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Posts tagged “Johann Sebastian Joust”

Feature: SHOVING

Have You Played… Johann Sebastian Joust?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. I adore Johann Sebastian Joust [official site] so much that I have vowed never to play it again. I like it too much. It's too good. I get too into it. It brings out bad things in me. Never let me play it…

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Local Multiplayer Party Time! Sportsfriends Released

What are you playing this weekend? No, shut up. I don't want to hear it. Call up some friends, get them over, tell them to bring snacks and drink, and play Sportsfriends until Fanta drips down your giggling chins. The bundle of J.S Joust and other ace local multiplayer games finally arrived on PC last night, after yonks of only being found at games events…

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Feature: Beyond The Joystick

Of Mice And Gamepads: The Future Of Controllers

If I’m going to be dull and reductive about it, playing videogames works like this: we tell a game something through an input device – say, a gamepad, motion contoller, touch screen or keyboard – and get a response back in the form of images or sound. It’s like a conversation, but it’s shaped by the devices we use to talk. Without the Wiimote, there…

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JS Joust & Co Sportsfunded By Its Friends

It appears to be global law that most every Kickstarter success story must now involve the phrase "down to the wire." And so the same must be said of Sportsfriends Featuring Johann Sebastian Joust. The four-game indie collection today went down to the wire with hours to spare on its $150,000 campaign, after an extended, Twitter-based flash mob did its best to cajole the world…

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Whee! Sports! Joust & Chums Go Crowd-Funded

One of the great tragedies of the last couple of years, other than that Meat Loaf is Republican and America cancelled space, is the continued inability for the common people to lay darting, sweaty hands on OSX/PlayStation Move-based live-action multiplayer game Johann Sebastian Joust. It's toured festivals, events and gatherings of people who wear retro spectacles and don't shave much (i.e. more confident versions of…

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Feature: Die Gute Fabrik does the chat

IGF Factor 2012: Johann Sebastian Joust

Next up in our series of chats with this year's Independent Games Festival finalists is Doug Wilson of Die Gute Fabrik, creator of Mac-based, screen-free party game Johann Sebastian Joust, which quite rightly has a bit of a Zeitgeist thing going on right now. It's up for the Nuovo award and the Seamus McNally Grand Prize. Here, Doug talks about graphics-free gaming, deliberately broken games,…

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