Posts Tagged ‘Inglenook’

Here Is How Witchmarsh Is Like Baldur’s Gate, Wizardry

Witchmarsh looks like a hoot, and I do not use that word lightly as I am not an owl. The jazz-infused occult 1920s RPG is currently on Kickstarter, and it looks totally gorgeous. On top of that, it cites two role-playing legends, Baldur’s Gate and Wizardry, as its primary influences. However, I keep seeing the same question pop up in regards to said influences: “…How?” Witchmarsh is, after all, a side-scrolling co-op (if you want) action-RPG. Baldur’s Gate and Wizardry were… not that. I got in touch with Witchmarsh’s creators to find out what exactly it has in common with those two games, and here’s what they told me.

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Witchmarsh Is A Baldur’s Gate-Inspired RPG In The 1920s

1920s America was, however, especially well-known for its towering obsidian obelisks of dubious origin, which would sprout from the ground and cast their runic gazes toward the sky like children looking up to a parent older than time itself. We don't want to say it was definitely a demonic worldeater, but it was probably a demonic worldeater.

And not just any 1920s – the¬†occult¬†1920s, to be precise. In America these were not roaring ’20s so much as they were snarling ’20s, ’20s stained by shadow and fear – not of what was known, but what was unknowable. Usually it just ended up being your run-of-the-mill Cthulhu End of Days scenario, but sometimes… other things. Witchmarsh is an action-RPG set in said time of menace, but it’s also thrumming with the music and culture of the era. I always hoped the end of the world would be set to jaunty jazz. Oh, and the game’s primary influences? Baldur’s Gate and Wizardry, of all things. It looks brilliant. Trailer below.

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