The best PC games ever The best PC games of 2018 so far Best graphics card 2018 Best free games Rainbow Six Siege operators guide Monster Hunter: World guide

Posts tagged “Introversion Software”

Prison Architect v1.0 Will Add New Escape Mode

I thought I was done writing about Prison Architect [official site] updates when Introversion announced that the prison management sim would leave early access on October 6th. Yet here I am again, because at this weekend's EGX, Chris Delay and Mark Morris demoed some of the features that will be new to v1.0 - including a new escape mode.

Tagged with , .

Here Is The Last Ever Prison Architect Alpha Update

The seemingly endless expanse of alpha updates that make up our coverage of Prison Architect [official site] - we're up to Update 36 now, friends! - is coming to an end. It's true, these collective hands of rock and paper will no longer know the gentle touch of Introversion Software's regular patches. As we draw closer to its eventual October launch, the final Alpha update…

Tagged with , .

Prison Architect Alpha 31 Adds Death Row, Executions

Introversion Software previously made a game called DEFCON [official site], a strategy game in which you launch often unprovoked nuclear attacks upon other countries. Global thermonuclear war is the core of the game, and necessary if you're going to defeat your opponents, but it never revels in the wanton destruction you're carrying out. As the death toll rises into the millions, the grim reality of…

Tagged with , .

Feature:

Have You Played… Uplink?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. Uplink was the game that made me realise how effective an immersive user interface can be. You play a hacker and the screen is your screen. Your keystrokes and clicks are the actions, 1:1, of your alterego in the game. From that simple…

Tagged with , , , .

Food For Thought: Prison Architect’s Alpha 27 Update

In a recent talk about maintaining motivation and marketing for his game Spy Party, Chris Hecker mentions that "every damned update Prison Architect does" gets a post on RPS because someone who works there just happens to like the game. o/ Alpha 27 of the prison management sim is out as of late last week and adds a new supply and demand system for food,…

Tagged with , .

Prison Architect Alpha 25 Adds New Ways To Fail

All strategy games strive to reach a certain balance; the point at which the player feels responsible for their successes and failures, but where the simulation is so complex and alive that a perfect, static system can never be built. That's apparently what motivates Prison Architect's 25th alpha, "one of the biggest updates" Introversion say they've ever done. The main new addition is prisoner reputations,…

Tagged with , , , , , .

Prison Architect Alpha 24 Improves Modding, Adds Snitches

Prison Architect developers Introversion Software joke in their latest update that the dev team is now "more like half a million." As well as an amusing way to introduce the changes to their mod system, which is now much more robust and capable of adding almost anything to the game, it's also sort of true. Their massive, ever-growing userbase will now add anything they can…

Tagged with , .

Computational! Prison Architect Adds Logic Circuits

Logic can be dangerous. Minecraft players have built everything from room-sized games of Pong to autocannons with its redstone logic circuits, and that's a relatively peaceful game. If you combined logic circuits with, say, the prison-industrial complex, I dread to imagine what dehumanising mechanisms might be built around inmates. So let's see what happens now Prison Architect has done just that. It's fine, though. Prison…

Tagged with , .

Prison Architect Update 21 Adds Bazooka, Rambo, Surrender

It's possible that some of you have overdosed on Prison Architect update videos by now, but if you're like me and still in the throes of a monthly addiction to the incarceration management sim's new features, then this month's hit is a good one. As explained on the official forum, the major new addition: your prison's inhabitants can now smuggle in drugs, get hooked on…

Tagged with , , , .

Prison Architect Alpha 20 Sends You To, Er, Prison

How many posts have I written about Prison Architect alphas since joining RPS last October? Checking the tag page for the game suggests seven thousand. It's not my fault, it's just that each one adds a feature or set of features I find irresistible. The latest, alpha 20, introduces a set of failure states to the game, including the ability to be convicted of criminal…

Tagged with , , .

One For You, Alpha 19 For Me: Prison Architect Adds Taxes

After recent updates added bulletproof vests and shotguns, it was probably inevitable that Prison Architect would continue it's escalation towards more and more exciting additions with each alpha. The trend continues in alpha 19 with a broad revision to the game's finance systems, which introduces new rules for borrowing, the need to pay corporation tax, and the ability to sell shares in your prison to…

Tagged with , , , , , .

Analyze This: Prison Architect Alpha 18 Adds Therapy

Prison Architect is forever trapped between two political poles: the side that says that prisoners should be locked up, punished, and left to rot; and the side that thinks they should be reformed, educated, and made better able to return to society and not re-offend. Introversion want both methods to have value within their management game, and alpha 18 takes the first steps towards enabling…

Tagged with , .

Not So Quiet Riot: Prison Architect Update Adds An Armoury

It's been a little while since I've seriously played Introversion's incarceration sim Prison Architect, but I've come to enjoy reading and watching their monthly updates just as much as playing it myself. Alpha 17 is now live and the video below details the various additions. The big one: you can now build an armoury in your prison and deck it out like one of those…

Tagged with , .

Prison Architect Alpha 15 Locked Up By The Mod Squad

Prison Architect is an ever expanding incarceration management game, currently in alpha and on a monthly update schedule. If it's not growing fast enough for you, the most recent update adds something that will help: proper modding support. Also, staff rooms, for when your little guards get sleepy. Come watch the update video.

Tagged with , , .

Puppies & Performance: Prison Architect Updates

If you've been playing Introversion's Prison Architect, you might have noticed that it was a tough game. Like, unfairly tough. And being overall nice peeps, you'd have shrugged and thought "Hey, I'm sure it'll all work out". You're nice. I like you. PA is tough because it's still in development, and a lot of the mechanics that have been dropped into the prison sketching sim…

Tagged with , , .

Shawshank Inception: Prison Architect Alpha 13

Weeeee-ooooooo, weeeee-oooooo, weeeeee-ooooooo! It's the news alarm! Prison Architect's latest update has escaped the seemingly impenetrable holding cell of Introversion HQ and come running to us for somewhere to stash the goods. Ha! Little bastard's going straight back to the hole once he's told us everything he knows. Like about the new tunneling system that's forcing prison redesigns the world over or customisable punishment regimes…

Tagged with , , .

Feature: Panopticanned

Cell-ibrating Prison Architect’s Finest Jails

*Gavel thumps* "Silence! Bring the prisoner forward. Craig 'Thomas' Pearson, you have been found guilty of being a rubbish Prison Architect. A most serious offense that resulted in a record number of convicted felons escape your shoddily designed hole. As punishment, you are to spend the morning looking at the Steam Workshop, finding lovely prisons that you can compare your weedy efforts to. Then we'll…

Tagged with , , .

Feature: Indie Megachat Ultrotranscript, Pt 3

Avellone, Vlambeer, Introversion On PC Gaming’s Future

All good things must come to an end. Weekends, guitar solos, and - yes - even seemingly unending conversations with a panel of thoughtful game developers. It is nature's way. And so we reach the third and final part of my chat with Obsidian’s Chris Avellone, Dreamfall’s Ragnar Tornquist, Vlambeer’s Rami Ismail, Introversion’s Chris Delay, and Redshirt’s Mitu Khandaker. This time we discuss clones, competition, diversity,…

Tagged with , , , , , .

Page 2 of 5