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Posts tagged “Infinity Engine”

RPS asks: turn-based or real-time with pause combat?

Now that we've gotten a proper look at Baldur's Gate 3, the ol' war machines are firing up. Baldur's Gate games from years of yore featured the combat shared by other Infinity Engine games—real time action with the ability to pause and dictate to your party. Baldur's Gate 3, developed by those Larian folks of Divinity: Original Sin 2 fame, will have turn-based combat similar…

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Lost source code might rule out Icewind Dale II: Enhanced Edition

Beamdog have been on a retro remastering rampage in recent years, fancying up and re-releasing Icewind Dale, the two Baldur's Gate games, and Planescape: Torment. Their spree of updating games built on the Infinity Engine has reached one tricky obstacle, though: they can't find the source code for Icewind Dale II. Beamdog say they fancy giving a remaster a go but they need the source…

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Gleaming: Icewind Dale’s Enhanced Edition

They don't make 'em like the old days, but they do revamp and remake 'em like the new days. After fancying up BioWare's two olde Baldur's Gate games with Enhanced Editions, Beamdog have now turned their revitalising eye to another Infinity Engine classic. Icewind Dale: Enhanced Edition is a shiny new version of the fantasy RPG by venerated Fallout creators Black Isle Studios, with a…

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