Posts Tagged ‘James Benson’

Come Learn About Firewatch’s Art At Rezzed

Firewatch [official site] is a masterful and beautiful first-person narrative game in which you play a fire lookout who watches for trouble, becomes embroiled in mystery, and has adult conversations with another adult in ways you control. To quote John’s review, it “expands the possibilities for how a narrative game can be presented, without bombast or gimmick.”

Want to learn more about how it was made? Come along to EGX Rezzed on April 8th and you can find out, as we’ll be quizzing visual director Olly Moss and animator James Benson on stage about how they helped recreate the great American landscape of the Wyoming wilderness from their homes in England.

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Heavy, Yet Light On the Feet: Dance Fortress

I especially like the cropping here.

Do you remember pro-animator James Benson’s dancing Team Fortress 2 characters? Of course you do. You commit everything RPS publishes to memory and, if your feeble mind fails, tattoo it onto your body. Anyway, you may remember they were all work in progress. James has finally finished the whole thing, which can be viewed below…
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Liked It? Should Have Brought A Flag To It

This is basically what RPS are like when we hit the dancefloor. I'm not even joking.

Catching up with the last few day’s Internet and I wonder how on earth I missed the wonderful dancing TF2 characters videos by Professional Animator James Benson which PC Gamer posted on Thursday. Because I’m drunk, 24-7, that’s why. God knows what Walker’s excuse is (Answer: He Is A Bad Healer). Anyway, better late than never, as Delightful FiancĂ©e put it after the last pregnancy scare. I want you to all stand up while watching these, so you’re ready to give a standing ovation. And…
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