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Posts tagged “Jane Jensen”

Feature: Creole intentions

Gabriel Knight 20th Anniversary review

Well, 21st Anniversary really, but who's counting? Gabriel Knight 20th Anniversary Edition is a chance to return to 1993 to re-experience the Schattenjager's first case, but has it stood the test of time? Note to anyone who hasn't played it, this is mostly going to be looking at the game as a remake rather than as a brand new adventure. Some spoilers inevitably lurk within.

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Feature: Schattenjager or Schatten-nay-ger?

Impressions: Gabriel Knight 20th Anniversary

Reluctant shadow hunter Gabriel Knight returns to the scene of his first case soon, and we've played through the first few days (though for this one, we'll be talking just about a recent build offering a polished up version of Days 1 and 2). Will history repeat itself both inside and out of the game and turn a 90s adventure classic into a modern one…

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Where Time Becomes A Loop: Moebius Demo Released

Our John certainly enjoyed Jane Jensen's Moebius when he got to play it last year, but how has the adventure game changed over the last eight months? And do you truly trust John anyway? You can test both Moebius and your gamepatibility with John through a demo for Jensen's new point-and-clicker, available now for Windows and Mac.

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Cracktivsion: Gabriel Knight Remake Linux Version Banned?

Update: As we suspected, this is a misunderstanding rather than a conspiracy. A Linux version was never planned. Details below. Activision have always been a strange lot. Peculiarly aloof to games journalists, they put out their billion dollar generating games with a raised nose, and that seems to be working out for them. But it doesn't stop them from having a really rather meticulous stranglehold…

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Metaphysical Mystery Tour: Moebius

I watched the new trailer for Jane Jensen's Moebius between the gaps in my fingers, afraid that it might be as frightening as the last video of Malachi Rector's adventures that slipped out of my monitor and into the screaming recesses of my brain. The little that I saw confirmed what I'd expected - the haunting qualities remain. Moebius looks like a Sims 3 murder…

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Schattenjäger! Gabriel Knight 20th Anniversary Remake

Jane Jensen is awfully busy. Not only is she working on the rather promising Moebius, as well as other secret Pinkerton Road projects, but she's just announced a 20th anniversary edition of the classic Gabriel Knight: Sins Of The Father. Indeed, the IP has been wrestled from the mad grip of Activision, and an extraordinarily well-loved game is getting a 21st century makeover.

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Feature: Sins Of The Forefathers

Hands On: Jane Jensen’s Moebius

As RPS drop-out Kieron tweeted the other day, "We are the generation who funded more point and click adventures, and we'll get what we deserve." He was expressing frustration at the woeful lack of funding for Satellite Reign (FUND IT!), while seemingly so many adventures are seeing that green, green light. But what of those adventures? For all of last year's fuss, little has appeared…

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Jane Jensen’s Moebius Finally Trailerised

Jane "Gabriel Knight" Jensen's Moebius has a trailer that's worth a watch for jonesing point-n-clickers. Looking pleasingly modern, yet obviously still a traditional adventure, it's partly the work of Phoenix Studios - they who as a group of amateurs from around the world brought the King's Quest series back to life. Now pro and working with Jensen's Pinkerton Studios, there's good reason to have hope…

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Daytime Soap Or First Trailer For Jane Jensen’s Moebius?

This trailer is rubbish! That doesn't mean the game (the result of Gabriel Knight creator Jane Jensen's successful Kickstarter) will be, of course. But the twangy music and exaggerated, funny-accent-based-acting seems straight out of Days of Our Lives. Also, when the unconvincingly English lead character introduces himself as Malachi Rector, I hear Malachi Rectum. Because I am a child. (Also because of his faux-posh-Brit accent).…

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Moebius Money, No Problems

Hmm, maybe we need to somehow add a live Kickstarter ticker feed to the site to save ourselves a trinity of blogging. The ritual seems to be: 1) news of returning dev/series via crowdsourcing 2) interview with said dev 3) news that funding targets have been reached. Reaching step 3 today is Jane 'Gabriel Knight' Jensen, whose new studio Pinkerton Road is working on GK-inspired…

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Feature: Mo' money, Moebius

Interview: Jane Jensen’s Pinkerton Road Adventure

After years of working on casual games, Gabriel Knight creator Jane Jensen is using Kickstarter to help launch her own studio - Pinkerton Road - which recently held a vote amongst contributors to decide its first project. That's now going to be an adventure called Moebius, which you can read about here and add your pledge to to the pot. I caught up with her…

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Jane Jensen’s Next Game Is Moebius

And still they come. Jane Jensen's Kickstarter has been going for over a week now, and is steadily bringing in the cash. She's after $300,000, and has almost reached $173,000 with a month to go. It seems pretty likely she'll hit it, but what is it going to be? Well, a cannily released email has finally made me take notice by saying it's a "spiritual…

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Phoenix Online Have More Than Silver Lining

More adventure gaming news now, following John's tearful account of the beautiful To The Moon. Sunday sees the release of the fourth episode of Pheonix Online's unofficial King's Quest game, The Silver Lining. As with the others, it's absolutely free but they are after money for something else. While working away on The Silver Lining, they've announced a new project, Cognition, in collaboration with Gabriel…

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Jane Jensen’s Gray Matter Out, Costs €∞

Jane "Gabriel Knight" Jensen's new point'n'click adventure, Gray Matter, is now available from German digital download site Gamesplanet after 7 years in development under two different dev studios and two different publishers. The German version has English voiceovers, so apparently it's playable. You can buy it here for €39.99, which I think is more money than I've ever had at any one time. Thanks to…

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Well, It Is Slippery: Gray Matter Slips

Gray Matter, the new point'n'click extravaganza from Jane "Gabriel Knight" "She Designed Gabriel Knight" Jensen, has slipped from sometime in 2010 to a February 2011 release date. Boo! I don't know much about Gray Matter, so in the course of my cursory research this morning I hiked over to the Wikipedia page. Lord, has this game had a bad time of it. Gray Matter was…

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Becoming, Jane: Gray Matter

After reading Jane Jensen's exciti-fan Robert Buurman's splendid mail, I realised we've never actually mentioned the Gabriel Knight creator's new adventure game. Let's sort that out now. It's been in development for a while, but it should actually be released this year. The site's just been updated, and seems to reveal a fairly traditional adventure game, with a Jensen-standard supernatural twist. Also, two leads. The…

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