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Posts tagged “Jagged Alliance”

Jagged Alliance returns again again with ‘Rage’ (not that one)

The ranks of the Jagged Alliance series, with its myriad sequels, remakes, expansion packs, mods-gone-pro, cancelled MMOs and unofficial spin-offs, rival only the So Solid Crew in terms of headspinning numbers and impossible-to-remember names. After a frankly turgid couple of decades, it's back once again for the one-time king of turn-based mercenary argy-bargy. Can Jagged Alliance: Rage score the Arnie-does-X-COM series a critical and/or commercial…

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Battle Brothers survives gauntlet of early access

Sound the horns, ye scoundrels. Battle Brothers [official site], the turn-based strategy full of pointless deaths and bad decisions, has emerged from under the pile of corpses that litter the early access battlefield. After almost two years of mercenary mischief, the full release was today. If you’re not familiar with the man-hiring and hexagonal tile-based killing of the game, don’t fret. They’ve got a wee…

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Feature: Super battle bros

Premature Evaluation: Battle Brothers

Every Monday we find Brendan sulking in a tavern and recruit him into our brigade of early access mercenaries. This week, the tough, turn-based strategy of Battle Brothers [official site]. The life of a sellsword is not a forgiving one. But don’t take my word for it - ask José the Dog Whisperer, who has just been pushed into a narrow hole by a gang…

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Feature: Alphas and Expectations

Taking AIM: Jagged Alliance – Flashback Interview Pt Two

The first part of my conversation with Full Control CEO Thomas Hentschel Lund covered the main mechanical and interface changes that have been implemented in Jagged Alliance: Flashback. Taking Jagged Alliance 2 as its base, the game's alpha has now been released to backers, giving a first insight into the combat mechanics. In this second part of our extensive interview, I spoke to Lund about…

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Feature: Mods and Mercs

Taking AIM: Jagged Alliance – Flashback Interview

Jagged Alliance: Flashback's first alpha slice releases to backers tomorrow. It's the first time, to my knowledge, that anyone outside of Full Control will have played the game and CEO Thomas Hentschel Lund is excited and, it's fair to say, a little anxious. Since I last spoke to Lund, the company has released its Space Hulk adaptation and the Jagged Alliance Kickstarter crept over the…

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Jagged Alliance: Flashback Now Singing For Its Supper

As prophesied by the saintly words of the Very Reverend Adam Smith last week, Jagged Alliance is about to make its eighty millionth comeback, this time in the charge of Full Control, they of the new Space Hulk game, and via the medium of Crowdsourcing. I can only advise you to read that interview in the pursuit of fulsome details on the turn-based strategy remakequel,…

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Feature: A.I.M. For Perfection

Squad Chat: Jagged Alliance – Flashback Interview

I've spent most of my adult life waiting for a worthy successor to Jagged Alliance 2 so when Full Control announced that they had secured the rights to the license, I was eager to find out how true the new game would be to the original two. Heading to Kickstarter next week, where it will have a target of $350,000, Jagged Alliance: Flashback is a…

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Space Hulk Studio To Make Turn-Based Jagged Alliance

JAGGED ALLIANCE! JAGGED ALLIANCE! JAGGED ALLIANCE! It's no good. I just don't have Alec's endurance when it comes to repeating words for any length of time. I do have a remarkable degree of stamina when it comes to dancing though and I plan to spend the next five minutes doing the Snoopy dance in celebration of the fact that Full Control, who are currently working…

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Jagged Alliance: BIA Puts A Patch Over Your Eyes

I had very mixed feelings about Jagged Alliance: Back In Action and not the kind that make for the emotional equivalent of a delicious bourbon-based beverage. This was more like a draught of nostalgic ambrosia that someone had spilled kerosene in. That I still drank it and would do so again speaks ill of my character. The recent patch siphons in something sweet and much…

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Feature: AIMulating greatness?

Wot I Think: Jagged Alliance: Back In Action

We are an army of the persistent, the courageous, the savvy, the devoted. We are the few who have liberated Arulco, we sent flowers to the queen and then we blew the doors off her palace. We never quite worked out why we were being attacked by Bloodcats and we mostly ignored the existence of the Crepitus. Many of us learned that cows make for…

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Jagged Alliance: Back In Action Has A Demo

Bland headlines, eh? Steam is now host to a demo for Jagged Alliance: Back In Action, so all those people who have been dismissive of the move to pausable real time can see if hats must be salted, peppered and devoured. Similarly, those who have laid out a welcome mat for Colonel Change can see what the blighter does once he's in their parlour, hanging…

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Jagged Alliance: Back In Action In Action

When it was revealed that Jagged Alliance: Back In Action would use a 'plan & go' pausable action system rather than the turn-based trappings of yore, I expected the outcry to be loud and shrill. Mine was, until I played the game at which point I was forced to acknowledge that actual hands-on experience is more useful than spurious supposition. Who would have thought? I…

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Jagged Alliance Releases Feb, With Fog?

Edit: the fog of war info is conflicting and murky. Clarity is being sought. If you read my earlier impressions of Jagged Alliance: Back In Action, you may have noticed that there was no release date listed. February 9th is the day the game will unlock on Steam and today, news comes that February 14th will see a US retail launch, with information on boxed…

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Feature: Posterior Workout

Hands On: Jagged Alliance – Back In Action

I've been playing an early version of Jagged Alliance - Back In Action, the upcoming remake of one of my most beloved games. I keep my copy of Jagged Alliance 2 atop a giant stack of Soldier of Fortune magazines, which stands between an ashtray containing a smouldering over-sized cigar, some satellite surveillance photos of a dictator's villa, a few scattered dogtags (some with bulletholes…

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Jagged Alliance: Not Yet Back In Action

It's almost December now, and even though I've checked my hard drive thoroughly, again and again, there is no trace of Jagged Alliance: Back In Action on it. Which doesn't make any sense, given the game was supposed to be out on October 18th. Let me just check again. [Checks] Nope, there's half of an Alanis Morrisette album an ex left on there years ago,…

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Jagged Alliance Reboot Not Turn-Based

Since we first heard about Jagged Alliance: Back In Action, one very important thing hasn't been entirely clear. As soon as I see evidence of a new tactical game, particularly if it's based on one I've previously attempted to legally wed, I have one question: are you turn-based, my darling? Back In Action has been coyly avoiding the answer to that question, claiming to be…

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Feature: Mod News

Mods And Ends: Jagged Alliance 2

It’s self-indulgence time in Modland this week as I use my hastily rigged together platform, which runs on the Soapbox Derby engine, to direct you all to spend your weekends playing one of the greatest games ever made. Jagged Alliance 2 should need no introduction, nor should its most infamous and essential mod, known simply as 1.13, being in the form of a super patch…

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Old Faithful? Jagged Alliance Returns

Pining for something unquestionably PC amidst this recent torrent of sound, fury and pre-rendered chest-thumping? A new Jagged Alliance game should do the trick. Jagged Alliance: Back In Action is a "modernised remake" of the one-time X-COM heir apparent, and it now bears a release date. Somehow, 2011's ended up being a corker of a year for tactical strategy - this, Frozen Synapse and all…

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