Posts Tagged ‘Jorge Luis Borges’

Oil painting drift into being with The Exhibition of Babel

The Exhibition of Babel

One more ProcJam gem and then I’ll get on with my transcriptions, I promise. This one is The Exhibition Of Babel [Itch.io page] – a procedurally generated landscape of abstract oil paintings which come into being as you look at them. Read the rest of this entry »

Library Of Blabber: Procedural Books, Infinite Library

I like visiting libraries and bookshops in countries where I don’t speak the language, as a kind of tourism of stories I will never read, experiences I will never have, knowledge I will never accrue. That’s what Library of Blabber [Itch page] feels like. It’s a procedural library full of procedural books you can pick up, flip through the pages of, but never read.

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Surreal Sneaking: Sample Somewhere With Rituals

Taking the ritual of brushing your teeth before bed a bit too far.

A first-person explore-a-stealth-o-chat game about stepping into books and other people’s heads to see different sides of a story sounds right up oh so many of my alleys, so I’ve been keeping an eye on Somewhere. I cooed and gushed about how pretty it was looking in July, and today I heartily enjoyed poking around that surreal house myself. Developers Oleomingus have released a free “early alpha” build under the name Rituals, showing a separate area to their earlier “pre-alpha” standalone Fictions. It is a game to be curious about and toy with. It is pleasant.

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Borges ‘Em Up: Intimate, Infinite

If I were to recommend one author to people wot like games, it’d be Argentine short story writer Jorges Luis Borges. Oh sure, video games crib from loads of fantasy and sci-fi authors, but that’s all set dressing. Borges is closer to what games are. His stories are often systems–rules, puzzles, and riddles–and concepts as much as they are narratives, all supporting each other. And, like the best games, his stories end once they’ve satisfactorily explored their ideas. Many devs I know dig him.

Intimate, Infinite might be a mite puzzling if you don’t know Borges, but I liked it. Released this week by Robert Yang (who did splendid interview-o-game-make series Level With Me for us), it’s an experimental collection of games adapting a Borges story or trying to capture some part of it.

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