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Posts tagged “Iron Helmet Games”

Buccaneers, Bounty & Boom out today from Neptune’s Pride devs

Later today, piratical goblin strategy game Buccaneers, Bounty & Boom! [official site] will be released. It's the new game from Iron Helmet, makers of the infamous Neptune's Pride. Like that game, BBB is a competitive multiplayer game with simultaneous turns which, depending on the game speed you set, can take place over days and weeks of real time.

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Neptune’s Pride devs announce piratical project in beta

Buccaneers, Bounty & Boom [official site] is the latest project from the Neptune's Pride devs. If you're familiar with the simultaneous turn-based nature of Neptune's Pride, or its use of diplomacy and deception, you'll probably already have a good idea of what BBB involves. If not, everyone takes a turn and those turns play out at the same time with ships moving and exploration happening…

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Blight of the Immortals Cleaned Up And Put On Steam

The slow hordes of fantasy zombies from Blight of the Immortals [official site] were first spotted back in 2010. “Hmm, there’s some undead from a browser-based strategy on the horizon” we thought. “Spawned by the folks who made Neptune’s Pride, looks like. But that’s fine, they are very far away.” Six years later and the zombies on our doorstep. And by “doorstep” I mean Steam.…

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!: Neptune’s Pride II!

Few games have had quite as much emotional impact on the RPS (or indeed PC Gamer) team as the original Neptune's Pride. You can read the complete, epic account of our intrigue and anguish in this real-time browser-based strategy here. It was so affecting that it took over our lives for several weeks. And now it is BACK. Neptune's Pride II: Triton has quietly launched…

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Feature: From The RPS Archives

Neptune’s Pride: The Complete Epic

In case you missed it first time around in March 2010, this epic space conflict AAR is about as required-reading as this site has to offer. Neptune's Pride is a slow-form multiplayer Strategy game. We got together with our friends from PC Gamer to play. Weeks of bloodthirst, treachery and violence on a galactic scale later, we stopped. Then took a few weeks to recover.…

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Feature: Thinking In Slow Time

Helltanking: Jupiter’s Folly Interview

Jay Kyburz makes ludicrously compelling browser strategy games, and he's just beta-testing another one now. It's called Jupiter's Folly. I had a chat with him about that, which you can read below. He used to work at Irrational, and actually worked on XCOM for a bit. I asked him about that, too. His answer has something to do with Warhammer 40's second edition.

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Uh-Oh: Iron Helmet Announce Jupiter’s Folly

Iron Helmet (they of superb multiplayer web-strategies Neptune's Pride and Blight Of The Immortals) send word that they have a new game out! It's called Jupiter's Folly, and well, I'll let Jay explain: "It's kind of like Neptune's Pride and kind of like Blight of the Immortals but to make things a bit different we've added some card game mechanics. Everything you can do in…

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An Interview With Iron Helmet Games

If one thing gets RPS' collective heart racing, it's slowform strategy games with inscrutable diplomatic dimensions. Well, John's bit of the heart doesn't race to that, but it's cold and black, and makes this weird groaning noise... Anyway, one company which has been masterful in the production of these kinds of games is Australian outfit Iron Helmet, who have been responsible for first Neptune's Pride…

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Feature:

Blight Of The Immortals: Blight Up, Pt 1

Iron Helmet, the devious devs behind Neptune's Pride, are releasing their next project, Blight of the Immortals, in January, and I couldn't be more excited. I'm like a sugar-loaded child over here. I'm even more excited because I'm currently in the beta of Blight of the Immortals, and over the last few days I've been learning precisely what the game's about. Basically, it's about worrying.

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Iron Helmet Reveal Blight Of The Immortals

You know what I love? Turn-based strategy games! I can't get enough of them. Ohnowait, I've confused me with someone else. But I'm extremely assured by people both taller and wiser than me that others like them a lot. And it will be with no small clamour of excitement that they hear the news that the team behind Neptune's Pride, Iron Helmet, have announced their…

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Pride and Falls: Neptune’s Pride Diary Part 7

It's over! 17,000 words later and at last we have a victor for this, the most miserable and guilty of all AARs. Will the galaxy enter the rule of Kieron's glittering red Empire? Or will it be empurpled by the all-powerful, all-duplicitious Graham? Or perhaps blue underdog Jimothy Rossignol will at last spring his winning gambit. Read the grim and salty conclusion to our game…

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Pride And Falls: Neptune’s Pride Diary Part 6

The battle for galactic domination has been reduced to just a handful of titanic empires. Victory, however, hangs in the balance. Will exhaustion finally exact its toll on the generals of this epic war? If you're enjoying these reports then EXCITINGLY SLOW SPACE WAR AWAITS YOU in Neptune's Pride. You can also read a version of this diary over on PC Gamer.

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Pride And Falls: Neptune’s Pride Diary Part 2

We've been playing the epic browser-based strategy Neptune's Pride, and marveling at its dark psychological potential. A mix of the galaxy's finest generals, hand-picked from the slightly awkward ranks of the RPS and PC Gamer (whose coverage is here), would decide the fate of our pocket universe. Read on for the second part of the battle, where there is no love to be made: only…

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Battle Klaxon: Neptune’s Pride Before A Fall

The RPS battle of Neptune's Pride treads steadily on. We're reaching that late-1917 in WW1 period of exhaustion, and we're still trying to work out how we're going to write it up. However, to get a taste for it, here's Quinns writing about it for Game Set Watch. He sums up the game so... Neptune's Pride is a game of two things: #1: Intergalactic War…

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Irrational Pride: Neptune’s Pride Beta

I haven't played this yet - though I've just signed up - but this beta interests me in a couple of ways. Firstly, it's by a new developer founded by ex-Irrationalite (i.e. Freedom Force, Swat, Bioshock, etc) Jay Kyburz with fellow Irrationalites. It seems I like writing "Irrationalites". Secondly, it may be the closest thing I've seen to what I wished for at the end…

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