Posts Tagged ‘Inkle’

Best PC games of all time

best-pc-games-ever

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it’s important that you spend your time as wisely as possible. Thankfully, we’re here to help. What follows are our picks for the best PC games ever made. Read the rest of this entry »

Inkle’s Heaven’s Vault: a stunning sci-fi archaeology adventure

With 80 Days and Sorcery, Inkle have made some of our favourite games of recent years, but Heaven’s Vault [official site] might just be their greatest achievement yet. It’s early days, of course, but a half hour play session at GDC has already convinced me that this science fiction adventure is a very exciting thing indeed. It’s a game about exploring the past, in the future, through archaeology and translation, and it has a remarkable sense of wonder.

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80 Days devs announce the sci-fi Heaven’s Vault

After travelling around the world in the fantastic 80 Days and to Fantasyland in Sorcery!, Inkle have announced their next game will go into space. Heaven’s Vault [official site] will see an archaeologist and her robot buddy travelling the mysterious rivers which connect moons, trying to uncover their secrets. Meet people! Chat! Solve puzzles! Translate languages! Travel an open world! Experience consequences! It sounds pret-ty great. I’ve a nagging suspicion that working with existing stories and worlds has kept Inkle from reaching the huge and fawning audience they deserve, so maybe this here all-new tale will do it. Read the rest of this entry »

Hexed: Sorcery! Part 4 Delayed To Next Week

If you’ve been expecting to get home today and play the conclusion of Sorcery [official site], Inkle’s adaptation of the Steve Jackson gamebooks, er, bad news. Inkle announced at short notice that Part 4 will be delayed by one week, to September 22nd. Still, this gives you a week to get your robes cleaned and prepare for a launch day feast of peeled grapes (spooky eyeballs), sticky spaghetti (icky worms), tapioca pearls (eyes of newt), and cocktails topped with dry ice.

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Sorcery! Part 4 is Out This September

It’s been a long and winding road, but Sorcery!’s [official site] fourth and final chapter, The Crown of Kings, is out September 15 on both Windows and Mac, bringing the epic journey to a close. Developers Inkle (80 Days) promise that Sorcery! Part 4: The Crown of Kings is “the longest, most complex, and most devious installment of Inkle’s acclaimed narrative series.”

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Wot I Think: Sorcery! Parts 1 And 2

Three games into Inkle’s four-part video game conversion of Steve Jackson’s legendary choose-your-own-adventure (CYOA) Sorcery! books, I decided I should catch up on the first two, and review them. Before noticing Richard already did. Oops. So, anyway, I’m covering the first two today, having chosen my own adventure through both. Then I’ll come on to the latest entry released last week. Of Sorcery! Parts 1 and 2 [official site], here’s wot I think:

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80 Days Devs Announce New Game, Not An Adaptation

A new game from Inkle, the studio behind the delectable choose-your-own-adventure 80 Days [official site] (and the soon-to-be-on-PC Sorcery! series), was always going to be a reason to celebrate, but news that they’re making their own world and characters from scratch this time is doubly so. 80 Days was at its best when it broke away from the well-known tale of Phileas Fogg in favour of alt-history noodling and charming, surprising characterisation.

They don’t have a name for the new game yet, but they have shared a few more details, including that “after four years of adapting books – interactive and otherwise – into great, interactive reading experiences, we’re looking to expand outwards a little.”

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One Night With 80 Days

Inkle’s 80 Days [official site] was one of my favourite games of 2014 and if it had been released on PC, I’d have spent hours and hours writing about it on this here site. Last week I was moving house, a task I always find daunting even though I’ve rarely settled in one place for longer than a year. I’d installed the newly released PC version of 80 Days before the move and while waiting for my new broadband installation, I’ve been free of internet distractions and so found myself loading up Fogg’s adventures at 3am on a sleepless night.

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Made It! 80 Days Out On PC Today

Oh I've got LOADS of time left. This'll all be fine, I'm sure.

80 Days [official site] was a mobile game various RPS writers have snuck mentions of in around the place whenever they could, keen to write about it. Myself, mine were mostly reminders that I really should play 80 Days after all the wonderful things I’ve heard about Inkle’s globetrotting adventure filled with beautiful words.

Well, now we can be loud and proud, as 80 Days is out on PC. Our version is rebuilt in Unity 5, with new cities to visit, new plotlines, and many thousands of new words.

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Inkle’s Wonderful 80 Days Coming To PC This Month

If 80 Days [official site] had been released on PC last year, when it came to iOS devices and later to Android, it would have been in my top three games of the year on this platform. It’s a beautifully delivered piece of interactive fiction, with deliciously evocative visuals, that puts almost every other collection of words I pored over in 2014 to shame. Inkle deserve a place alongside Failbetter in the rankings of the great literary game studios, and now they’re bringing 80 Days to PC and Mac, with 30 new cities and over 150,000 new words. It’s out September 29th.

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