Posts Tagged ‘Interactive Fables’

IF Only: Thaumistry and Southern Monsters on Kickstarter

Southern Monsters Screenshot

Kevin Snow’s work is notable for drawing strongly from specific cultures and folklore traditions. Snow’s two previous works, Domovoi and Beneath Floes, take on folk tales from Slavic and Inuit culture respectively. For Beneath Floes, he collaborated with the Nunavut-based game studio Pinnguaq (Singuistics, Qalupalik), which is why the game is also available in Inuktitut.

Both Domovoi and Beneath Floes deploy illustration as well as text; both show a taste for the uncanny as opposed to the simply horrific. Beneath Floes overlaps the supernatural threat and the threat that comes from our own failings and guilt; and while I enjoyed Domovoi, I thought Beneath Floes was more mature, more complex, and better written.

Now Southern Monsters promises to be Kevin’s biggest and most personal work yet, and it’s on Kickstarter and Steam Greenlight.

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IF Only: Looking back at 2016 in Interactive Fiction

Vesp Screenshot

We have, at last, reached the end of 2016. I’m not going to do a top-ten list — both because a lot of the games I might put on this list are things I’ve already covered elsewhere in previous columns, and because I think some of the most interesting things to happen in 2016 were about trends rather than single hits. But here are a few highlights of the year past. Read the rest of this entry »