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Posts tagged “Ironclad”

Feature: Sins Of A Stagnant Empire

Ironclad On Why RTS Is Dying, MOBA Needs To Evolve

In the grand scheme of MOBAs, Ironclad's Sins of a Dark Age is quite the bold thing. AI directors, random rule-rewriting quests, and other RPG-influenced, flow-shattering shenanigans? This certainly isn't DOTA 2.5 or Assortment of Apologues, and it's not trying to be. But at one point, it was doing its damndest to be so much more. Unfortunately, the RTS-style base-building and commanding didn't pan out,…

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Feature: Hello, Space

Sins of a Solar Empire: Rebellion review

The boys at RPS needed somebody who knew about rebellions for this review, so they called me in because I am Northern Irish and I once shot a gun. I thought, “This will be easy because it is a game about rebellion. There is even ‘rebellion’ in the title.” And then I discovered it was a game about SPACE rebellion, which is completely outside of…

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Spacebiff! Sins Of A Solar Empire: Rebellion Launches

And it launches a volley of nuclear laser bombs, if the trailer below is anything to go by. I haven't had time to get my hands on Rebellion yet, but I certainly have the intention to play it right up. I was one of the many who chewed through hours of Sins of a Solar Empire, and this expandalone has just about enough gravity to…

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Feature: Sins Of A Fantasy Empire

First Look: Sins Of A Dark Age

It was with profuse apologies that I entered the demo room for Sins Of A Dark Age. "No, I haven't, I'm sorry," I said meekly when asked if I've played Sins Of A Solar Empire. Am I familiar with RTS games then? "Er, sorry, no," with more looking at my shoes. DOTA? "Barely... Look, I'm the wrong person for this, okay. But see: I'm good…

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Repentance: Sins of a Solar Empire Returns

Stardock might have broken a few hearts with the whole Elemental launch fiasco (for which they recently offered a remarkably earnest mea culpa), but it's clear they're still well aware what's important. Specifically, an epic comeback for Sins of a Solar Empire, the space strategy game that got RPS's hive-heart all a-flutter back in 2007. It is to return, in the form of standalone expansion…

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Sins of a Solar Empire Demo

Just in time for the weekend, Stardock have released a Sins of a Solar Empire demo. Just over 38-Peggles in size, it includes the tutorials, a couple of pre-generated small maps and a randomly-generated medium one (Allowing up to two and three AI opponents respectively). Its' limited to ninety minutes of play. Get it from here, and read my review and our interview with Ironclad…

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Eurogamer: Sins of a Solar Empire Review

Eurogamer's put up my review of Ironclad's Space-epic RTS up on their fine organ. I start like this... "The bits where you order a fleet of a hundred or so cruisers, frigates and capital ships to line up in an epic formation at the edge of a solar system, and jump simultaneously to a neighbouring solar system? Where dozens of portals open up, and your…

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Sins of a Solar Empire Interview

Yesterday, the first big strategy game of the year slid out of its space-dock. Sins of a Solar Empire, which we've talked about previously (In short: Space Woo!) and will be reviewing shortly. But we need more! Born Journalistic Pirates, we boarded the celebratory cruise-vessel of Stardock and cornered Ironclad's Producer and Lead Designer, Blair Fraser, and Stardock's CEO and President Brad Wardell to prise…

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Games For 2008: Sins of a Solar Empire

As always, we are two nations divided by a common language. Despite being online and PC gaming for a clear decade, my first reaction to hearing anyone say 4X is to think of cheap Australian Lager rather than the ol' explore, expand, exploit, exterminate of strategy games. Doesn't make me love them any less, of course. This is one. But it's different. How to describe…

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