I’m aware this is probably a bit like asking “does anyone here like being stabbed in the eyeball?”, but I’m going to do it anyway, as in my fondest, craziest imaginings this post gets a few thousand concurring comments, every publisher and developer in the games industry realises the error of their ways as a result and never does it again.
So: hands up who likes Quick-Time Events (QTEs)?
OK, let’s put it another way. Hands up who hates QTEs?
If you’re unfamiliar with the name, you will be with the concept. Read the rest of this entry »