Who shoots the shooters? Well, I don’t think Spec Ops: The Line and Far Cry 3 writers Walt Williams and Jeffrey Yohalem have ever shot anybody, but they are attempting to skewer gaming’s shooter genre – or at least give it a good paddling. In the previous two installments of this gigantic chat, we discussed everything from the art of critique, to violence, to the effect of treating gamers like they’re stupid, to Dante’s Inferno and the Sistine Chapel. Seriously. It’s been a very long and interesting road, but now we’re finally at its end. In this thrill-a-millisecond conclusion, we discuss real, long-form criticism of games (including that one guy who wrote a book about Spec Ops), what’s next for these sorts of dissection of videogame culture, games as tools for exploring the future, and where games like BioShock Infinite fit into that.