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Posts tagged “IllFonic”

Friday the 13th’s content update plans meet a grisly end

That Jason Voorhees fellow is a rather intimidating chap, I'll give you that much, but you know what's scarier? Lawyers. By all accounts, Friday the 13th: The Game was surprisingly fun when played with the right group, with room to grow as the developers released more maps, content and features. They'd been doing well up til' now, even adding bots to play against late last…

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Stalk solo in Friday The 13th, with bots for offline play

Artificial intelligence is a challenge enough for game developers, but I can only imagine that the latest patch for the Friday The 13th game brought a raft of new and interesting problems to developers Illfonic, as they've had to simulate artificial stupidity. As of this week, less sociable murderers can experience the game from Jason's perspective offline, with the camp-grounds populated by a swarm of up to seven…

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Friday the 13th gives out free clobber in apology for launch woes

When Friday the 13th: The Game [official site] hacked through our door in May, our Adam declared the 1v7 multiplayer game "a smashing slasher sim." But unexpected horrors lay within. The servers promptly fell over at launch, like that archetypal awful teen who stumbles on a root then lies there screaming for twenty seconds while a fella with a mask and a machete lumbers towards…

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The horror! Friday the 13th plagued by server issues, gradually improving

Friday the 13th [official site], the brutal 1v7 slasher sim, has got off to a bumpy start. As soon as developers Gun Media and IllFonic let players loose with masked maniac Jason Voorhees earlier this week, the game's servers started crashing. When it works it's a tense multiplayer romp, says Adam, but many players are currently unable to get their foot in the creaky cabin…

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Feature: Slash and burn

Friday The 13th is a smashing slasher sim

Friday the 13th [official site] is occasionally tense and often hilarious in the way that long-running horror franchises tend to be. As Jason, your objective is to kill every player-controlled counsellor, and as a counsellor you're trying to escape, call the cops, or simply survive until the end of the round. I've only played for a few hours but I'm already hooked. There are frustrating…

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Friday the 13th’s 1v7 teen horror slashing into May

1v7 horrorshow Friday the 13th: The Game [official site] will launch on May 26th, developers IllFonic announced over the weekend. I'm not saying it's illegal for them to not wait until Friday the 13th of October but it is immoral and we should have laws against this. IllFonic have turned the slasher movies into an objective-oriented slashfest where a team of teens at summer camp…

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Friday The 13th Delayed, But Getting Singleplayer

Good horror news/bad(?) horror news. Let's go good first: upcoming multiplayer slasherfest Friday the 13th: The Game [official site] will be getting a singleplayer side after launch and AI bots too, developers IllFonic and publishers Gun Media have announced. Bad(?) news: it's delayed from its planned autumn launch into 2017. That sounds good considering that its rival-to-be Dead by Daylight is also getting its own…

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Disposable Teens: Friday The 13th – The Game

The latest video for Friday The 13th: The Game [official site] is a montage of gruesome kills. You've got fireplace roasting, knife down the throat, limb-lopping bleed-outs, chopping and hacking, eye-popping, skull-crushing (multiple), pitchfork-puncturing (with prolonged eye contact up until the moment of death) and a pickaxe coming down hard on a plaid shirt. That's not all and you can watch the whole thing below…

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Friday The 13th: 1v7 Multiplayer Murder On Kickstarter

A 1v7 multiplayer game with a near-supernatural killer hunting down hapless teenagers at a summer camp sounds grand to me. Third-person murderfest Slasher Vol 1: Summer Camp was announced earlier this year, but has since picked up a license to the slasher movies it's riffing off and is simply Friday the 13th: The Game [official site]. I'm not bothered about the license - Braindead and…

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Star Citizen Reveals FPS Component, Illfonic Developing

Star Citizen is all-consuming. It is the devouring omni-game, always in need of more genres to absorb. So comes the official reveal of the FPS 'module' of the game, used when not in the pilot seat, be that during planetfall, on stations or just popping out for a quick absolute zero stroll. As rumoured, it's being outsourced to Nexuiz developers Illfonic. Admiral Chris Roberts, complete…

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First-Person Shiner: 12 Mins Of Nexuiz

So, this video is just 12 minutes and 54 seconds of one of the Nexuiz developers running around a shiny FPS arena commenting on the guns and how the game plays. But its simplicity is the perfect way of presenting the equally simplistic online shooter they're making: a game where the focus is fast, fluid killamajigging still has a place in my dark, dark heart,…

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Scrabble’s Favourite Shooter: Nexuiz

What better way to start a Monday than with a new trailer for the "reimagining" of Nexuiz, an arena-based shooter that aims to resurrect warm memories of killing friends in improbable environments? Maybe a preferably beginning would be a stroll through Montmartre, ending with a fresh coffee by the Seine as conversations erudite and elegant intermingle with the aroma of freshly baked bread? Unfortunately, that's…

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Shooter Nexuiz Being Remade, Published

Edit: The video is below now. Perhaps not the most catchy of names, Nexuiz has just been announced as receiving a publishing deal from THQ Partners and Machinima. And thus into the public gaze it heads. IllFonic's CryEngine 3 game is an FPS "reimagining" of the game's previous incarnation when released by Alien Trap in 2005. Then it was intended to be a GPL shooter,…

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