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Posts tagged “interwave studios”

Dark Matter Removed From Steam, Team Allegedly Let Go

The dark saga of unfinished Metroidvania scare-'em-up Dark Matter continues. When last we left our intrepid, um, not-really-a-hero-at-all, it had tossed up a "To Be Continued" screen and blamed the fickle whims of Kickstarter for its wet thud of an ending. However, publisher Iceberg Interactive replied to justifiable outrage by claiming that "a more conclusive and satisfying ending" is on the way. Even so, that…

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Brief Encounters Of The Third Kind: Dark Matter

Update: GOG are offering refunds to anyone who bought the game before 21 October 2013 at 15:00 GMT and it is no longer available through Steam due to "a known issue at the end of the game". The release of Dark Matter might have taken longer to register on my radar if pockets of the internet hadn't become enraged about the game's abrupt ending over…

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Mass Entertainment: Dark Matter Coming Out This Month

Adam had a play of Dark Matter back in July, and found himself rather taken with it. At the time it was Kickstartering itself, asking for £50,000. It fell dramatically short of that goal, but since then a publishing deal with Iceberg Interactive seems to have got things finished for Dutch devs, InterWave Studios. The Metroid-meets-horror side-scroller is due out on Steam in the next…

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Feature: eVentful

Hands On: Dark Matter

Dark Matter, a sci-fi horror game from the makers of Nuclear Dawn, is currently Kickstarting and I've played the opening parts of an early version. InterWave are keen to show that their game is more than grimdark Metroid and a few hours in its claustrophobic corridors demonstrate that it does have a mind and maw of its own.

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Metroidvaniesque: Nuclear Dawn Devs Reveal Dark Matter

For all its potential for mechanical variation, the Metroidvania is an oddly static form. I mean, we get these sprawling, multi-mansion maps, yet it's always the same formula: start off essentially naked (or in Hell Yeah's case, literally naked), find item X, get past door Y, etc. There's some exploration, sure, but the good stuff's always gated by unflinching steel progress walls. InterWave, meanwhile, doesn't…

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Nuclear Dawning For Free This Weekend

The delayed Nuclear Dawn free weekend will be upon us from tomorrow! Igor from InterWave sent us this message about the FPS-RTS hybrid's exciting promotional event: "In preparation for the Free Weekend on Steam, running Thursday 15th through Monday 19th, InterWave has released their biggest update for Nuclear Dawn since its release in September. The patch brings the début of all-new features and a host…

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Nuclear Dawn Free Trial Approaches

Update: Boo. The trial has been delayed. Now the 15th to 19th of December. Nuclear Dawn's multiplayer combination of strategy and FPS harks back to Savage and Natural Selection, with one player on each team taking the role of a base-building commander while the rest run around collecting resources and shooting one another. As might be expected, it's the sort of game that needs plenty…

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Feature: Mushrooms for breakfast

Nuclear Dawn review

Frankly, to classify Nuclear Dawn without going “it’s a bit like X” would take a paragraph. Instead, I'm going to propose a simple classification system, to do away with the frankly amazing bollocks that are the arbitrary genres we impose now, in favour of a more rational, long-winded bollocks. On the basis of my revolutionary & hubristic system, Nuclear Dawn is as follows: Science-fiction*Multiplayer*((topdown*strategy)xor(first-person*shooter)) or,…

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Feature: A Source Of Nuclear Material

Interwave Studios Explain Nuclear Dawn

Source-powered FPS-RTS hybrid Nuclear Dawn - which was once a mod and is now a full-blown commercial release - hits its closed beta next week, with a release scheduled for just month after that. Intrigued by the sci-fi imagery and talk of clever commander-led FPS team combat dynamics, we decided to speak to Interwave Studios's Igor Raffaele about the project. He told us about their…

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Boom: Nuclear Dawn Arrives September 2011

Nuclear Dawn, the FPS-RTS hybrid Source mod turned (maybe) commercial title, had all got a bit hazy of late. What was going on with it? We hadn't even posted about it in two years. Two years! Anyway, we've just received word that post-apocalyptic project is getting a release in September (definitely!) The game is a multiplayer mix of FPS and RTS, with folks able to…

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“Boundaries Between Genres Annihilated”

So claims Nuclear Dawn (a name that immediately makes me think of Nuclear Winter's theme from Freedom Force- skip to about 1m10 in), a bold, Source-engine powered RTS/FPS hybrid. It's a document of a post-nanotechnology war in Earth's near-future, and claims to be "the first game to offer a full FPS and RTS experience without crippling or diluting either side of the game." If you…

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