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Posts tagged “James Schmalz”

A retrospective of Unreal, from the people who made it

Unreal turned 20 years old this month. The extraterrestrial first-person shooter spawned (and showcased) a game engine whose descendants still motor on today. To commemorate all those screaming prisoners and innocent alien creatures killed at the hands of jumpy players, I got in touch with a handful of the original team and asked them to share their memories of making the first Skaarj conflict. This…