF Awards ceremony so that you can see if Klei’s Jamie Cheng left the event happy. Don’t Starve received a nomination for the Grand Prize but Cheng was backing a different game – a game that he describes as ‘a masterpiece.

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Stanley’s Papers: IGF 2014 Finalists Revealed

I'm pretty sure that's rightr

It’s all been a bit Massively Mainstream Games About Aliens today, so it’s something of a relief to instead turn my gaze to some of the indie highlights of the last and upcoming year. Though that said, the finalists list – the finalistlist – for the 16th annual Independent Games Festival is, while awash with truly splendid games, somewhat short on surprises, which may add fuel to the fires of those who consider the competition to not quite be what it could. Existent huge successes Papers, Please and The Stanley Parable dominate, with Don’t Starve also snagging multiple nods, as does the sadly mobile-only Device 6. Take a look, see if you feel you’re being exposed to new stuff or just reminded of what you already know is ace.
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IGF 2014 Entrants Listed, Let You Punch Custard

One of Bosch's walking-bum-free lesser works.

If you’re a journalist, the Independent Games Festival entrants being announced is like Christmas. This year there are 658 submissions to the competition and normally at least two-thirds are on PC. That means there are likely 400 indie games relevant to me in there, waiting to be explored. What undiscovered gems lie within?

I’m already finding strange curios, like this custard-punching game.
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IGF Winners: The Habitual Voyeur Of What Is Known As…

….Cart Life, which scooped up an an impressive triple-whammy of Nuovo Award, Excellence in Narrative and the coveted Seamus McNally Grand Prize at last night’s Independent Games Festival 2013 awards. The warmest of all congratulations to Richard Hofmeier, whose affecting, brave game is well overdue for this kind of attention.
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The Generation Game: 7 Grand Steps Demo

It is said that games nominated in the IGF competition immediately become ghosts, haunting the memories of journalists and the creaky attics of Twitter, but without any true corporeal form. This year’s list is less spooky than most because many of the nominees are available right now and others are just around the corner. Enter 7 Grand Steps, the new game from Mousechief, of Dangerous High School Girls fame. The game received a nomination in the Nuovo category and, having spent a few December nights absorbed in it, I reckon it richly deserves its place. A demo is now available, so you can download that and then agree with me. It’s a game about family, legends and traversing history. Video below.

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Valve To Offer IGF Finalists Steam Distribution

It’s too late in the day for anything but an explanatory headline. I was going to go with ‘Steam Punk’ because ‘indie development = punk’ but then I realised that was utter nonsense so I decided not to. Here is the news, straight from the IGF organisers: “All IGF Main Competition finalists for this year’s event will receive the opportunity to accept a distribution agreement for Steam.” The IGF hasn’t made distribution agreements on behalf of developers though, with the final decision as to how the finalists reach the public still in the hands of the entrants. Instead, this route appears to be a means of avoiding arcane normal submission procedures or Greenlight.

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