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Posts tagged “Improbable”

Improbable start in-house development led by former BioWare head

Improbable, the networking boffins most recently known for their public spat with Unity, are getting directly into games development. While they've previously produced some tech-demos such as Survival, it was a means to an end to sell their SpatialOS technology to other studios.  Now they're opening up two studios. The first is in Edmonton, Canada, and led by former BioWare general manager Aaryn Flynn. The…

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Worlds Adrift and other MMOs safe as Unity and Improbable dispute ends

The past week's flurry of accusations, counter-claims, big-money deals and license revocations between Unity and Improbable seems to have come to an end. Developers using Improbable's SpatialOS cloud server tech can breathe easy, and resume development as normal without fear of the floor dropping out under them. In a Unity blog post here, the company say they've reinstated Improbable's Unity licenses, and have altered the…

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Improbable statement disputes Unity statement disputing Improbable statement

The future of games including Worlds Adrift and Lazarus remains uncertain as Unity, the makers of the engine these use, continue to row with the makers of the multiplayer cloud server tech they rely on, Improbable's SpatialOS. Improbable claimed on Friday that they were told by someone "at the most senior level" of Unity that SpatialOS didn't breach Unity's terms and conditions, so last week's…

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Unity say Improbable games don’t need to shut down after all, as Epic offer devs cash to go Unreal

Games built in Unity using Improbable's SpatialOS cloud server platform will not need to shut down, Unity's makers have stated. Improbable claimed yesterday that a recent change in the popular game creation software's rules would bar developers from using their cloud multiplayer services. This caused a big panic yesterday for developers who yesterday suddenly thought they might need to kill their games. Unity say it's…

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Worlds Adrift, Lazarus and other MMOs at risk from Unity dispute over SpatialOS

The future of several MMOs using SpatialOS cloud server tech is in question over a dispute between Unity Technologies and SpatialOS studio Improbable. The dispute is over a change in Unity's terms of services in December. Improbable released a statement saying that Unity have now revoked their Unity development license. So far, Spilt Milk's early access space shooter MMO Lazarus briefly went offline, but is…

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Feature: Whose footprints are these?

The battle royale of Mavericks is stalking a big game

A man in black scrambles through the overgrowth, looking lost. So I shoot him. Puffs of bloody air erupt from his body, but he runs on. Behind him something explodes from a stray bullet – my bulet or somebody else’s? I don’t know. But the man in black keeps moving, dodging behind some trees, over a ridge. Behind me, a wall of wobbly energy closes…

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Mavericks: Proving Grounds is an FPS MMO with a 400 player battle royale mode

Imagine we're trapped in a lift. If I started to pitch "400 player Playerunkown's Battlegrounds" to you, would you scream and start clawing ineffectually at the doors - or gesture for me to continue, with a weary yet intrigued expression on your face? FPS MMO Mavericks: Proving Ground was revealed last Saturday, and it promises just that - with some fancy features powered by Improbable's…

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Feature: Big talk

The games chasing EVE’s vision of a single shard MMO

The planet is full of aimless people. Dozens of non-descript robots silently going to and fro, with no discernable purpose or meaning. Yes, I’m at Gamescom, the annual gaming conference in Germany, but I’m not talking about the visitors on the show floor. I’m talking about the on-screen player bots of Dual Universe [official site], a sci-fi survival MMO making big promises about player numbers…

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DayZ creator’s space game Ion has been cancelled

Ion, a simulation-heavy space game inspired by role-playing adventure Space Station 13 and announced by Dean Hall back at E3 in 2015 has been cancelled, reports Eurogamer. A sad day for fans of dying from a lack of oxygen in a floating metal cylinder, but perhaps not surprising given the ambition behind the game. “I want a game that is not a game," Hall had…

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Google teams up with MMO cloud platform SpatialOS

Today, on Tech That Sounds Kinda Cool But TBH What Really Matters Is Whether Games Using It Are Good But Hey Y'Like Tech Doncha Ya Funny Little Thing, comes news about SpatialOS [official site]. It's a server platform which boasts about using the mystical powers of clouds to host thousands of players in super complex simulations, and which is supposedly dead simple to build games…

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Ion: DayZ Creator’s Sandbox Space MMO Announced

DayZ creator Dean 'Rocket' Hall has announced his next game, Ion [official site], at E3. He calls it a "simulation MMO that explores mankind's expansion into space" and Space Station 13 is cited as an inspiration, which sounds like a fine mix for wacky emergent antics. It'll be simulation-heavy, and sounds great. Come have a look at the first trailer, and hear what he had…

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